Player Matchup

Nemesis
Nemesis
Ezhael-Star
Nemesis
Level 86
God Stats
40W - 32L
1,548 SR
Queue Stats
393W - 362L
1,525 Elo+
Solo
Khepri
Khepri
TheRealDoctorDre
Khepri
Level 105
God Stats
21W - 10L
1,505 SR
Queue Stats
59W - 42L
1,587 Elo+
Solo
Mulan
Mulan
combatmaster147
Mulan
Level 93
God Stats
65W - 53L
1,589 SR
Queue Stats
238W - 241L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
nakeazul
Ao Kuang
Level 102
God Stats
0W - 1L
1,346 SR
Queue Stats
34W - 25L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
warkdax
Baron Samedi
Level 139
God Stats
0W - 1L
1,576 SR
Queue Stats
66W - 84L
1,446 Elo+
Party 2
Team Averages
Level 105
1,513 SR
1,527 Elo+

VS

Team Averages
Level 97
1,595 SR
1,523 Elo+
Bastet
Bastet
Ammy4Smash
Bastet
Level 69
God Stats
19W - 23L
1,473 SR
Queue Stats
395W - 389L
1,404 Elo+
Solo
Ix Chel
Ix Chel
Chewy-Chlorine
Ix Chel
Level 46
God Stats
9W - 2L
1,722 SR
Queue Stats
96W - 37L
1,631 Elo+
Party 1
Ao Kuang
Ao Kuang
DesktopFlipper
Ao Kuang
Level 145
God Stats
4W - 5L
1,661 SR
Queue Stats
209W - 172L
1,513 Elo+
Party 1
Bellona
Bellona
Michael89442
Bellona
Level 108
God Stats
9W - 10L
1,563 SR
Queue Stats
551W - 554L
1,525 Elo+
Solo
Jing Wei
Jing Wei
ReapingSpirit
Jing Wei
Level 116
God Stats
19W - 12L
1,557 SR
Queue Stats
570W - 319L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ezhael-Star
Nemesis
11
1 / 1 / 0
6,713
1,119
9,192
8,618
5,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
7,081
1,180
4,686
12,094
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 2 / 1
6,596
1,099
4,301
9,228
8,511
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ao Kuang
nakeazul
Ao Kuang
11
0 / 1 / 1
6,057
1,010
2,180
3,368
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
warkdax
Baron Samedi
11
0 / 2 / 1
6,109
1,018
1,738
2,395
965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

298

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ammy4Smash
Bastet
12
3 / 0 / 2
7,842
1,307
8,397
4,279
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 5
7,694
1,282
6,135
3,897
1,488
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ao Kuang
12
1 / 0 / 5
7,019
1,170
6,516
5,412
4,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Michael89442
Bellona
12
3 / 0 / 4
7,537
1,256
5,352
7,318
7,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
ReapingSpirit
Jing Wei
12
0 / 0 / 7
7,119
1,187
6,954
6,485
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
1
Kills
8
8
Deaths
1
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ammy4Smash
Bastet
3
0
2
4
W
1
1
5
3.5
W
Ao Kuang
1
0
5
3.5
L
Nemesis
Ezhael-Star
Nemesis
1
1
0
1
W
Bellona
Michael89442
Bellona
3
0
4
5
W
Jing Wei
ReapingSpirit
Jing Wei
0
0
7
3.5
L
0
2
1
0.25
L
0
2
1
0.25
L
Ao Kuang
nakeazul
Ao Kuang
0
1
1
0.5
L
Baron Samedi
warkdax
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,097
Damage
33,354
35,703
Taken
27,391
28,867
Mitigated
17,399
5,336
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ammy4Smash
Bastet
8,397
2,229
0
1,322
4,279
1,580
0
1,006
3,151
0
21,684
W
6,135
1,296
3,300
1,118
3,897
1,488
0
1,876
1,868
11,246
0
W
Ao Kuang
6,516
842
0
1,809
5,412
4,228
0
1,912
3,288
12,558
0
L
Nemesis
Ezhael-Star
Nemesis
9,192
3,551
0
1,593
8,618
5,035
0
2,735
5,752
0
17,430
W
Bellona
Michael89442
Bellona
5,352
2,124
0
1,323
7,318
7,635
0
1,676
5,366
0
19,615
W
Jing Wei
ReapingSpirit
Jing Wei
6,954
5,915
0
670
6,485
2,468
0
1,947
4,370
0
23,187
L
4,686
671
0
1,966
12,094
12,733
0
3,777
8,239
12,249
0
L
4,301
652
0
315
9,228
8,511
0
4,012
5,048
0
18,767
L
Ao Kuang
nakeazul
Ao Kuang
2,180
399
0
717
3,368
1,623
0
1,360
1,894
5,628
0
L
Baron Samedi
warkdax
Baron Samedi
1,738
322
501
244
2,395
965
0
767
1,628
6,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
37,211
94
Minions Killed
127
3
Camps Cleared
9
448,741
Distance Traveled
663,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,842
1,307
34
6
4
148,618
0
W
Ix Chel
7,694
1,282
10
2
0
123,259
0
W
Ao Kuang
7,019
1,170
16
3
0
135,670
0
L
Nemesis
6,713
1,119
32
5
2
112,436
0
W
Bellona
7,537
1,256
27
5
2
139,861
0
W
Jing Wei
7,119
1,187
40
7
3
115,732
0
L
Khepri
7,081
1,180
19
3
0
122,052
0
L
Mulan
6,596
1,099
31
5
0
123,384
0
L
Ao Kuang
6,057
1,010
8
1
0
49,094
0
L
Baron Samedi
6,109
1,018
4
1
1
41,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role