Player Matchup

Ullr
Ullr
DauthiInTraining
Ullr
Level 8
God Stats
8W - 3L
1,801 SR
Queue Stats
42W - 7L
1,842 Elo+
Party 1
Fenrir
Fenrir
VexsEgo
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 8L
1,972 Elo+
Party 1
Athena
Athena
WickedIndica
Athena
Level 45
God Stats
11W - 7L
1,694 SR
Queue Stats
178W - 145L
1,668 Elo+
Party 1
Team Averages
Level 33
1,665 SR
1,827 Elo+

VS

Team Averages
Level 73
1,462 SR
1,633 Elo+
Charon
Charon
 
Charon
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Figliomeni
King Arthur
Level 96
God Stats
9W - 10L
1,512 SR
Queue Stats
128W - 105L
1,640 Elo+
Party 2
Kukulkan
Kukulkan
Yogos
Kukulkan
Level 69
God Stats
1W - 1L
1,374 SR
Queue Stats
27W - 11L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
9,231
710
10,288
10,535
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
VexsEgo
Fenrir
11
1 / 4 / 1
8,941
688
7,506
15,633
17,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
11
0 / 6 / 3
8,805
677
5,318
17,987
20,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 0 / 12
10,625
817
8,306
9,673
8,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Figliomeni
King Arthur
13
3 / 2 / 11
10,469
805
12,134
16,434
17,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Yogos
Kukulkan
15
9 / 1 / 5
12,136
934
17,572
9,326
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
14
14
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
12
8
L
2
4
0
0.5
W
King Arthur
Figliomeni
King Arthur
3
2
11
4.25
L
Fenrir
VexsEgo
Fenrir
1
4
1
0.38
L
Athena
0
6
3
0.25
W
Kukulkan
Yogos
Kukulkan
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,112
Damage
38,012
44,155
Taken
35,433
41,491
Mitigated
29,610
4,162
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,306
1,417
0
4,893
9,673
8,076
1,126
1,864
7,293
31,867
0
L
10,288
3,431
0
824
10,535
4,389
0
6,591
3,944
0
48,404
W
King Arthur
Figliomeni
King Arthur
12,134
1,782
0
5,008
16,434
17,579
369
1,949
13,924
2,063
25,697
L
Fenrir
VexsEgo
Fenrir
7,506
1,984
0
2,234
15,633
17,025
0
9,317
6,316
293
17,327
L
Athena
5,318
1,099
0
1,104
17,987
20,077
0
11,786
6,201
18,909
0
W
Kukulkan
Yogos
Kukulkan
17,572
1,576
0
2,533
9,326
3,955
1,227
1,553
7,317
76,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,977
Gold Earned
33,230
119
Minions Killed
158
0
Camps Cleared
0
717,105
Distance Traveled
796,408
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,625
817
26
2
0
264,181
2
L
Ullr
9,231
710
73
6
0
234,166
0
W
King Arthur
10,469
805
19
1
0
268,450
0
L
Fenrir
8,941
688
25
2
0
255,918
0
L
Athena
8,805
677
21
2
0
227,021
1
W
Kukulkan
12,136
934
113
9
0
263,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role