Player Matchup

Mercury
Mercury
 
Mercury
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Alpha_AntYT
Discordia
Level 97
God Stats
5W - 10L
1,436 SR
Queue Stats
176W - 169L
1,502 Elo+
Party 2
Anubis
Anubis
EmergingNewt
Anubis
Level 98
God Stats
23W - 7L
1,767 SR
Queue Stats
93W - 67L
1,601 Elo+
Solo
Bacchus
Bacchus
vemeros026
Bacchus
Level 144
God Stats
2W - 2L
1,516 SR
Queue Stats
344W - 321L
1,452 Elo+
Solo
Team Averages
Level 115
1,544 SR
1,511 Elo+

VS

Team Averages
Level 138
1,444 SR
1,506 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
 
Chronos
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
EssionBlue
Baron Samedi
Level 99
God Stats
7W - 4L
1,680 SR
Queue Stats
124W - 108L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
VileAngel
Danzaburou
Level 155
God Stats
2W - 2L
1,064 SR
Queue Stats
84W - 67L
1,552 Elo+
Party 1
Hel
Hel
ferdelacruz9002
Hel
Level 120
God Stats
5W - 8L
1,475 SR
Queue Stats
523W - 511L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 0 / 3
5,736
637
1,060
6,391
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
 
Sol
9
1 / 4 / 0
5,402
600
3,947
6,902
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Alpha_AntYT
Discordia
10
0 / 1 / 4
5,979
664
4,220
4,162
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
4 / 0 / 0
7,261
807
5,113
4,993
2,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
vemeros026
Bacchus
9
2 / 2 / 1
6,040
671
5,123
6,415
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 0
5,852
650
2,871
6,444
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
 
Chronos
10
1 / 2 / 2
5,435
604
2,550
7,424
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
EssionBlue
Baron Samedi
8
0 / 2 / 5
5,288
588
3,167
7,550
5,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
VileAngel
Danzaburou
10
4 / 0 / 2
6,332
704
6,588
5,525
2,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 2 / 0
3,835
426
412
3,067
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
7
7
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
3
2.5
W
Sol
 
Sol
1
4
0
0.25
L
Janus
 
Janus
2
2
0
1
L
Chronos
 
Chronos
1
2
2
1
W
Discordia
Alpha_AntYT
Discordia
0
1
4
2
W
Anubis
4
0
0
4
L
Baron Samedi
EssionBlue
Baron Samedi
0
2
5
1.25
L
Danzaburou
VileAngel
Danzaburou
4
0
2
5
L
0
2
0
0
W
Bacchus
vemeros026
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
15,588
28,863
Taken
30,010
12,161
Mitigated
12,815
11,004
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,060
362
0
1,285
6,391
2,222
0
1,714
4,677
0
42,121
W
Sol
 
Sol
3,947
1,747
0
2,036
6,902
2,026
0
1,236
5,666
39,764
1,914
L
Janus
 
Janus
2,871
44
0
2,082
6,444
2,269
0
3,567
2,877
46,821
0
L
Chronos
 
Chronos
2,550
763
0
3,107
7,424
2,597
0
4,454
2,970
32,472
432
W
Discordia
Alpha_AntYT
Discordia
4,220
268
0
1,603
4,162
1,371
235
2,315
1,847
44,779
0
W
Anubis
5,113
223
0
3,663
4,993
2,270
937
1,921
3,072
57,115
0
L
Baron Samedi
EssionBlue
Baron Samedi
3,167
571
102
1,920
7,550
5,317
0
4,997
2,553
12,546
0
L
Danzaburou
VileAngel
Danzaburou
6,588
3,837
0
3,016
5,525
2,094
0
3,605
1,920
0
46,686
L
412
44
34
847
3,067
538
0
1,780
1,287
9,839
0
W
Bacchus
vemeros026
Bacchus
5,123
625
133
2,284
6,415
4,272
82
1,673
4,742
15,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
26,742
341
Minions Killed
271
0
Camps Cleared
0
982,420
Distance Traveled
811,014
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,736
637
78
9
0
243,267
0
W
Sol
5,402
600
73
8
0
172,496
0
L
Janus
5,852
650
97
11
0
217,163
0
L
Chronos
5,435
604
67
7
0
185,415
0
W
Discordia
5,979
664
68
8
0
191,436
1
W
Anubis
7,261
807
107
12
0
169,040
0
L
Baron Samedi
5,288
588
14
2
0
189,477
2
L
Danzaburou
6,332
704
76
8
0
163,314
2
L
Hel
3,835
426
17
2
0
55,645
0
W
Bacchus
6,040
671
15
2
0
206,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role