Player Matchup

Ymir
Ymir
Jiny_Juice
Ymir
Level 129
God Stats
4W - 5L
1,576 SR
Queue Stats
130W - 131L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
YEG_coastal
Baron Samedi
Level 13
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 1
Maman Brigitte
Maman Brigitte
shootkill700
Maman Brigitte
Level 145
God Stats
1W - 2L
1,756 SR
Queue Stats
126W - 126L
1,559 Elo+
Party 1
Team Averages
Level 96
1,543 SR
1,477 Elo+

VS

Team Averages
Level 35
1,643 SR
1,572 Elo+
Nu Wa
Nu Wa
LaMatadoraAlexa
Nu Wa
Level 68
God Stats
43W - 23L
1,662 SR
Queue Stats
74W - 52L
1,599 Elo+
Party 2
Cerberus
Cerberus
MyPugsNameIsLoki
Cerberus
Level 28
God Stats
1W - 0L
1,766 SR
Queue Stats
78W - 50L
1,609 Elo+
Party 2
Hun Batz
Hun Batz
SayWordImGood
Hun Batz
Level 9
God Stats
9W - 0L
1,500 SR
Queue Stats
14W - 7L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
7,262
726
5,007
14,168
12,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
YEG_coastal
Baron Samedi
8
0 / 7 / 1
6,810
681
2,694
8,711
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
shootkill700
Maman Brigitte
9
1 / 5 / 1
7,147
715
6,969
9,400
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 14
9,784
978
10,018
5,006
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 2 / 8
9,265
927
6,555
11,887
10,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
SayWordImGood
Hun Batz
13
9 / 0 / 8
10,278
1,028
12,090
8,142
5,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
19
19
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
4
0
14
11
W
6
2
8
5
W
Hun Batz
SayWordImGood
Hun Batz
9
0
8
13
L
Baron Samedi
YEG_coastal
Baron Samedi
0
7
1
0.07
L
Maman Brigitte
shootkill700
Maman Brigitte
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,670
Damage
28,663
32,279
Taken
25,035
19,614
Mitigated
17,486
4,218
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,007
1,062
0
1,422
14,168
12,708
0
6,879
6,849
21,947
0
W
10,018
3,398
0
1,697
5,006
1,793
1,361
3,103
1,677
47,258
0
W
6,555
606
0
4,222
11,887
10,036
142
5,639
5,560
18,806
0
W
Hun Batz
SayWordImGood
Hun Batz
12,090
4,206
0
3,581
8,142
5,657
283
4,809
2,794
0
40,784
L
Baron Samedi
YEG_coastal
Baron Samedi
2,694
332
180
446
8,711
3,121
0
5,184
3,290
15,880
0
L
Maman Brigitte
shootkill700
Maman Brigitte
6,969
825
0
2,170
9,400
3,785
0
3,793
5,415
23,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,219
Gold Earned
29,327
88
Minions Killed
141
0
Camps Cleared
0
486,034
Distance Traveled
573,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,262
726
20
2
0
167,604
0
W
Nu Wa
9,784
978
59
6
0
192,256
2
W
Cerberus
9,265
927
26
3
0
163,415
0
W
Hun Batz
10,278
1,028
56
6
0
217,511
0
L
Baron Samedi
6,810
681
24
2
0
143,324
0
L
Maman Brigitte
7,147
715
44
4
0
175,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role