Player Matchup

Sobek
Sobek
AFL Ornat
Sobek
Level 158
God Stats
10W - 6L
1,634 SR
Queue Stats
179W - 181L
1,513 Elo+
Party 1
Neith
Neith
Afryn
Neith
Level 154
God Stats
2W - 1L
1,785 SR
Queue Stats
6W - 6L
1,610 Elo+
Party 1
Janus
Janus
Corny4King
Janus
Level 148
God Stats
2W - 1L
1,608 SR
Queue Stats
54W - 50L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
Just Christophr
Cabrakan
Level 180
God Stats
24W - 13L
1,649 SR
Queue Stats
263W - 257L
1,491 Elo+
Party 1
Vamana
Vamana
Thånks
Vamana
Level 155
God Stats
1W - 0L
1,717 SR
Queue Stats
226W - 220L
1,489 Elo+
Party 1
Team Averages
Level 159
1,679 SR
1,533 Elo+

VS

Team Averages
Level 125
1,528 SR
1,508 Elo+
Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
IMDABOSS1999
Set
Level 144
God Stats
2W - 1L
1,832 SR
Queue Stats
118W - 117L
1,497 Elo+
Solo
Yu Huang
Yu Huang
Sapphirion101
Yu Huang
Level 127
God Stats
0W - 2L
1,364 SR
Queue Stats
255W - 203L
1,541 Elo+
Party 2
Mulan
Mulan
TheWaffle1410
Mulan
Level 88
God Stats
0W - 3L
1,265 SR
Queue Stats
108W - 110L
1,466 Elo+
Solo
Hou Yi
Hou Yi
snookums123
Hou Yi
Level 144
God Stats
2W - 1L
1,677 SR
Queue Stats
380W - 326L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AFL Ornat
Sobek
12
1 / 1 / 8
7,144
550
5,249
10,957
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Neith
Afryn
Neith
13
4 / 1 / 3
7,822
602
7,982
8,133
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
14
4 / 2 / 5
8,378
644
4,048
6,622
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
13
4 / 1 / 7
8,024
617
6,075
9,729
6,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Thånks
Vamana
12
1 / 2 / 3
7,607
585
11,346
11,631
13,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 0 / 2
7,187
553
3,781
8,699
9,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 5 / 1
7,402
569
5,293
12,707
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Sapphirion101
Yu Huang
11
0 / 4 / 2
6,645
511
4,474
8,380
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 1
7,270
559
9,508
15,830
16,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
13
1 / 3 / 1
7,615
586
5,903
11,078
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
7
7
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
0
2
2
W
Sobek
AFL Ornat
Sobek
1
1
8
5
W
Neith
Afryn
Neith
4
1
3
5.5
W
Janus
4
2
5
3.25
L
4
5
1
0.9
W
Cabrakan
4
1
7
7.5
L
Yu Huang
Sapphirion101
Yu Huang
0
4
2
0.25
L
1
2
1
0.75
W
Vamana
Thånks
Vamana
1
2
3
1.25
L
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,700
Damage
28,959
47,072
Taken
56,694
36,304
Mitigated
39,814
12,357
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,781
1,008
0
2,741
8,699
9,292
0
3,310
5,294
17,927
0
W
Sobek
AFL Ornat
Sobek
5,249
590
0
3,710
10,957
9,890
0
2,869
8,040
22,546
0
W
Neith
Afryn
Neith
7,982
2,528
0
2,799
8,133
3,504
1,059
1,475
6,658
0
59,258
W
Janus
4,048
197
0
1,355
6,622
2,697
0
2,832
3,790
63,556
0
L
5,293
3,000
0
2,034
12,707
6,548
0
4,471
8,188
0
53,447
W
Cabrakan
6,075
557
0
1,636
9,729
6,855
0
726
8,957
57,598
0
L
Yu Huang
Sapphirion101
Yu Huang
4,474
276
0
1,020
8,380
3,252
0
3,556
4,824
58,741
0
L
9,508
2,043
0
3,452
15,830
16,311
0
2,245
12,560
308
52,897
W
Vamana
Thånks
Vamana
11,346
4,717
0
2,857
11,631
13,358
0
661
10,212
0
57,356
L
Hou Yi
5,903
3,578
0
4,791
11,078
4,411
0
1,790
9,288
0
64,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
36,119
431
Minions Killed
444
0
Camps Cleared
0
1,379,286
Distance Traveled
1,325,096
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,187
553
38
3
0
281,867
3
W
Sobek
7,144
550
21
2
0
284,260
0
W
Neith
7,822
602
110
8
0
250,900
0
W
Janus
8,378
644
114
9
0
287,263
0
L
Set
7,402
569
83
6
0
285,306
0
W
Cabrakan
8,024
617
86
7
0
282,732
0
L
Yu Huang
6,645
511
112
9
0
255,264
2
L
Mulan
7,270
559
101
8
0
251,875
2
W
Vamana
7,607
585
100
8
0
274,131
2
L
Hou Yi
7,615
586
110
8
0
250,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role