Player Matchup

Sun Wukong
Sun Wukong
ZARBUTO
Sun Wukong
Level 15
God Stats
2W - 0L
1,712 SR
Queue Stats
11W - 8L
1,485 Elo+
Party 2
Jing Wei
Jing Wei
samendel
Jing Wei
Level 105
God Stats
10W - 9L
1,557 SR
Queue Stats
91W - 84L
1,602 Elo+
Solo
Raijin
Raijin
vituchenKO
Raijin
Level 117
God Stats
3W - 1L
1,475 SR
Queue Stats
211W - 207L
1,539 Elo+
Party 2
Team Averages
Level 79
1,581 SR
1,542 Elo+

VS

Team Averages
Level 96
1,505 SR
1,548 Elo+
Anhur
Anhur
GhostPenguin90
Anhur
Level 26
God Stats
0W - 2L
1,448 SR
Queue Stats
16W - 20L
1,520 Elo+
Party 1
Tyr
Tyr
Orachorus
Tyr
Level 157
God Stats
0W - 1L
1,663 SR
Queue Stats
73W - 64L
1,583 Elo+
Party 1
Merlin
Merlin
Zack1427
Merlin
Level 106
God Stats
3W - 12L
1,404 SR
Queue Stats
279W - 307L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ZARBUTO
Sun Wukong
13
4 / 0 / 5
9,886
824
4,469
9,132
9,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
samendel
Jing Wei
13
4 / 1 / 5
10,248
854
14,444
9,203
3,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
vituchenKO
Raijin
13
3 / 0 / 4
9,469
789
10,301
7,689
3,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
8,268
689
4,746
12,944
4,823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 2 / 1
8,006
667
5,377
14,107
11,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Zack1427
Merlin
11
0 / 2 / 1
8,200
683
5,986
6,769
2,884
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
1
1
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
0
2
1
0.25
W
Sun Wukong
ZARBUTO
Sun Wukong
4
0
5
6.5
L
Merlin
Zack1427
Merlin
0
2
1
0.25
W
Jing Wei
samendel
Jing Wei
4
1
5
6.5
W
Raijin
vituchenKO
Raijin
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,214
Damage
16,109
26,024
Taken
33,820
16,260
Mitigated
18,901
5,123
Healing
3,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,746
2,752
0
1,250
12,944
4,823
0
3,703
9,241
0
15,721
L
5,377
293
0
1,781
14,107
11,194
0
5,132
8,975
0
23,758
W
Sun Wukong
ZARBUTO
Sun Wukong
4,469
610
0
1,239
9,132
9,468
80
2,113
6,942
0
25,662
L
Merlin
Zack1427
Merlin
5,986
39
0
678
6,769
2,884
0
1,761
5,008
43,884
0
W
Jing Wei
samendel
Jing Wei
14,444
11,349
0
2,216
9,203
3,734
1,999
2,431
6,750
0
57,616
W
Raijin
vituchenKO
Raijin
10,301
1,316
0
1,668
7,689
3,058
546
1,946
5,737
41,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
24,474
160
Minions Killed
107
0
Camps Cleared
0
694,051
Distance Traveled
648,075
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,268
689
36
3
0
185,947
0
L
Tyr
8,006
667
21
2
0
260,095
0
W
Sun Wukong
9,886
824
26
2
0
267,984
5
L
Merlin
8,200
683
50
4
0
202,033
0
W
Jing Wei
10,248
854
82
7
0
223,598
0
W
Raijin
9,469
789
52
4
0
202,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role