Player Matchup

Thanatos
Thanatos
ELKUROSAWA
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,519 Elo+
Party 2
Bake Kujira
Bake Kujira
H3my
Bake Kujira
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,397 Elo+
Party 3
Shiva
Shiva
InfectedHangnail
Shiva
Level 45
God Stats
2W - 1L
1,528 SR
Queue Stats
54W - 56L
1,496 Elo+
Party 3
Chang'e
Chang'e
LaKurumizawa
Chang'e
Level 10
God Stats
2W - 0L
1,686 SR
Queue Stats
3W - 2L
1,519 Elo+
Party 2
Izanami
Izanami
xOG BtNt1vEz
Izanami
Level 122
God Stats
13W - 8L
1,583 SR
Queue Stats
384W - 375L
1,541 Elo+
Party 2
Team Averages
Level 48
1,559 SR
1,494 Elo+

VS

Team Averages
Level 51
1,406 SR
1,430 Elo+
Heimdallr
Heimdallr
IFlubbedIts
Heimdallr
Level 69
God Stats
2W - 3L
1,242 SR
Queue Stats
149W - 170L
1,456 Elo+
Party 1
Fafnir
Fafnir
PhiPsyche
Fafnir
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 1
Chaac
Chaac
Thiago84rj
Chaac
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 69L
1,259 Elo+
Solo
Lancelot
Lancelot
TimmyHarvester
Lancelot
Level 70
God Stats
2W - 4L
1,632 SR
Queue Stats
134W - 142L
1,517 Elo+
Party 1
Scylla
Scylla
ZachsDarkMINION
Scylla
Level 77
God Stats
6W - 10L
1,385 SR
Queue Stats
244W - 259L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ELKUROSAWA
Thanatos
17
6 / 4 / 9
10,823
601
14,395
16,273
6,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bake Kujira
H3my
Bake Kujira
15
6 / 3 / 11
9,594
533
9,684
17,781
19,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 1 / 6
11,364
631
11,611
14,587
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
LaKurumizawa
Chang'e
18
12 / 2 / 5
12,029
668
14,543
16,569
6,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
xOG BtNt1vEz
Izanami
16
5 / 4 / 4
10,372
576
12,719
15,595
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IFlubbedIts
Heimdallr
14
2 / 5 / 2
8,598
478
11,696
17,823
6,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
PhiPsyche
Fafnir
11
1 / 8 / 3
7,622
423
3,746
16,734
17,530
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
12
1 / 6 / 0
8,060
448
5,095
20,256
11,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lancelot
15
8 / 7 / 0
10,164
565
16,112
21,359
9,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 9 / 3
9,771
543
13,337
16,451
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
34
Kills
13
14
Deaths
35
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ELKUROSAWA
Thanatos
6
4
9
2.63
W
Bake Kujira
H3my
Bake Kujira
6
3
11
3.83
L
Heimdallr
IFlubbedIts
Heimdallr
2
5
2
0.6
W
5
1
6
8
W
Chang'e
LaKurumizawa
Chang'e
12
2
5
7.25
L
Fafnir
PhiPsyche
Fafnir
1
8
3
0.31
L
Chaac
1
6
0
0.17
L
Lancelot
8
7
0
1.14
L
1
9
3
0.28
W
Izanami
xOG BtNt1vEz
Izanami
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,952
Damage
49,986
80,805
Taken
92,623
49,453
Mitigated
49,676
33,009
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ELKUROSAWA
Thanatos
14,395
4,510
0
11,429
16,273
6,674
0
4,869
11,404
0
85,995
W
Bake Kujira
H3my
Bake Kujira
9,684
5,238
0
1,768
17,781
19,803
997
2,864
14,917
41,014
250
L
Heimdallr
IFlubbedIts
Heimdallr
11,696
3,997
0
3,886
17,823
6,489
509
2,713
14,787
0
68,817
W
11,611
2,561
380
6,425
14,587
10,391
702
1,564
13,023
512
83,325
W
Chang'e
LaKurumizawa
Chang'e
14,543
332
3,124
6,103
16,569
6,385
1,163
5,963
10,606
74,058
0
L
Fafnir
PhiPsyche
Fafnir
3,746
2,159
0
546
16,734
17,530
117
4,632
11,800
13,845
0
L
Chaac
5,095
173
0
6,069
20,256
11,522
0
2,324
16,858
0
50,175
L
Lancelot
16,112
5,221
0
1,588
21,359
9,766
0
6,850
13,967
0
70,051
L
13,337
1,150
0
722
16,451
4,369
0
6,080
9,922
88,610
0
W
Izanami
xOG BtNt1vEz
Izanami
12,719
8,945
0
3,780
15,595
6,200
2,860
1,823
13,771
0
85,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,182
Gold Earned
44,215
572
Minions Killed
405
0
Camps Cleared
0
1,974,818
Distance Traveled
1,609,320
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,823
601
107
6
0
411,314
5
W
Bake Kujira
9,594
533
50
3
0
392,525
0
L
Heimdallr
8,598
478
95
5
0
310,247
4
W
Shiva
11,364
631
137
8
0
409,559
1
W
Chang'e
12,029
668
134
7
0
364,183
1
L
Fafnir
7,622
423
15
1
0
247,333
0
L
Chaac
8,060
448
71
4
0
324,986
1
L
Lancelot
10,164
565
81
5
0
423,528
0
L
Scylla
9,771
543
143
8
0
303,226
1
W
Izanami
10,372
576
144
8
0
397,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role