Player Matchup

Chaac
Chaac
BeniLebeignet
Chaac
Level 121
God Stats
4W - 5L
1,439 SR
Queue Stats
71W - 69L
1,546 Elo+
Party 1
Ix Chel
Ix Chel
F3NR1RQC
Ix Chel
Level 146
God Stats
8W - 6L
1,595 SR
Queue Stats
80W - 82L
1,502 Elo+
Party 1
Awilix
Awilix
sMISTER CAT
Awilix
Level 128
God Stats
8W - 7L
1,434 SR
Queue Stats
64W - 68L
1,491 Elo+
Party 1
Team Averages
Level 132
1,489 SR
1,513 Elo+

VS

Team Averages
Level 145
1,648 SR
1,486 Elo+
Hel
Hel
MasterBroshii
Hel
Level 127
God Stats
12W - 10L
1,605 SR
Queue Stats
198W - 205L
1,454 Elo+
Solo
Poseidon
Poseidon
OCEANPAPASMURF
Poseidon
Level 149
God Stats
3W - 2L
1,712 SR
Queue Stats
37W - 46L
1,449 Elo+
Solo
Scylla
Scylla
manbearpiggy23
Scylla
Level 159
God Stats
22W - 17L
1,627 SR
Queue Stats
525W - 547L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
11,370
758
7,434
12,354
10,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
F3NR1RQC
Ix Chel
16
7 / 0 / 8
12,539
836
18,169
9,165
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Awilix
13
5 / 0 / 4
11,116
741
6,590
8,765
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
8,980
599
5,969
14,481
6,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
11
0 / 2 / 0
9,095
606
5,680
8,247
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 6 / 0
9,154
610
5,231
12,389
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
16
Kills
0
0
Deaths
16
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Ix Chel
F3NR1RQC
Ix Chel
7
0
8
11
L
0
8
0
0
L
Poseidon
0
2
0
0
L
0
6
0
0
W
Awilix
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,193
Damage
16,880
30,284
Taken
35,117
17,388
Mitigated
12,559
13,231
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,434
569
131
4,768
12,354
10,058
1,406
7,035
5,319
0
48,502
W
Ix Chel
F3NR1RQC
Ix Chel
18,169
1,760
3,463
3,520
9,165
3,500
746
5,682
3,483
55,350
0
L
5,969
174
2,339
3,402
14,481
6,155
0
8,222
5,791
29,444
0
L
Poseidon
5,680
932
36
336
8,247
2,354
0
4,522
3,338
39,872
0
L
5,231
206
0
0
12,389
4,050
0
4,733
6,959
27,018
0
W
Awilix
6,590
1,388
0
1,349
8,765
3,830
734
4,516
4,129
0
40,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
27,229
183
Minions Killed
142
0
Camps Cleared
0
841,752
Distance Traveled
645,475
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,370
758
70
5
0
284,806
2
W
Ix Chel
12,539
836
65
4
0
262,877
2
L
Hel
8,980
599
45
3
0
235,690
0
L
Poseidon
9,095
606
60
4
0
203,457
6
L
Scylla
9,154
610
37
2
0
206,328
1
W
Awilix
11,116
741
48
3
0
294,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role