Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FemFatale_6
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,637 Elo+
Solo
Neith
Neith
GETOFFMEDEMON
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,843 Elo+
Party 1
Rama
Rama
Goatedcook
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,843 Elo+
Party 1
Janus
Janus
RoombaBiden
Janus
Level 19
God Stats
1W - 1L
1,747 SR
Queue Stats
113W - 94L
1,461 Elo+
Solo
Fafnir
Fafnir
lcisn2k
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,471 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,651 Elo+

VS

Team Averages
Level 62
1,391 SR
1,424 Elo+
Zhong Kui
Zhong Kui
Awaypie1464
Zhong Kui
Level 24
God Stats
1W - 1L
1,690 SR
Queue Stats
31W - 52L
1,328 Elo+
Party 2
Anubis
Anubis
CheeryBerserkr
Anubis
Level 102
God Stats
1W - 3L
1,395 SR
Queue Stats
100W - 105L
1,477 Elo+
Party 2
Shiva
Shiva
EskinGotJoke
Shiva
Level 24
God Stats
0W - 2L
1,280 SR
Queue Stats
7W - 8L
1,467 Elo+
Solo
Nemesis
Nemesis
Noot Lobster
Nemesis
Level 93
God Stats
0W - 2L
1,321 SR
Queue Stats
66W - 84L
1,441 Elo+
Party 2
Da Ji
Da Ji
mohemian224
Da Ji
Level 67
God Stats
0W - 2L
1,272 SR
Queue Stats
64W - 79L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FemFatale_6
Ah Muzen Cab
15
5 / 3 / 25
9,313
931
11,191
9,695
4,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
20 / 1 / 18
11,273
1,127
23,431
9,544
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 24
10,666
1,067
12,815
9,822
3,942
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 1 / 25
9,923
992
15,237
5,019
2,029
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
lcisn2k
Fafnir
13
1 / 2 / 24
8,494
849
3,041
9,085
8,345
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Awaypie1464
Zhong Kui
10
0 / 11 / 4
6,442
644
2,998
15,627
9,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 6 / 0
8,933
893
11,533
13,993
7,136
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 7 / 1
5,949
595
4,102
14,686
13,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Noot Lobster
Nemesis
13
0 / 7 / 6
7,020
702
4,142
13,554
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 8 / 2
6,909
691
4,223
12,297
6,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
21
39
Kills
8
10
Deaths
39
116
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Awaypie1464
Zhong Kui
0
11
4
0.18
L
7
6
0
1.17
L
0
7
1
0.07
W
Ah Muzen Cab
FemFatale_6
Ah Muzen Cab
5
3
25
5.83
W
20
1
18
29
W
6
3
24
6
L
Nemesis
Noot Lobster
Nemesis
0
7
6
0.43
W
7
1
25
19.5
W
Fafnir
lcisn2k
Fafnir
1
2
24
6.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,715
Damage
26,998
43,165
Taken
70,157
22,419
Mitigated
46,351
13,726
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Awaypie1464
Zhong Kui
2,998
1,100
0
212
15,627
9,409
0
3,828
11,717
6,694
0
L
11,533
357
121
4,425
13,993
7,136
0
2,762
11,107
30,929
0
L
4,102
133
388
1,635
14,686
13,979
0
4,400
10,154
0
7,302
W
Ah Muzen Cab
FemFatale_6
Ah Muzen Cab
11,191
4,158
1,373
1,237
9,695
4,074
1,581
2,927
6,721
0
21,959
W
23,431
7,772
646
3,508
9,544
4,029
916
4,641
4,865
0
33,087
W
12,815
8,916
270
2,199
9,822
3,942
1,764
3,442
6,160
0
32,493
L
Nemesis
Noot Lobster
Nemesis
4,142
626
842
2,486
13,554
8,968
0
3,782
9,632
0
6,199
W
15,237
1,234
915
1,550
5,019
2,029
1,952
806
4,169
33,250
0
W
Fafnir
lcisn2k
Fafnir
3,041
958
380
1,648
9,085
8,345
953
2,715
6,243
8,279
0
L
4,223
334
202
164
12,297
6,859
0
2,922
9,269
0
5,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,669
Gold Earned
35,253
117
Minions Killed
57
0
Camps Cleared
0
913,525
Distance Traveled
663,615
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,442
644
5
1
0
128,703
5
L
Anubis
8,933
893
36
4
0
128,658
0
L
Shiva
5,949
595
3
0
0
105,671
0
W
Ah Muzen Cab
9,313
931
25
3
0
190,613
0
W
Neith
11,273
1,127
13
1
0
194,691
0
W
Rama
10,666
1,067
38
4
0
182,700
0
L
Nemesis
7,020
702
5
1
0
160,696
0
W
Janus
9,923
992
35
4
0
160,893
0
W
Fafnir
8,494
849
6
1
0
184,628
0
L
Da Ji
6,909
691
8
1
0
139,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role