Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 295
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IfUKillMeUrUgly
Jing Wei
Level 159
God Stats
0W - 2L
1,263 SR
Queue Stats
45W - 60L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
Inemyy
Baron Samedi
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,526 Elo+
Party 1
Bastet
Bastet
Positive YT
Bastet
Level 207
God Stats
0W - 2L
1,299 SR
Queue Stats
118W - 145L
1,459 Elo+
Party 1
Susano
Susano
fallotube
Susano
Level 64
God Stats
1W - 2L
1,610 SR
Queue Stats
197W - 190L
1,540 Elo+
Solo
Team Averages
Level 178
1,434 SR
1,509 Elo+

VS

Team Averages
Level 168
1,507 SR
1,499 Elo+
Charybdis
Charybdis
 
Charybdis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
KingMook23
Cerberus
Level 154
God Stats
3W - 1L
1,725 SR
Queue Stats
82W - 93L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
Zoots1
Baron Samedi
Level 155
God Stats
9W - 6L
1,591 SR
Queue Stats
854W - 869L
1,515 Elo+
Solo
Maui
Maui
zv ALPHA VS
Maui
Level 201
God Stats
3W - 3L
1,334 SR
Queue Stats
589W - 591L
1,486 Elo+
Party 2
Merlin
Merlin
zv OMEGA VS
Merlin
Level 139
God Stats
5W - 8L
1,384 SR
Queue Stats
444W - 423L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 2 / 3
5,412
1,082
3,687
5,138
3,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
10
0 / 2 / 3
4,992
998
2,082
3,402
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Inemyy
Baron Samedi
1
0 / 0 / 0
1,220
244
0
0
0
Bastet
10
3 / 3 / 1
5,401
1,080
4,963
5,330
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
fallotube
Susano
9
1 / 2 / 1
5,237
1,047
1,846
4,718
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 0 / 5
6,580
1,316
4,956
3,918
1,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
KingMook23
Cerberus
10
2 / 1 / 6
5,862
1,172
3,749
6,024
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Zoots1
Baron Samedi
11
2 / 1 / 4
6,026
1,205
3,986
3,111
1,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 2 / 6
5,361
1,072
1,837
4,959
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
9
1 / 1 / 7
5,594
1,119
1,940
3,073
1,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
9
9
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
3
1.25
W
Charybdis
 
Charybdis
4
0
5
6.5
L
Jing Wei
0
2
3
0.75
L
Baron Samedi
Inemyy
Baron Samedi
0
0
0
0
W
Cerberus
KingMook23
Cerberus
2
1
6
5
L
Bastet
3
3
1
1.17
W
Baron Samedi
Zoots1
Baron Samedi
2
1
4
4
L
Susano
fallotube
Susano
1
2
1
0.75
W
0
2
6
1.5
W
Merlin
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,578
Damage
16,468
18,588
Taken
21,085
9,245
Mitigated
16,276
3,004
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,687
610
298
926
5,138
3,409
0
2,715
2,423
0
9,420
W
Charybdis
 
Charybdis
4,956
1,717
143
1,139
3,918
1,727
721
0
3,918
0
16,812
L
Jing Wei
2,082
1,600
0
0
3,402
1,140
0
2,492
910
0
8,215
L
Baron Samedi
Inemyy
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
KingMook23
Cerberus
3,749
59
13
1,672
6,024
5,783
76
0
6,024
4,316
0
L
Bastet
4,963
1,200
153
750
5,330
1,603
0
3,923
1,407
0
6,564
W
Baron Samedi
Zoots1
Baron Samedi
3,986
342
1,356
544
3,111
1,516
228
0
3,111
9,764
0
L
Susano
fallotube
Susano
1,846
386
50
827
4,718
3,093
0
2,382
2,336
0
4,978
W
1,837
333
0
469
4,959
6,198
110
0
4,959
2,434
0
W
Merlin
1,940
121
1,200
609
3,073
1,052
138
0
3,073
6,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,262
Gold Earned
29,423
33
Minions Killed
50
0
Camps Cleared
0
316,640
Distance Traveled
465,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,412
1,082
12
2
0
93,162
0
W
Charybdis
6,580
1,316
30
6
0
101,624
0
L
Jing Wei
4,992
998
14
3
0
69,113
0
L
Baron Samedi
1,220
244
0
0
0
0
0
W
Cerberus
5,862
1,172
4
1
0
94,225
0
L
Bastet
5,401
1,080
4
1
0
88,740
0
W
Baron Samedi
6,026
1,205
12
2
0
100,715
0
L
Susano
5,237
1,047
3
1
0
65,625
0
W
Maui
5,361
1,072
0
0
0
89,650
0
W
Merlin
5,594
1,119
4
1
0
79,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role