Player Matchup

Bellona
Bellona
 
Bellona
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Drillbitt8263
Yu Huang
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 31L
1,307 Elo+
Solo
Vulcan
Vulcan
ItsAzrael
Vulcan
Level 129
God Stats
1W - 1L
1,766 SR
Queue Stats
19W - 21L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
Sweet_tooth2400
Kukulkan
Level 129
God Stats
1W - 1L
1,646 SR
Queue Stats
66W - 54L
1,524 Elo+
Solo
Guan Yu
Guan Yu
ZeeZeeSnowy
Guan Yu
Level 126
God Stats
2W - 2L
1,700 SR
Queue Stats
239W - 231L
1,519 Elo+
Party 2
Team Averages
Level 142
1,622 SR
1,469 Elo+

VS

Team Averages
Level 141
1,443 SR
1,449 Elo+
Zeus
Zeus
 
Zeus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Kyuketsuki72
Rama
Level 141
God Stats
2W - 0L
1,675 SR
Queue Stats
138W - 125L
1,462 Elo+
Solo
Chaac
Chaac
Smitestoxic
Chaac
Level 155
God Stats
1W - 2L
1,290 SR
Queue Stats
315W - 297L
1,419 Elo+
Solo
Terra
Terra
SpaciousFern
Terra
Level 140
God Stats
2W - 5L
1,247 SR
Queue Stats
402W - 394L
1,441 Elo+
Solo
Geb
Geb
v pooch v
Geb
Level 108
God Stats
2W - 1L
1,504 SR
Queue Stats
170W - 162L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 2
5,017
1,003
1,855
9,753
6,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Drillbitt8263
Yu Huang
5
0 / 0 / 0
4,324
865
0
0
0
Vulcan
ItsAzrael
Vulcan
11
1 / 1 / 0
5,715
1,143
6,285
3,974
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
10
0 / 1 / 1
5,105
1,021
5,907
3,303
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ZeeZeeSnowy
Guan Yu
9
0 / 2 / 1
5,164
1,033
2,498
8,306
5,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 1 / 1
5,499
1,100
4,873
2,495
1,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 3
5,037
1,007
3,170
2,632
1,107
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 3
5,856
1,171
7,235
7,348
6,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
2 / 1 / 2
5,786
1,157
3,340
5,671
5,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
1 / 0 / 3
5,272
1,054
4,206
4,327
3,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
1
Kills
5
5
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
2
1
W
Zeus
 
Zeus
1
1
1
1.5
L
Yu Huang
Drillbitt8263
Yu Huang
0
0
0
0
L
Vulcan
ItsAzrael
Vulcan
1
1
0
1
W
0
1
3
1.5
W
1
0
3
2.5
W
2
1
2
3
L
Kukulkan
0
1
1
0.5
L
Guan Yu
ZeeZeeSnowy
Guan Yu
0
2
1
0.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
22,824
25,336
Taken
22,473
14,968
Mitigated
17,298
11,860
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,855
233
0
4,032
9,753
6,015
0
5,224
4,529
73
4,429
W
Zeus
 
Zeus
4,873
630
842
181
2,495
1,245
0
1,738
667
10,233
0
L
Yu Huang
Drillbitt8263
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
ItsAzrael
Vulcan
6,285
2,403
0
718
3,974
1,735
0
1,634
2,340
14,320
0
W
3,170
2,928
706
61
2,632
1,107
39
1,550
1,032
0
7,698
W
7,235
742
358
2,584
7,348
6,550
25
4,238
2,835
0
19,101
W
3,340
405
2,105
1,594
5,671
5,301
150
2,438
3,099
6,346
0
L
Kukulkan
5,907
193
542
1,230
3,303
1,463
0
1,182
2,121
11,662
0
L
Guan Yu
ZeeZeeSnowy
Guan Yu
2,498
452
2,370
2,968
8,306
5,755
0
4,379
3,927
0
3,801
W
4,206
801
1,562
1,025
4,327
3,095
25
1,722
2,575
7,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,325
Gold Earned
27,450
43
Minions Killed
66
0
Camps Cleared
0
460,897
Distance Traveled
546,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,017
1,003
2
0
0
115,412
0
W
Zeus
5,499
1,100
19
4
0
99,516
0
L
Yu Huang
4,324
865
0
0
0
0
0
L
Vulcan
5,715
1,143
25
5
0
106,083
0
W
Rama
5,037
1,007
17
3
0
86,721
0
W
Chaac
5,856
1,171
18
4
0
116,514
0
W
Terra
5,786
1,157
8
2
0
115,102
0
L
Kukulkan
5,105
1,021
16
3
0
128,223
0
L
Guan Yu
5,164
1,033
0
0
0
111,179
0
W
Geb
5,272
1,054
4
1
0
128,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role