Player Matchup

Janus
Janus
Apreliski
Janus
Level 128
God Stats
0W - 4L
1,585 SR
Queue Stats
125W - 119L
1,548 Elo+
Solo
Bacchus
Bacchus
Badape97
Bacchus
Level 33
God Stats
0W - 2L
1,325 SR
Queue Stats
52W - 53L
1,532 Elo+
Party 2
Baron Samedi
Baron Samedi
IAintNoPro
Baron Samedi
Level 27
God Stats
0W - 1L
1,453 SR
Queue Stats
25W - 27L
1,523 Elo+
Party 2
Cerberus
Cerberus
Orsinuuu
Cerberus
Level 148
God Stats
15W - 12L
1,547 SR
Queue Stats
536W - 511L
1,527 Elo+
Party 1
Thor
Thor
adalotheone
Thor
Level 156
God Stats
13W - 22L
1,408 SR
Queue Stats
662W - 641L
1,491 Elo+
Party 1
Team Averages
Level 98
1,464 SR
1,524 Elo+

VS

Team Averages
Level 127
1,556 SR
1,532 Elo+
Artio
Artio
BGHOST
Artio
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 74L
1,526 Elo+
Party 3
Athena
Athena
ElKods
Athena
Level 173
God Stats
1W - 0L
1,816 SR
Queue Stats
26W - 29L
1,538 Elo+
Party 3
Anhur
Anhur
MonkeyDdofy
Anhur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Osiris
Osiris
l_ArGMoN_l
Osiris
Level 136
God Stats
2W - 2L
1,549 SR
Queue Stats
292W - 281L
1,548 Elo+
Solo
Ishtar
Ishtar
tinkashi
Ishtar
Level 156
God Stats
2W - 1L
1,415 SR
Queue Stats
67W - 67L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Apreliski
Janus
17
7 / 5 / 3
10,182
849
11,486
10,062
4,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Badape97
Bacchus
13
0 / 2 / 9
8,534
711
6,259
11,494
12,617
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
IAintNoPro
Baron Samedi
14
1 / 3 / 10
8,416
701
15,557
9,390
6,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Orsinuuu
Cerberus
15
1 / 3 / 11
9,394
783
8,184
22,016
24,601
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 4 / 5
8,448
704
9,325
10,303
4,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BGHOST
Artio
15
2 / 2 / 13
9,785
815
5,655
15,272
17,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
ElKods
Athena
16
1 / 2 / 14
10,296
858
8,669
16,897
17,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
8 / 3 / 7
10,531
878
17,534
11,810
5,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
l_ArGMoN_l
Osiris
16
0 / 2 / 13
8,783
732
8,770
13,310
18,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
tinkashi
Ishtar
16
6 / 4 / 8
9,827
819
15,465
10,970
5,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
72
13
Kills
17
17
Deaths
13
38
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Janus
Apreliski
Janus
7
5
3
1.7
W
Artio
BGHOST
Artio
2
2
13
4.25
L
Bacchus
Badape97
Bacchus
0
2
9
2.25
W
Athena
ElKods
Athena
1
2
14
4
L
Baron Samedi
IAintNoPro
Baron Samedi
1
3
10
2
W
8
3
7
3.83
L
Cerberus
Orsinuuu
Cerberus
1
3
11
2.17
L
4
4
5
1.63
W
Osiris
l_ArGMoN_l
Osiris
0
2
13
3.25
W
Ishtar
tinkashi
Ishtar
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,811
Damage
56,093
63,265
Taken
68,259
52,990
Mitigated
65,216
27,394
Healing
29,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Apreliski
Janus
11,486
1,172
1,855
1,330
10,062
4,644
730
3,202
6,821
35,092
0
W
Artio
BGHOST
Artio
5,655
217
7,022
6,078
15,272
17,591
300
8,710
6,562
15,160
0
L
Bacchus
Badape97
Bacchus
6,259
179
455
2,682
11,494
12,617
190
2,068
9,242
9,111
0
W
Athena
ElKods
Athena
8,669
1,714
3,142
4,938
16,897
17,937
584
10,333
6,564
11,038
0
L
Baron Samedi
IAintNoPro
Baron Samedi
15,557
579
7,951
3,530
9,390
6,170
186
2,472
6,708
29,343
0
W
17,534
10,519
1,400
1,572
11,810
5,790
4,259
7,661
4,149
0
46,390
L
Cerberus
Orsinuuu
Cerberus
8,184
281
484
6,597
22,016
24,601
216
3,864
17,698
13,126
669
L
9,325
641
866
1,644
10,303
4,958
0
2,718
7,401
0
14,530
W
Osiris
l_ArGMoN_l
Osiris
8,770
991
1,217
2,001
13,310
18,289
1,218
7,528
5,782
0
19,308
W
Ishtar
tinkashi
Ishtar
15,465
10,524
903
1,465
10,970
5,609
1,910
6,585
4,385
0
30,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
49,222
125
Minions Killed
142
0
Camps Cleared
0
1,148,645
Distance Traveled
1,142,442
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,182
849
56
5
0
212,852
0
W
Artio
9,785
815
15
1
0
224,361
0
L
Bacchus
8,534
711
10
1
0
255,181
0
W
Athena
10,296
858
6
1
0
249,607
0
L
Baron Samedi
8,416
701
30
3
0
229,214
3
W
Anhur
10,531
878
70
6
0
196,156
0
L
Cerberus
9,394
783
19
2
0
243,456
0
L
Thor
8,448
704
10
1
0
207,942
0
W
Osiris
8,783
732
25
2
0
255,910
0
W
Ishtar
9,827
819
26
2
0
216,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role