Player Matchup

Morgan Le Fay
Morgan Le Fay
Helylia
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,677 SR
Queue Stats
20W - 7L
1,648 Elo+
Party 2
Neith
Neith
IlMioLupo
Neith
Level 14
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 2
Guan Yu
Guan Yu
SLYR EU1637
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,695 Elo+
Party 2
Team Averages
Level 46
1,499 SR
1,540 Elo+

VS

Team Averages
Level 102
1,632 SR
1,544 Elo+
Sun Wukong
Sun Wukong
Dzonjo
Sun Wukong
Level 97
God Stats
13W - 3L
1,671 SR
Queue Stats
64W - 59L
1,518 Elo+
Party 1
Raijin
Raijin
Krisnji
Raijin
Level 110
God Stats
14W - 9L
1,723 SR
Queue Stats
126W - 132L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Prasicina
Tsukuyomi
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 20L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Helylia
Morgan Le Fay
15
9 / 6 / 6
13,467
898
16,205
14,592
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
IlMioLupo
Neith
15
2 / 6 / 10
12,052
803
9,671
12,770
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
SLYR EU1637
Guan Yu
14
4 / 5 / 10
11,954
797
7,304
21,305
17,406
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dzonjo
Sun Wukong
16
2 / 6 / 15
12,525
835
10,515
18,188
18,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
Krisnji
Raijin
17
10 / 4 / 5
13,763
918
21,598
12,446
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Prasicina
Tsukuyomi
14
5 / 7 / 8
12,346
823
10,267
13,683
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
15
Kills
17
17
Deaths
17
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dzonjo
Sun Wukong
2
6
15
1.58
L
Morgan Le Fay
Helylia
Morgan Le Fay
9
6
6
2
L
Neith
IlMioLupo
Neith
2
6
10
1.17
W
Raijin
Krisnji
Raijin
10
4
5
3.13
W
Tsukuyomi
Prasicina
Tsukuyomi
5
7
8
1.29
L
Guan Yu
SLYR EU1637
Guan Yu
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,180
Damage
42,380
48,667
Taken
44,317
26,093
Mitigated
28,891
10,397
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dzonjo
Sun Wukong
10,515
1,357
0
2,471
18,188
18,391
1,360
5,096
13,092
2,147
37,629
L
Morgan Le Fay
Helylia
Morgan Le Fay
16,205
2,122
74
1,600
14,592
4,612
402
9,031
5,382
40,679
0
L
Neith
IlMioLupo
Neith
9,671
4,722
0
990
12,770
4,075
2,196
6,660
5,808
0
47,211
W
Raijin
Krisnji
Raijin
21,598
1,792
0
680
12,446
4,803
1,150
6,281
6,165
78,646
0
W
Tsukuyomi
Prasicina
Tsukuyomi
10,267
1,822
0
735
13,683
5,697
423
5,278
8,405
0
41,518
L
Guan Yu
SLYR EU1637
Guan Yu
7,304
1,473
1,948
5,785
21,305
17,406
528
7,277
13,405
1,414
32,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,473
Gold Earned
38,634
150
Minions Killed
174
0
Camps Cleared
0
734,932
Distance Traveled
756,739
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,525
835
52
3
0
254,227
6
L
Morgan Le Fay
13,467
898
39
3
0
239,428
0
L
Neith
12,052
803
70
5
0
224,312
0
W
Raijin
13,763
918
78
5
0
231,886
0
W
Tsukuyomi
12,346
823
44
3
0
270,626
0
L
Guan Yu
11,954
797
41
3
0
271,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role