Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Kira_D_Seven
Nox
Level 159
God Stats
1W - 1L
1,696 SR
Queue Stats
317W - 306L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
OXY-Nilson
Guan Yu
Level 166
God Stats
3W - 6L
1,578 SR
Queue Stats
65W - 91L
1,470 Elo+
Party 1
Artemis
Artemis
jeanfi
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,471 Elo+
Party 1
Awilix
Awilix
lucifrere31
Awilix
Level 240
God Stats
9W - 7L
1,505 SR
Queue Stats
306W - 324L
1,491 Elo+
Party 1
Team Averages
Level 143
1,556 SR
1,495 Elo+

VS

Team Averages
Level 130
1,479 SR
1,503 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GodRuffy
Rama
Level 71
God Stats
1W - 4L
1,631 SR
Queue Stats
28W - 28L
1,582 Elo+
Party 2
Mercury
Mercury
Gwynbleider
Mercury
Level 154
God Stats
4W - 8L
1,422 SR
Queue Stats
95W - 101L
1,513 Elo+
Solo
Horus
Horus
ScHu_3tze
Horus
Level 161
God Stats
1W - 2L
1,561 SR
Queue Stats
41W - 41L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
nuk757
Kukulkan
Level 106
God Stats
0W - 2L
1,280 SR
Queue Stats
11W - 11L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 4
5,583
508
4,170
7,320
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 9
7,104
646
6,706
4,778
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
OXY-Nilson
Guan Yu
12
4 / 0 / 2
7,130
648
5,419
9,187
6,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
jeanfi
Artemis
9
0 / 2 / 3
5,635
512
4,499
6,424
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
12
13 / 1 / 2
7,927
721
8,405
7,440
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 6 / 0
5,781
526
4,573
9,645
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
9
2 / 3 / 0
5,779
525
4,197
8,194
2,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Gwynbleider
Mercury
12
2 / 4 / 0
6,665
606
2,132
11,869
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
ScHu_3tze
Horus
9
0 / 4 / 2
5,372
488
3,319
11,296
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
nuk757
Kukulkan
7
0 / 2 / 0
4,909
446
2,166
3,402
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
4
4
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
4
2
L
Agni
 
Agni
0
6
0
0
L
Rama
2
3
0
0.67
L
Mercury
Gwynbleider
Mercury
2
4
0
0.5
W
2
1
9
6.5
W
Guan Yu
OXY-Nilson
Guan Yu
4
0
2
5
L
Horus
ScHu_3tze
Horus
0
4
2
0.25
W
Artemis
jeanfi
Artemis
0
2
3
0.75
W
Awilix
13
1
2
14
L
Kukulkan
nuk757
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,199
Damage
16,387
35,149
Taken
44,406
19,508
Mitigated
18,240
9,611
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,170
167
0
2,726
7,320
5,474
309
175
7,145
21,530
0
L
Agni
 
Agni
4,573
474
0
2,981
9,645
2,131
0
388
9,257
42,822
0
L
Rama
4,197
3,424
0
2,874
8,194
2,677
0
1,431
6,542
0
41,719
L
Mercury
Gwynbleider
Mercury
2,132
1,169
0
1,598
11,869
3,882
0
2,642
9,147
0
52,444
W
6,706
436
0
960
4,778
2,023
530
185
4,593
43,871
0
W
Guan Yu
OXY-Nilson
Guan Yu
5,419
384
68
3,079
9,187
6,948
0
4,699
4,488
0
42,477
L
Horus
ScHu_3tze
Horus
3,319
1,403
600
3,511
11,296
8,516
23
4,805
6,152
0
15,193
W
Artemis
jeanfi
Artemis
4,499
1,865
0
2,036
6,424
2,255
500
732
5,692
0
32,679
W
Awilix
8,405
2,991
0
742
7,440
2,808
0
948
6,492
0
38,805
L
Kukulkan
nuk757
Kukulkan
2,166
227
0
512
3,402
1,034
0
970
2,432
21,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,379
Gold Earned
28,506
261
Minions Killed
287
0
Camps Cleared
0
1,130,836
Distance Traveled
963,147
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,583
508
44
4
0
237,149
0
L
Agni
5,781
526
59
5
0
193,972
2
L
Rama
5,779
525
80
7
0
198,392
0
L
Mercury
6,665
606
81
7
0
247,473
0
W
Nox
7,104
646
73
7
0
227,152
0
W
Guan Yu
7,130
648
50
5
0
235,690
0
L
Horus
5,372
488
19
2
0
198,261
0
W
Artemis
5,635
512
50
5
0
178,198
2
W
Awilix
7,927
721
44
4
0
252,647
0
L
Kukulkan
4,909
446
48
4
0
125,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role