Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ITZSTEEZ0
Medusa
Level 101
God Stats
0W - 1L
1,477 SR
Queue Stats
5W - 4L
1,534 Elo+
Party 2
Ymir
Ymir
Ukiiyo x
Ymir
Level 108
God Stats
0W - 1L
1,253 SR
Queue Stats
5W - 3L
1,604 Elo+
Party 2
Team Averages
Level 112
1,410 SR
1,546 Elo+

VS

Team Averages
Level 70
1,615 SR
1,589 Elo+
Danzaburou
Danzaburou
Gammylit
Danzaburou
Level 61
God Stats
5W - 3L
1,492 SR
Queue Stats
22W - 22L
1,445 Elo+
Party 1
Khepri
Khepri
radicalredbeard
Khepri
Level 24
God Stats
5W - 1L
1,884 SR
Queue Stats
10W - 5L
1,854 Elo+
Party 1
Ix Chel
Ix Chel
s3bas67
Ix Chel
Level 125
God Stats
3W - 0L
1,469 SR
Queue Stats
23W - 22L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 3 / 6
9,192
836
9,405
10,378
3,556
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ITZSTEEZ0
Medusa
10
3 / 4 / 3
8,494
772
6,498
11,588
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
3 / 6 / 3
8,702
791
7,325
14,737
11,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gammylit
Danzaburou
12
3 / 2 / 6
9,337
849
7,891
8,568
4,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 10
8,722
793
4,959
10,113
11,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
s3bas67
Ix Chel
14
8 / 2 / 4
10,230
930
17,623
8,466
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
12
13
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
6
1.33
W
Danzaburou
Gammylit
Danzaburou
3
2
6
3
L
Medusa
ITZSTEEZ0
Medusa
3
4
3
1.13
L
Ymir
3
6
3
0.75
W
1
3
10
2
W
Ix Chel
s3bas67
Ix Chel
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
30,473
36,703
Taken
27,147
18,503
Mitigated
20,006
6,634
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,405
906
301
3,484
10,378
3,556
108
8,163
2,215
46,521
0
W
Danzaburou
Gammylit
Danzaburou
7,891
4,065
0
287
8,568
4,270
1,042
6,644
1,924
0
37,962
L
Medusa
ITZSTEEZ0
Medusa
6,498
3,204
0
1,387
11,588
3,591
602
8,214
3,374
0
20,005
L
Ymir
7,325
2,330
0
1,462
14,737
11,356
114
6,534
8,203
25,324
0
W
4,959
431
0
707
10,113
11,187
0
4,812
5,301
13,556
0
W
Ix Chel
s3bas67
Ix Chel
17,623
1,550
1,289
1,991
8,466
4,549
630
5,579
2,887
49,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
28,289
133
Minions Killed
123
0
Camps Cleared
0
520,558
Distance Traveled
586,365
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,192
836
68
6
0
194,991
3
W
Danzaburou
9,337
849
47
4
0
176,808
0
L
Medusa
8,494
772
34
3
0
176,307
0
L
Ymir
8,702
791
31
3
0
149,260
0
W
Khepri
8,722
793
14
1
0
218,525
3
W
Ix Chel
10,230
930
62
6
0
191,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role