Player Matchup

Zeus
Zeus
KINGofREGRET 07
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,411 Elo+
Party 1
Odin
Odin
MexTzilcatzin05
Odin
Level 142
God Stats
2W - 1L
1,583 SR
Queue Stats
107W - 136L
1,318 Elo+
Solo
Ares
Ares
Venomveins
Ares
Level 106
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 18L
1,383 Elo+
Party 1
Team Averages
Level 125
1,456 SR
1,371 Elo+

VS

Team Averages
Level 135
1,405 SR
1,386 Elo+
Surtr
Surtr
AnimeMeijin
Surtr
Level 129
God Stats
39W - 33L
1,530 SR
Queue Stats
448W - 443L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
Killer Cam 0 99
Zhong Kui
Level 121
God Stats
3W - 1L
1,418 SR
Queue Stats
132W - 127L
1,407 Elo+
Solo
Zeus
Zeus
SWORDS OF MIGHT
Zeus
Level 155
God Stats
1W - 1L
1,266 SR
Queue Stats
57W - 61L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,681
668
4,539
2,707
816
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
5,957
596
348
2,022
1,042
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 0 / 0
6,293
629
1,487
7,443
5,728
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
7,117
712
3,463
5,983
4,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Killer Cam 0 99
Zhong Kui
10
0 / 0 / 1
7,105
711
2,528
2,960
2,170
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 0
8,145
815
3,285
2,774
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
0
0
0
0
W
Zhong Kui
Killer Cam 0 99
Zhong Kui
0
0
1
0.5
L
0
1
0
0
W
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,374
Damage
9,276
12,172
Taken
11,717
7,586
Mitigated
7,518
287
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,463
1,489
0
2,888
5,983
4,434
0
3,934
2,049
539
18,705
L
4,539
413
0
0
2,707
816
0
1,241
1,408
32,701
0
W
Zhong Kui
Killer Cam 0 99
Zhong Kui
2,528
446
0
1,505
2,960
2,170
1,001
1,643
1,317
21,962
0
L
348
230
0
0
2,022
1,042
0
1,442
580
0
1,442
W
3,285
95
0
195
2,774
914
0
945
1,829
37,056
0
L
1,487
213
74
213
7,443
5,728
0
2,968
4,171
10,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,931
Gold Earned
22,367
74
Minions Killed
132
0
Camps Cleared
0
382,295
Distance Traveled
507,154
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,117
712
28
3
0
195,503
0
L
Zeus
6,681
668
57
6
0
169,157
4
W
Zhong Kui
7,105
711
31
3
0
186,619
0
L
Odin
5,957
596
1
0
0
56,678
1
W
Zeus
8,145
815
73
7
0
125,032
0
L
Ares
6,293
629
16
2
0
156,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role