Player Matchup

Ganesha
Ganesha
Fullmetal127
Ganesha
Level 144
God Stats
30W - 29L
1,515 SR
Queue Stats
93W - 92L
1,476 Elo+
Party 3
Vamana
Vamana
OlmecaMaster
Vamana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 244L
1,577 Elo+
Party 2
Izanami
Izanami
OmegaLittleBob
Izanami
Level 138
God Stats
12W - 10L
1,581 SR
Queue Stats
41W - 40L
1,508 Elo+
Party 3
Fenrir
Fenrir
TetitoElPro
Fenrir
Level 127
God Stats
65W - 48L
1,625 SR
Queue Stats
287W - 249L
1,551 Elo+
Party 2
Anubis
Anubis
theshiznojudge
Anubis
Level 109
God Stats
22W - 24L
1,543 SR
Queue Stats
40W - 40L
1,471 Elo+
Party 3
Team Averages
Level 129
1,553 SR
1,517 Elo+

VS

Team Averages
Level 137
1,574 SR
1,521 Elo+
Shiva
Shiva
Diarmund719
Shiva
Level 117
God Stats
2W - 3L
1,305 SR
Queue Stats
313W - 312L
1,473 Elo+
Solo
Athena
Athena
Waddle-Squad
Athena
Level 94
God Stats
17W - 12L
1,575 SR
Queue Stats
74W - 74L
1,519 Elo+
Party 1
Izanami
Izanami
Za_Worldo_Muda
Izanami
Level 159
God Stats
4W - 0L
1,979 SR
Queue Stats
197W - 182L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
donutboy10
Kukulkan
Level 155
God Stats
6W - 4L
1,755 SR
Queue Stats
236W - 231L
1,518 Elo+
Party 1
Anubis
Anubis
youngsterjoey31
Anubis
Level 158
God Stats
2W - 4L
1,259 SR
Queue Stats
170W - 161L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fullmetal127
Ganesha
9
0 / 4 / 1
5,957
458
2,603
13,000
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vamana
13
0 / 0 / 1
7,260
558
5,997
8,112
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 0
5,747
442
3,897
7,295
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
2 / 3 / 0
6,163
474
4,089
9,329
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 1
5,729
441
1,062
8,055
3,575
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,463
574
4,267
11,674
6,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
10
0 / 1 / 7
6,852
527
3,786
7,463
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 0
8,276
637
7,998
6,228
2,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
donutboy10
Kukulkan
14
3 / 1 / 2
8,286
637
5,632
4,726
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 0 / 3
8,076
621
5,402
3,677
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Ganesha
Fullmetal127
Ganesha
0
4
1
0.13
L
Vamana
0
0
1
0.5
L
1
3
0
0.33
L
Fenrir
2
3
0
0.67
W
Athena
0
1
7
3.5
W
4
0
0
4
W
Kukulkan
donutboy10
Kukulkan
3
1
2
4
L
0
5
1
0.1
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,648
Damage
27,085
45,791
Taken
33,768
27,269
Mitigated
17,343
12,436
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,267
730
70
2,501
11,674
6,816
0
0
10,787
0
54,531
L
Ganesha
Fullmetal127
Ganesha
2,603
847
0
2,623
13,000
9,296
0
5,238
7,762
17,353
0
L
Vamana
5,997
1,490
0
2,318
8,112
8,588
0
476
7,636
0
55,880
L
3,897
2,870
0
2,028
7,295
2,115
0
1,037
6,258
0
37,339
L
Fenrir
4,089
456
0
3,540
9,329
3,695
0
2,277
7,052
0
41,823
W
Athena
3,786
1,168
294
1,739
7,463
4,740
0
1,623
5,791
16,438
0
W
7,998
6,073
0
2,319
6,228
2,445
442
942
5,286
0
77,033
W
Kukulkan
donutboy10
Kukulkan
5,632
36
0
617
4,726
1,649
688
791
3,935
79,128
0
L
1,062
238
0
1,927
8,055
3,575
0
5,481
2,574
44,929
0
W
5,402
0
0
2,842
3,677
1,693
139
309
3,368
61,081
1,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
38,953
331
Minions Killed
480
0
Camps Cleared
0
1,201,535
Distance Traveled
1,285,891
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,463
574
89
7
0
258,446
0
L
Ganesha
5,957
458
7
1
0
253,410
5
L
Vamana
7,260
558
103
8
0
249,490
0
L
Izanami
5,747
442
79
6
0
232,092
0
L
Fenrir
6,163
474
67
5
0
229,409
0
W
Athena
6,852
527
19
1
0
263,293
3
W
Izanami
8,276
637
134
10
0
226,526
0
W
Kukulkan
8,286
637
146
11
0
245,490
0
L
Anubis
5,729
441
75
6
0
237,134
0
W
Anubis
8,076
621
92
7
0
292,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role