Player Matchup

Sun Wukong
Sun Wukong
Biixby
Sun Wukong
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
Chi-Piniiq
Ne Zha
Level 145
God Stats
0W - 1L
1,527 SR
Queue Stats
55W - 60L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
DYINGWISH93
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,326 Elo+
Solo
Set
Set
PlusEqualsMinus
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,333 Elo+
Solo
Mercury
Mercury
iCadore
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,430 Elo+
Party 2
Team Averages
Level 97
1,505 SR
1,410 Elo+

VS

Team Averages
Level 112
1,615 SR
1,482 Elo+
Thanatos
Thanatos
DomXS
Thanatos
Level 156
God Stats
7W - 4L
1,537 SR
Queue Stats
374W - 371L
1,499 Elo+
Party 1
Bacchus
Bacchus
dsonjokester
Bacchus
Level 68
God Stats
7W - 5L
1,633 SR
Queue Stats
248W - 232L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
hazelknight
Danzaburou
Level 127
God Stats
2W - 0L
1,778 SR
Queue Stats
93W - 79L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
naimzeroz
Ah Muzen Cab
Level 116
God Stats
2W - 2L
1,335 SR
Queue Stats
82W - 91L
1,414 Elo+
Solo
Cerberus
Cerberus
x_Am0n0s1ty_x
Cerberus
Level 93
God Stats
5W - 1L
1,790 SR
Queue Stats
436W - 413L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Biixby
Sun Wukong
10
0 / 2 / 4
5,200
867
1,820
4,991
3,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ne Zha
Chi-Piniiq
Ne Zha
12
1 / 3 / 5
5,905
984
6,610
5,190
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
DYINGWISH93
Heimdallr
14
4 / 0 / 3
6,614
1,102
4,003
3,219
1,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 1 / 0
4,695
783
229
1,054
494
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
iCadore
Mercury
9
2 / 4 / 3
5,544
924
2,789
4,849
1,544
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DomXS
Thanatos
9
1 / 3 / 6
5,768
961
2,746
4,483
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
dsonjokester
Bacchus
12
1 / 1 / 8
6,829
1,138
4,134
4,909
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
hazelknight
Danzaburou
14
5 / 0 / 5
7,601
1,267
4,874
4,012
1,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Muzen Cab
naimzeroz
Ah Muzen Cab
10
0 / 2 / 5
5,686
948
2,089
4,730
1,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
x_Am0n0s1ty_x
Cerberus
11
3 / 2 / 5
6,897
1,150
4,067
7,205
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
7
Kills
10
10
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Biixby
Sun Wukong
0
2
4
1
L
Ne Zha
Chi-Piniiq
Ne Zha
1
3
5
1.17
L
Heimdallr
DYINGWISH93
Heimdallr
4
0
3
5.5
W
Thanatos
DomXS
Thanatos
1
3
6
1.33
L
0
1
0
0
W
Bacchus
dsonjokester
Bacchus
1
1
8
5
W
Danzaburou
hazelknight
Danzaburou
5
0
5
7.5
L
Mercury
iCadore
Mercury
2
4
3
0.88
W
Ah Muzen Cab
naimzeroz
Ah Muzen Cab
0
2
5
1.25
W
Cerberus
x_Am0n0s1ty_x
Cerberus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,451
Damage
17,910
19,303
Taken
25,339
9,888
Mitigated
20,799
3,952
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Biixby
Sun Wukong
1,820
356
142
1,078
4,991
3,709
0
1,949
3,042
0
4,930
L
Ne Zha
Chi-Piniiq
Ne Zha
6,610
514
0
553
5,190
2,638
0
2,630
2,560
0
13,608
L
Heimdallr
DYINGWISH93
Heimdallr
4,003
774
239
1,498
3,219
1,503
0
1,735
1,484
0
12,938
W
Thanatos
DomXS
Thanatos
2,746
0
0
821
4,483
1,874
268
0
4,483
0
3,584
L
229
74
0
0
1,054
494
0
184
870
0
326
W
Bacchus
dsonjokester
Bacchus
4,134
160
505
1,465
4,909
6,867
0
0
4,909
5,709
0
W
Danzaburou
hazelknight
Danzaburou
4,874
2,521
348
1,507
4,012
1,716
710
0
4,012
0
19,583
L
Mercury
iCadore
Mercury
2,789
894
108
334
4,849
1,544
0
1,703
3,146
0
4,509
W
Ah Muzen Cab
naimzeroz
Ah Muzen Cab
2,089
0
332
605
4,730
1,723
0
0
4,730
0
8,266
W
Cerberus
x_Am0n0s1ty_x
Cerberus
4,067
158
361
1,710
7,205
8,619
110
0
7,205
10,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,958
Gold Earned
32,781
58
Minions Killed
76
0
Camps Cleared
0
535,011
Distance Traveled
619,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,200
867
8
1
0
132,600
0
L
Ne Zha
5,905
984
15
3
0
127,092
0
L
Heimdallr
6,614
1,102
31
5
0
138,128
0
W
Thanatos
5,768
961
3
1
0
111,605
0
L
Set
4,695
783
3
1
0
38,047
0
W
Bacchus
6,829
1,138
4
1
0
127,017
0
W
Danzaburou
7,601
1,267
38
6
0
151,350
0
L
Mercury
5,544
924
1
0
0
99,144
0
W
Ah Muzen Cab
5,686
948
12
2
0
111,060
0
W
Cerberus
6,897
1,150
19
3
0
118,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role