Player Matchup

Erlang Shen
Erlang Shen
Dreadz420
Erlang Shen
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 163L
1,346 Elo+
Solo
Ishtar
Ishtar
Jaimeno
Ishtar
Level 93
God Stats
0W - 2L
1,222 SR
Queue Stats
8W - 10L
1,445 Elo+
Solo
Lancelot
Lancelot
deathlock8102
Lancelot
Level 108
God Stats
0W - 1L
1,554 SR
Queue Stats
30W - 39L
1,387 Elo+
Party 2
Charon
Charon
slothman_420_
Charon
Level 85
God Stats
0W - 3L
1,419 SR
Queue Stats
80W - 76L
1,410 Elo+
Party 2
Atlas
Atlas
命运多舛
Atlas
Level 40
God Stats
0W - 1L
1,115 SR
Queue Stats
23W - 28L
1,416 Elo+
Solo
Team Averages
Level 70
1,362 SR
1,401 Elo+

VS

Team Averages
Level 77
1,452 SR
1,436 Elo+
Jing Wei
Jing Wei
Ace33325
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,480 Elo+
Party 1
Raijin
Raijin
BunnzyBunz
Raijin
Level 86
God Stats
3W - 2L
1,492 SR
Queue Stats
98W - 99L
1,438 Elo+
Solo
Zeus
Zeus
JediSage2000
Zeus
Level 68
God Stats
4W - 2L
1,266 SR
Queue Stats
98W - 94L
1,430 Elo+
Party 1
Baba Yaga
Baba Yaga
RainingPoncho
Baba Yaga
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 110L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
RosemaryVixen
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dreadz420
Erlang Shen
14
2 / 6 / 4
8,704
725
6,803
22,320
17,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Jaimeno
Ishtar
15
0 / 5 / 6
8,609
717
11,923
14,283
6,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
deathlock8102
Lancelot
13
4 / 9 / 5
8,333
694
9,821
18,920
13,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 3 / 6
10,232
853
12,419
14,927
18,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 6 / 5
8,175
681
5,081
15,042
15,345
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ace33325
Jing Wei
17
7 / 5 / 15
10,035
836
16,836
11,383
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
BunnzyBunz
Raijin
17
7 / 2 / 14
10,545
879
12,759
8,837
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
9 / 0 / 18
10,779
898
22,277
9,418
4,382
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
RainingPoncho
Baba Yaga
16
3 / 3 / 16
9,264
772
12,316
13,467
6,647
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
RosemaryVixen
Danzaburou
16
3 / 3 / 14
9,632
803
9,239
9,205
4,590
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
12
Kills
29
29
Deaths
13
26
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ace33325
Jing Wei
7
5
15
2.9
W
Raijin
BunnzyBunz
Raijin
7
2
14
7
L
Erlang Shen
Dreadz420
Erlang Shen
2
6
4
0.67
L
Ishtar
Jaimeno
Ishtar
0
5
6
0.6
W
9
0
18
18
W
Baba Yaga
RainingPoncho
Baba Yaga
3
3
16
3.67
W
Danzaburou
RosemaryVixen
Danzaburou
3
3
14
3.33
L
Lancelot
deathlock8102
Lancelot
4
9
5
0.72
L
5
3
6
2.67
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,047
Damage
73,427
85,492
Taken
52,310
71,097
Mitigated
25,281
21,560
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ace33325
Jing Wei
16,836
12,707
906
1,718
11,383
5,241
654
3,562
7,821
0
25,835
W
Raijin
BunnzyBunz
Raijin
12,759
2,099
0
475
8,837
4,421
700
3,033
5,804
25,021
0
L
Erlang Shen
Dreadz420
Erlang Shen
6,803
3,263
202
5,730
22,320
17,306
0
11,750
10,570
0
11,024
L
Ishtar
Jaimeno
Ishtar
11,923
3,188
327
3,985
14,283
6,886
0
9,131
5,152
0
34,872
W
22,277
3,168
1,518
2,595
9,418
4,382
683
3,306
6,112
38,368
0
W
Baba Yaga
RainingPoncho
Baba Yaga
12,316
815
1,551
3,294
13,467
6,647
251
3,005
10,462
27,065
0
W
Danzaburou
RosemaryVixen
Danzaburou
9,239
3,078
675
2,227
9,205
4,590
283
3,348
5,857
0
16,024
L
Lancelot
deathlock8102
Lancelot
9,821
1,227
303
1,628
18,920
13,119
0
9,886
9,034
0
13,607
L
12,419
596
1,802
3,665
14,927
18,441
0
7,705
7,222
26,187
1,246
L
5,081
610
1,746
2,172
15,042
15,345
0
8,880
6,162
10,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,053
Gold Earned
50,255
109
Minions Killed
136
0
Camps Cleared
0
1,176,885
Distance Traveled
1,241,605
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,035
836
18
2
0
240,812
0
W
Raijin
10,545
879
33
3
0
243,843
0
L
Erlang Shen
8,704
725
12
1
0
224,104
0
L
Ishtar
8,609
717
52
4
0
218,504
2
W
Zeus
10,779
898
40
3
0
261,726
0
W
Baba Yaga
9,264
772
26
2
0
274,664
0
W
Danzaburou
9,632
803
19
2
0
220,560
0
L
Lancelot
8,333
694
9
1
0
251,609
0
L
Charon
10,232
853
16
1
0
250,582
0
L
Atlas
8,175
681
20
2
0
232,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role