Player Matchup

Nox
Nox
SilencedArcher
Nox
Level 101
God Stats
3W - 2L
1,818 SR
Queue Stats
9W - 6L
1,750 Elo+
Party 1
Ne Zha
Ne Zha
SundayFunday95
Ne Zha
Level 149
God Stats
4W - 1L
1,511 SR
Queue Stats
23W - 20L
1,572 Elo+
Party 1
Ullr
Ullr
doomishgrub
Ullr
Level 159
God Stats
15W - 11L
1,785 SR
Queue Stats
104W - 85L
1,677 Elo+
Solo
Team Averages
Level 136
1,705 SR
1,666 Elo+

VS

Team Averages
Level 93
1,356 SR
1,513 Elo+
Sun Wukong
Sun Wukong
ForTooEight
Sun Wukong
Level 68
God Stats
0W - 2L
1,267 SR
Queue Stats
32W - 23L
1,535 Elo+
Party 2
Awilix
Awilix
SoupSandwich119
Awilix
Level 144
God Stats
3W - 3L
1,585 SR
Queue Stats
223W - 218L
1,488 Elo+
Solo
Ullr
Ullr
ctvdade
Ullr
Level 67
God Stats
0W - 2L
1,217 SR
Queue Stats
82W - 80L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
10,014
835
7,386
7,227
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 2 / 10
9,881
823
7,263
10,824
12,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 2 / 5
11,059
922
14,901
9,604
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ForTooEight
Sun Wukong
10
3 / 4 / 3
8,890
741
5,772
14,447
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 5 / 3
9,514
793
9,187
11,888
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
ctvdade
Ullr
11
0 / 4 / 3
8,507
709
5,785
10,852
4,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
6
6
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ForTooEight
Sun Wukong
3
4
3
1.13
W
5
2
3
3.25
L
3
5
3
0.9
W
1
2
10
3
L
Ullr
ctvdade
Ullr
0
4
3
0.38
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
20,744
27,655
Taken
37,187
19,729
Mitigated
26,155
5,356
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ForTooEight
Sun Wukong
5,772
1,227
0
3,434
14,447
15,987
0
3,538
10,909
0
10,881
W
7,386
248
0
1,055
7,227
3,209
268
479
6,585
29,639
0
L
9,187
3,415
0
500
11,888
5,918
0
1,947
9,941
0
29,628
W
7,263
1,193
0
2,291
10,824
12,422
172
219
10,355
0
30,411
L
Ullr
ctvdade
Ullr
5,785
1,875
0
1,286
10,852
4,250
30
2,502
8,350
0
32,373
W
14,901
5,390
0
2,010
9,604
4,098
1,439
67
9,288
0
61,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
26,911
158
Minions Killed
93
0
Camps Cleared
0
702,589
Distance Traveled
632,288
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,890
741
10
1
0
208,572
0
W
Nox
10,014
835
40
3
0
239,963
0
L
Awilix
9,514
793
34
3
0
227,610
2
W
Ne Zha
9,881
823
42
4
0
239,306
0
L
Ullr
8,507
709
49
4
0
196,106
0
W
Ullr
11,059
922
76
6
0
223,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role