Player Matchup

King Arthur
King Arthur
AlPhA_BoMb21
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,552 Elo+
Party 2
Arachne
Arachne
DontTouchMyWave
Arachne
Level 48
God Stats
6W - 3L
1,931 SR
Queue Stats
76W - 48L
1,654 Elo+
Solo
Chernobog
Chernobog
vAtrocious
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,570 Elo+
Party 2
Yu Huang
Yu Huang
vPancakes
Yu Huang
Level 159
God Stats
0W - 4L
1,476 SR
Queue Stats
79W - 83L
1,547 Elo+
Party 2
Ares
Ares
vUnoriginal
Ares
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
47W - 49L
1,552 Elo+
Party 2
Team Averages
Level 54
1,581 SR
1,575 Elo+

VS

Team Averages
Level 87
1,609 SR
1,575 Elo+
Ra
Ra
Aqova
Ra
Level 139
God Stats
10W - 15L
1,606 SR
Queue Stats
186W - 173L
1,553 Elo+
Party 1
Loki
Loki
BussyBerator
Loki
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 31L
1,584 Elo+
Party 1
Chaac
Chaac
FILTHLADEN
Chaac
Level 47
God Stats
5W - 3L
1,517 SR
Queue Stats
67W - 55L
1,602 Elo+
Party 3
Ne Zha
Ne Zha
ImSorryMsJackson
Ne Zha
Level 82
God Stats
6W - 4L
1,614 SR
Queue Stats
79W - 86L
1,562 Elo+
Party 3
Vamana
Vamana
LaneOfTerror
Vamana
Level 141
God Stats
3W - 0L
1,806 SR
Queue Stats
265W - 250L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlPhA_BoMb21
King Arthur
12
0 / 2 / 2
6,816
454
5,817
13,241
13,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 2 / 1
7,613
508
8,762
15,924
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
vAtrocious
Chernobog
14
1 / 1 / 1
8,141
543
8,713
10,710
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
vPancakes
Yu Huang
13
1 / 5 / 3
7,492
499
7,374
8,070
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
7,234
482
6,624
17,411
14,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 3 / 5
8,185
546
5,645
10,469
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 4
8,393
560
8,861
13,089
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
16
2 / 1 / 0
9,662
644
15,301
16,710
19,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
4 / 0 / 6
8,808
587
8,740
13,978
11,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
14
3 / 0 / 4
8,912
594
9,562
9,459
7,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
15
15
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlPhA_BoMb21
King Arthur
0
2
2
0.5
W
Ra
3
3
5
1.83
W
3
0
4
5
L
1
2
1
0.75
W
Chaac
2
1
0
2
W
4
0
6
7
W
Vamana
3
0
4
5
L
Chernobog
vAtrocious
Chernobog
1
1
1
1.5
L
Yu Huang
vPancakes
Yu Huang
1
5
3
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,290
Damage
48,109
65,356
Taken
63,705
41,305
Mitigated
48,166
9,509
Healing
22,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlPhA_BoMb21
King Arthur
5,817
110
0
500
13,241
13,305
0
236
13,005
83
40,190
W
Ra
5,645
670
2,002
2,731
10,469
4,668
153
4,146
6,323
59,661
0
W
8,861
3,467
0
5,923
13,089
5,349
590
2,380
10,709
0
75,141
L
8,762
6,769
0
3,619
15,924
6,270
0
1,435
14,489
0
68,923
W
Chaac
15,301
2,186
0
5,944
16,710
19,355
58
1,158
15,552
0
90,017
W
8,740
2,305
0
4,295
13,978
11,053
0
4,415
9,563
0
42,165
W
Vamana
9,562
5,020
0
1,896
9,459
7,741
1,680
2,163
7,296
0
68,997
L
Chernobog
vAtrocious
Chernobog
8,713
5,785
0
3,412
10,710
3,641
639
912
9,705
0
76,344
L
Yu Huang
vPancakes
Yu Huang
7,374
667
0
790
8,070
3,603
0
1,565
6,505
53,493
0
L
6,624
223
0
1,188
17,411
14,486
191
1,244
16,007
19,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
43,960
404
Minions Killed
525
0
Camps Cleared
0
1,552,911
Distance Traveled
1,674,684
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,816
454
41
3
0
287,426
0
W
Ra
8,185
546
98
7
0
324,128
0
W
Loki
8,393
560
112
7
0
351,860
0
L
Arachne
7,613
508
104
7
0
357,736
0
W
Chaac
9,662
644
140
9
0
321,953
5
W
Ne Zha
8,808
587
45
3
0
334,583
2
W
Vamana
8,912
594
130
9
0
342,160
6
L
Chernobog
8,141
543
147
10
0
318,064
0
L
Yu Huang
7,492
499
93
6
0
289,957
5
L
Ares
7,234
482
19
1
0
299,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role