Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
B E A N S 2309
Shiva
Level 6
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Irön
Bakasura
Level 40
God Stats
1W - 3L
1,326 SR
Queue Stats
21W - 12L
1,631 Elo+
Solo
Danzaburou
Danzaburou
SabledSky404
Danzaburou
Level 8
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
icyanimation
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1
Team Averages
Level 26
1,545 SR
1,467 Elo+

VS

Team Averages
Level 61
1,567 SR
1,533 Elo+
Gilgamesh
Gilgamesh
InnateBeast1841
Gilgamesh
Level 124
God Stats
10W - 7L
1,479 SR
Queue Stats
350W - 328L
1,496 Elo+
Party 2
Terra
Terra
NerfBakeKujira
Terra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,668 Elo+
Party 3
Loki
Loki
RealEstate1853
Loki
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Martichoras
Martichoras
UneasySoldier
Martichoras
Level 47
God Stats
7W - 1L
1,811 SR
Queue Stats
65W - 73L
1,323 Elo+
Solo
Janus
Janus
hornfeen
Janus
Level 125
God Stats
4W - 1L
1,547 SR
Queue Stats
18W - 10L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 2 / 0
4,654
465
870
5,854
2,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 7 / 0
4,036
404
2,300
9,982
4,632
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bakasura
Irön
Bakasura
11
5 / 4 / 0
6,652
665
7,701
10,946
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SabledSky404
Danzaburou
6
0 / 2 / 0
4,326
433
1,794
7,863
4,406
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
icyanimation
Kukulkan
8
0 / 4 / 3
4,877
488
531
4,866
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InnateBeast1841
Gilgamesh
12
6 / 1 / 2
7,357
736
5,943
6,997
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 5
6,709
671
3,198
5,989
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 8
6,000
600
3,165
5,516
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
UneasySoldier
Martichoras
9
0 / 1 / 3
5,452
545
3,780
4,840
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
hornfeen
Janus
11
8 / 1 / 4
6,923
692
8,929
4,270
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
18
19
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
L
0
7
0
0
W
Gilgamesh
InnateBeast1841
Gilgamesh
6
1
2
7
L
Bakasura
Irön
Bakasura
5
4
0
1.25
W
2
0
5
4.5
W
2
2
8
3
L
Danzaburou
SabledSky404
Danzaburou
0
2
0
0
W
Martichoras
UneasySoldier
Martichoras
0
1
3
1.5
W
Janus
hornfeen
Janus
8
1
4
10
L
Kukulkan
icyanimation
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,196
Damage
25,015
39,511
Taken
27,612
18,327
Mitigated
15,465
8,244
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
870
310
2,436
1,340
5,854
2,463
0
2,381
3,306
10,397
0
L
2,300
1,138
0
165
9,982
4,632
0
1,113
8,448
0
13,138
W
Gilgamesh
InnateBeast1841
Gilgamesh
5,943
2,100
0
1,949
6,997
5,946
0
76
6,888
37
45,234
L
Bakasura
Irön
Bakasura
7,701
4,577
0
3,367
10,946
5,171
0
3,343
7,481
0
50,981
W
3,198
578
30
1,480
5,989
4,661
29
220
5,395
20,722
0
W
3,165
826
0
2,189
5,516
1,586
278
238
4,893
0
23,279
L
Danzaburou
SabledSky404
Danzaburou
1,794
725
0
936
7,863
4,406
0
2,070
5,751
0
18,874
W
Martichoras
UneasySoldier
Martichoras
3,780
1,352
0
746
4,840
1,869
629
432
4,273
0
35,669
W
Janus
hornfeen
Janus
8,929
1,297
0
989
4,270
1,403
0
435
3,755
57,210
0
L
Kukulkan
icyanimation
Kukulkan
531
51
0
0
4,866
1,655
0
2,847
1,863
20,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
32,441
192
Minions Killed
299
0
Camps Cleared
0
943,121
Distance Traveled
960,244
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,654
465
18
2
0
167,788
0
L
Shiva
4,036
404
12
1
0
217,368
0
W
Gilgamesh
7,357
736
80
8
0
196,363
0
L
Bakasura
6,652
665
97
10
0
205,365
0
W
Terra
6,709
671
36
4
0
204,453
2
W
Loki
6,000
600
40
4
0
210,838
0
L
Danzaburou
4,326
433
26
3
0
163,900
0
W
Martichoras
5,452
545
62
6
0
148,656
1
W
Janus
6,923
692
81
8
0
199,934
3
L
Kukulkan
4,877
488
39
4
0
188,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role