Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GuadaxD12
Gilgamesh
Level 182
God Stats
12W - 12L
1,475 SR
Queue Stats
727W - 645L
1,635 Elo+
Party 1
Nu Wa
Nu Wa
PrincessBalrus
Nu Wa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,860 Elo+
Party 2
Chang'e
Chang'e
TheWolfiePup
Chang'e
Level 118
God Stats
4W - 1L
1,900 SR
Queue Stats
154W - 169L
1,545 Elo+
Party 2
Team Averages
Level 128
1,575 SR
1,608 Elo+

VS

Team Averages
Level 87
1,490 SR
1,512 Elo+
Cliodhna
Cliodhna
DindeDodue
Cliodhna
Level 85
God Stats
3W - 5L
1,407 SR
Queue Stats
246W - 275L
1,488 Elo+
Solo
Chernobog
Chernobog
Pipetheingeniero
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 71L
1,480 Elo+
Solo
Sobek
Sobek
Spankiiiiii
Sobek
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 104L
1,596 Elo+
Solo
Terra
Terra
St0rmFr0nt
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,527 Elo+
Solo
Tyr
Tyr
fisette99
Tyr
Level 133
God Stats
2W - 3L
1,541 SR
Queue Stats
79W - 85L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
4 / 1 / 7
7,032
1,005
7,380
7,400
6,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
 
Hercules
11
2 / 1 / 9
6,098
871
3,801
9,847
5,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
GuadaxD12
Gilgamesh
12
1 / 1 / 9
6,689
956
5,857
8,608
6,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 9
6,785
969
8,838
5,962
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
TheWolfiePup
Chang'e
11
2 / 2 / 7
6,241
892
4,817
8,604
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DindeDodue
Cliodhna
10
2 / 3 / 4
6,344
906
6,195
6,726
3,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
13
3 / 1 / 2
7,137
1,020
11,116
5,213
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 5
5,735
819
6,215
11,937
10,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
12
1 / 2 / 5
6,369
910
8,635
7,178
4,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 2 / 1
5,196
742
2,727
5,477
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
11
Kills
6
6
Deaths
11
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
7
7.5
W
Hercules
 
Hercules
2
1
9
6.5
L
Cliodhna
DindeDodue
Cliodhna
2
3
4
1.33
W
Gilgamesh
GuadaxD12
Gilgamesh
1
1
9
5.5
L
Chernobog
3
1
2
4
W
2
1
9
6.5
L
0
3
5
0.83
L
Terra
1
2
5
1.75
W
Chang'e
TheWolfiePup
Chang'e
2
2
7
2.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,693
Damage
34,888
40,421
Taken
36,531
23,765
Mitigated
25,336
23,969
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,380
869
623
1,325
7,400
6,693
96
3,310
3,962
10,437
0
W
Hercules
 
Hercules
3,801
763
382
3,584
9,847
5,562
114
3,663
6,022
0
3,976
L
Cliodhna
DindeDodue
Cliodhna
6,195
55
608
1,010
6,726
3,433
0
3,970
2,756
0
11,244
W
Gilgamesh
GuadaxD12
Gilgamesh
5,857
729
1,407
3,712
8,608
6,082
0
1,332
7,237
0
10,896
L
Chernobog
11,116
3,095
0
1,276
5,213
2,516
640
2,936
2,277
0
26,248
W
8,838
1,854
1,036
1,363
5,962
2,202
211
3,005
2,837
24,819
0
L
6,215
511
186
3,279
11,937
10,507
0
6,689
5,248
11,615
0
L
Terra
8,635
0
3,215
2,488
7,178
4,347
0
4,152
3,026
13,494
0
W
Chang'e
TheWolfiePup
Chang'e
4,817
624
6,529
4,008
8,604
3,226
442
2,961
5,513
10,258
0
L
2,727
139
69
488
5,477
4,533
0
3,288
2,189
0
4,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
30,781
74
Minions Killed
74
0
Camps Cleared
0
716,027
Distance Traveled
626,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,032
1,005
8
1
0
137,716
0
W
Hercules
6,098
871
1
0
0
145,116
0
L
Cliodhna
6,344
906
13
2
0
122,405
0
W
Gilgamesh
6,689
956
12
2
0
150,902
0
L
Chernobog
7,137
1,020
34
5
0
125,387
0
W
Nu Wa
6,785
969
37
5
0
146,887
0
L
Sobek
5,735
819
11
2
0
137,501
0
L
Terra
6,369
910
11
2
0
160,357
0
W
Chang'e
6,241
892
16
2
0
135,406
0
L
Tyr
5,196
742
5
1
0
80,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role