Player Matchup

Ganesha
Ganesha
Elentàri
Ganesha
Level 215
God Stats
16W - 7L
1,646 SR
Queue Stats
1,326W - 1,319L
1,415 Elo+
Party 1
Chiron
Chiron
Gerarzo
Chiron
Level 164
God Stats
7W - 5L
1,520 SR
Queue Stats
610W - 621L
1,480 Elo+
Solo
Xing Tian
Xing Tian
GoaKoala
Xing Tian
Level 129
God Stats
1W - 0L
1,677 SR
Queue Stats
69W - 54L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
GucciBoo
Zhong Kui
Level 215
God Stats
7W - 6L
1,545 SR
Queue Stats
569W - 387L
1,657 Elo+
Solo
Geb
Geb
Tribunator
Geb
Level 211
God Stats
10W - 3L
1,742 SR
Queue Stats
958W - 955L
1,482 Elo+
Party 1
Team Averages
Level 187
1,626 SR
1,512 Elo+

VS

Team Averages
Level 126
1,510 SR
1,495 Elo+
Rama
Rama
 
Rama
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CeklaRepa
He Bo
Level 142
God Stats
3W - 3L
1,576 SR
Queue Stats
688W - 670L
1,499 Elo+
Solo
Izanami
Izanami
HARATHESNIPER
Izanami
Level 129
God Stats
8W - 8L
1,554 SR
Queue Stats
438W - 451L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Henrygamess
Cthulhu
Level 141
God Stats
1W - 3L
1,421 SR
Queue Stats
120W - 100L
1,515 Elo+
Solo
Awilix
Awilix
MEDJAY13
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Elentàri
Ganesha
13
0 / 2 / 9
8,164
816
3,854
14,256
10,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
Gerarzo
Chiron
15
3 / 2 / 9
8,542
854
11,292
8,364
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
GoaKoala
Xing Tian
16
4 / 1 / 10
8,822
882
4,564
11,808
12,047
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
GucciBoo
Zhong Kui
17
11 / 3 / 6
10,599
1,060
16,439
13,025
11,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 6
8,086
809
3,081
10,765
8,535
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 5 / 4
7,917
792
10,921
11,901
4,712
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
CeklaRepa
He Bo
13
1 / 4 / 6
7,130
713
5,656
8,001
3,823
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
13
0 / 4 / 6
7,361
736
7,373
9,572
4,062
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Henrygamess
Cthulhu
13
3 / 2 / 5
7,254
725
4,836
7,452
6,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
MEDJAY13
Awilix
14
1 / 3 / 6
7,116
712
6,109
6,943
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
18
Kills
10
11
Deaths
18
40
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
5
4
1.4
L
He Bo
CeklaRepa
He Bo
1
4
6
1
W
Ganesha
Elentàri
Ganesha
0
2
9
2.25
W
Chiron
Gerarzo
Chiron
3
2
9
3.75
W
Xing Tian
GoaKoala
Xing Tian
4
1
10
9
W
Zhong Kui
GucciBoo
Zhong Kui
11
3
6
4.67
L
Izanami
0
4
6
0.75
L
Cthulhu
Henrygamess
Cthulhu
3
2
5
2.75
L
Awilix
MEDJAY13
Awilix
1
3
6
1.33
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,230
Damage
34,895
58,218
Taken
43,869
46,380
Mitigated
23,160
23,559
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,921
7,708
1,033
2,549
11,901
4,712
0
9,148
2,289
0
17,839
L
He Bo
CeklaRepa
He Bo
5,656
378
0
193
8,001
3,823
0
3,668
4,201
9,639
0
W
Ganesha
Elentàri
Ganesha
3,854
298
2,800
4,732
14,256
10,171
73
2,247
12,009
7,776
0
W
Chiron
Gerarzo
Chiron
11,292
2,223
1,458
2,006
8,364
3,934
1,734
1,630
6,734
0
21,907
W
Xing Tian
GoaKoala
Xing Tian
4,564
258
621
2,054
11,808
12,047
642
2,042
9,766
10,091
665
W
Zhong Kui
GucciBoo
Zhong Kui
16,439
1,210
233
5,574
13,025
11,693
2,383
2,481
10,544
32,700
132
L
Izanami
7,373
4,999
726
2,188
9,572
4,062
0
5,992
3,289
0
23,872
L
Cthulhu
Henrygamess
Cthulhu
4,836
35
605
1,044
7,452
6,997
0
4,163
3,105
9,271
0
L
Awilix
MEDJAY13
Awilix
6,109
2,885
1,016
477
6,943
3,566
0
3,054
3,844
0
14,317
W
3,081
389
2,411
1,670
10,765
8,535
164
2,092
8,673
8,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
36,778
103
Minions Killed
86
0
Camps Cleared
0
983,150
Distance Traveled
819,387
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,917
792
12
1
0
158,300
0
L
He Bo
7,130
713
12
1
0
180,048
0
W
Ganesha
8,164
816
0
0
0
214,852
1
W
Chiron
8,542
854
24
2
0
196,321
0
W
Xing Tian
8,822
882
16
2
0
205,283
0
W
Zhong Kui
10,599
1,060
56
6
0
177,027
0
L
Izanami
7,361
736
49
5
0
154,591
0
L
Cthulhu
7,254
725
6
1
0
151,443
0
L
Awilix
7,116
712
7
1
0
175,005
0
W
Geb
8,086
809
7
1
0
189,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role