Player Matchup

Anubis
Anubis
Benjnr
Anubis
Level 86
God Stats
2W - 1L
1,671 SR
Queue Stats
41W - 52L
1,383 Elo+
Solo
Cliodhna
Cliodhna
DarkChimera2403
Cliodhna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
Ghigo91
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 140L
1,484 Elo+
Party 1
Odin
Odin
Shia96
Odin
Level 136
God Stats
8W - 8L
1,530 SR
Queue Stats
387W - 373L
1,484 Elo+
Party 1
Medusa
Medusa
xzippo96
Medusa
Level 29
God Stats
3W - 0L
1,706 SR
Queue Stats
92W - 82L
1,497 Elo+
Party 1
Team Averages
Level 89
1,581 SR
1,467 Elo+

VS

Team Averages
Level 100
1,578 SR
1,414 Elo+
Chang'e
Chang'e
Get on the Sesh
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,309 Elo+
Party 2
Pele
Pele
TurnedLightning
Pele
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,378 Elo+
Party 2
Hades
Hades
XXSNIPZMANIACXX
Hades
Level 91
God Stats
11W - 9L
1,515 SR
Queue Stats
27W - 34L
1,495 Elo+
Party 2
Anhur
Anhur
josueTheJoker1
Anhur
Level 128
God Stats
1W - 1L
1,708 SR
Queue Stats
60W - 91L
1,429 Elo+
Solo
Athena
Athena
quim2004
Athena
Level 99
God Stats
7W - 4L
1,668 SR
Queue Stats
153W - 138L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Benjnr
Anubis
16
5 / 0 / 3
10,109
562
13,299
6,862
3,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
15
3 / 2 / 7
9,869
548
9,636
13,339
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Ghigo91
Zhong Kui
17
1 / 4 / 3
10,185
566
15,686
21,233
24,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Odin
Shia96
Odin
14
2 / 1 / 13
9,756
542
7,186
16,404
11,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
xzippo96
Medusa
17
6 / 1 / 5
10,756
598
13,182
11,572
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
8,091
450
4,186
9,976
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 4
8,092
450
5,910
18,377
7,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 1
9,970
554
12,811
21,643
12,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 0
8,541
475
9,251
15,767
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
quim2004
Athena
12
2 / 3 / 2
8,198
455
3,457
17,413
14,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
8
8
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Benjnr
Anubis
5
0
3
6.5
W
Cliodhna
3
2
7
3.25
L
0
0
1
0.5
W
Zhong Kui
Ghigo91
Zhong Kui
1
4
3
0.63
W
Odin
Shia96
Odin
2
1
13
8.5
L
0
4
4
0.5
L
4
3
1
1.5
L
2
7
0
0.29
L
Athena
quim2004
Athena
2
3
2
1
W
Medusa
xzippo96
Medusa
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,989
Damage
35,615
69,410
Taken
83,176
50,819
Mitigated
43,555
31,843
Healing
24,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Benjnr
Anubis
13,299
1,729
85
3,810
6,862
3,776
315
2,621
4,241
81,844
0
W
Cliodhna
9,636
1,043
0
5,209
13,339
5,710
106
2,991
10,348
0
64,291
L
4,186
641
783
3,616
9,976
3,855
0
3,126
6,850
63,734
0
W
Zhong Kui
Ghigo91
Zhong Kui
15,686
3,076
0
11,466
21,233
24,239
0
10,784
10,449
94,065
0
W
Odin
Shia96
Odin
7,186
1,439
22
7,290
16,404
11,895
398
3,600
12,804
551
24,557
L
5,910
1,416
0
4,947
18,377
7,254
0
4,276
14,101
0
77,293
L
12,811
1,143
138
8,307
21,643
12,719
0
15,266
6,377
83,080
0
L
9,251
3,889
0
3,496
15,767
5,415
0
1,913
13,854
0
66,467
L
Athena
quim2004
Athena
3,457
606
0
2,937
17,413
14,312
0
4,933
12,480
30,331
0
W
Medusa
xzippo96
Medusa
13,182
5,022
0
3,961
11,572
5,199
1,269
1,007
10,565
0
89,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,675
Gold Earned
42,892
486
Minions Killed
521
0
Camps Cleared
0
1,779,914
Distance Traveled
1,717,317
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,109
562
110
6
0
333,070
10
W
Cliodhna
9,869
548
81
5
0
394,406
2
L
Chang'e
8,091
450
126
7
0
341,793
2
W
Zhong Kui
10,185
566
131
7
0
314,284
0
W
Odin
9,756
542
29
2
0
386,426
10
L
Pele
8,092
450
99
6
0
415,547
0
L
Hades
9,970
554
144
8
0
289,950
0
L
Anhur
8,541
475
118
7
0
314,915
2
L
Athena
8,198
455
34
2
0
355,112
0
W
Medusa
10,756
598
135
8
0
351,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role