Player Matchup

Surtr
Surtr
Jireh90
Surtr
Level 29
God Stats
0W - 2L
1,214 SR
Queue Stats
6W - 18L
1,308 Elo+
Party 3
Merlin
Merlin
LARO-shadowghost
Merlin
Level 181
God Stats
10W - 10L
1,529 SR
Queue Stats
179W - 190L
1,477 Elo+
Party 3
Sylvanus
Sylvanus
Simplydopex
Sylvanus
Level 47
God Stats
59W - 79L
1,530 SR
Queue Stats
124W - 112L
1,604 Elo+
Party 2
Xbalanque
Xbalanque
oGxCorruption
Xbalanque
Level 170
God Stats
46W - 37L
1,590 SR
Queue Stats
436W - 397L
1,599 Elo+
Party 2
Bastet
Bastet
oGxKryptonite
Bastet
Level 169
God Stats
37W - 24L
1,733 SR
Queue Stats
446W - 403L
1,568 Elo+
Party 2
Team Averages
Level 119
1,519 SR
1,511 Elo+

VS

Team Averages
Level 89
1,579 SR
1,606 Elo+
Ne Zha
Ne Zha
AyeShutUpWitch
Ne Zha
Level 138
God Stats
7W - 7L
1,716 SR
Queue Stats
162W - 154L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
CritMePapa
Sylvanus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,655 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Natureboiwoo
Ah Muzen Cab
Level 121
God Stats
3W - 4L
1,752 SR
Queue Stats
171W - 151L
1,539 Elo+
Solo
Janus
Janus
TheEltrut
Janus
Level 106
God Stats
1W - 0L
1,428 SR
Queue Stats
83W - 72L
1,631 Elo+
Party 1
Nike
Nike
achillesgayc
Nike
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jireh90
Surtr
9
0 / 5 / 2
5,581
507
5,047
11,863
8,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 1 / 0
6,158
560
1,535
5,491
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Simplydopex
Sylvanus
9
1 / 1 / 2
5,226
475
3,485
4,236
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
oGxCorruption
Xbalanque
10
0 / 4 / 2
5,800
527
5,549
11,074
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 0
6,937
631
8,535
11,096
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,246
568
3,094
8,528
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
CritMePapa
Sylvanus
10
4 / 2 / 2
6,416
583
2,691
8,693
5,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
Natureboiwoo
Ah Muzen Cab
12
3 / 1 / 1
7,060
642
8,427
8,859
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
TheEltrut
Janus
12
2 / 0 / 0
7,079
644
5,165
5,224
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 4
7,372
670
10,384
11,090
9,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
12
12
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Sylvanus
CritMePapa
Sylvanus
4
2
2
2.5
L
Surtr
Jireh90
Surtr
0
5
2
0.2
L
0
1
0
0
W
Ah Muzen Cab
Natureboiwoo
Ah Muzen Cab
3
1
1
3.5
L
Sylvanus
Simplydopex
Sylvanus
1
1
2
2
W
Janus
TheEltrut
Janus
2
0
0
2
W
1
1
4
3
L
Xbalanque
oGxCorruption
Xbalanque
0
4
2
0.25
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
29,761
43,760
Taken
42,394
20,791
Mitigated
23,789
12,416
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,094
714
0
1,056
8,528
3,162
0
740
7,788
0
41,791
W
Sylvanus
CritMePapa
Sylvanus
2,691
756
2,621
3,194
8,693
5,478
72
2,160
6,533
14,886
0
L
Surtr
Jireh90
Surtr
5,047
1,913
0
2,066
11,863
8,947
0
808
11,055
769
32,895
L
1,535
124
0
1,058
5,491
1,752
0
2,497
2,820
56,707
0
W
Ah Muzen Cab
Natureboiwoo
Ah Muzen Cab
8,427
3,300
0
1,408
8,859
3,572
55
228
8,631
0
64,775
L
Sylvanus
Simplydopex
Sylvanus
3,485
874
673
1,811
4,236
2,401
0
369
3,867
21,433
6,707
W
Janus
TheEltrut
Janus
5,165
258
0
759
5,224
1,626
135
1,371
3,853
54,473
381
W
10,384
1,644
0
2,260
11,090
9,951
0
657
10,433
0
70,818
L
Xbalanque
oGxCorruption
Xbalanque
5,549
2,091
0
2,608
11,074
3,734
65
1,801
9,197
0
37,166
L
8,535
2,103
0
4,200
11,096
3,957
0
1,948
9,104
0
45,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
34,173
342
Minions Killed
431
0
Camps Cleared
0
1,127,172
Distance Traveled
1,223,028
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,246
568
74
7
0
279,864
0
W
Sylvanus
6,416
583
19
2
0
228,109
0
L
Surtr
5,581
507
53
5
0
221,792
1
L
Merlin
6,158
560
104
9
0
205,230
6
W
Ah Muzen Cab
7,060
642
99
9
0
209,795
1
L
Sylvanus
5,226
475
48
4
0
220,813
4
W
Janus
7,079
644
116
11
0
268,993
0
W
Nike
7,372
670
123
11
0
236,267
0
L
Xbalanque
5,800
527
66
6
0
213,495
2
L
Bastet
6,937
631
71
6
0
265,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role