Player Matchup

Tsukuyomi
Tsukuyomi
AmSquaretoll
Tsukuyomi
Level 144
God Stats
15W - 11L
1,618 SR
Queue Stats
223W - 220L
1,565 Elo+
Party 2
Ares
Ares
BaconBoy141
Ares
Level 148
God Stats
4W - 2L
1,581 SR
Queue Stats
195W - 181L
1,504 Elo+
Solo
Rama
Rama
TretheGOAT847
Rama
Level 150
God Stats
2W - 1L
1,621 SR
Queue Stats
102W - 92L
1,554 Elo+
Party 2
Ratatoskr
Ratatoskr
gennickel2e
Ratatoskr
Level 94
God Stats
32W - 26L
1,601 SR
Queue Stats
118W - 113L
1,443 Elo+
Party 2
Merlin
Merlin
jaylacy14
Merlin
Level 129
God Stats
2W - 2L
1,506 SR
Queue Stats
92W - 95L
1,536 Elo+
Party 2
Team Averages
Level 133
1,586 SR
1,520 Elo+

VS

Team Averages
Level 136
1,585 SR
1,508 Elo+
Horus
Horus
FlapTickler
Horus
Level 144
God Stats
0W - 3L
1,475 SR
Queue Stats
24W - 22L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Flawl355Nij
Tsukuyomi
Level 159
God Stats
0W - 3L
1,433 SR
Queue Stats
218W - 193L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Geyo
Ah Muzen Cab
Level 82
God Stats
2W - 1L
1,981 SR
Queue Stats
135W - 139L
1,513 Elo+
Party 1
Chronos
Chronos
Hunτer
Chronos
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 260L
1,549 Elo+
Party 1
Atlas
Atlas
I-Toy-ko-I
Atlas
Level 138
God Stats
4W - 2L
1,537 SR
Queue Stats
135W - 126L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AmSquaretoll
Tsukuyomi
15
4 / 0 / 4
8,440
603
11,629
9,612
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 2
7,072
505
3,587
6,847
7,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 1
7,434
531
3,846
9,602
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
gennickel2e
Ratatoskr
16
7 / 1 / 1
9,970
712
11,128
10,673
6,082
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
jaylacy14
Merlin
14
2 / 1 / 2
8,111
579
5,103
6,552
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,211
515
3,014
10,526
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Flawl355Nij
Tsukuyomi
14
1 / 3 / 4
7,770
555
5,909
11,335
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Geyo
Ah Muzen Cab
13
1 / 4 / 0
7,516
537
4,867
9,675
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Hunτer
Chronos
13
3 / 0 / 1
8,176
584
6,651
6,570
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
10
0 / 6 / 0
6,316
451
3,333
11,402
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
6
6
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AmSquaretoll
Tsukuyomi
4
0
4
6
W
1
1
2
2
L
1
1
3
2.5
L
Tsukuyomi
Flawl355Nij
Tsukuyomi
1
3
4
1
L
Ah Muzen Cab
Geyo
Ah Muzen Cab
1
4
0
0.25
L
Chronos
Hunτer
Chronos
3
0
1
3.5
L
Atlas
0
6
0
0
W
0
3
1
0.17
W
Ratatoskr
gennickel2e
Ratatoskr
7
1
1
7.5
W
Merlin
jaylacy14
Merlin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,293
Damage
23,774
43,286
Taken
49,508
24,106
Mitigated
26,017
15,857
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AmSquaretoll
Tsukuyomi
11,629
3,118
0
6,680
9,612
4,355
0
132
9,440
0
77,354
W
3,587
1,067
0
1,426
6,847
7,047
0
862
5,985
16,012
0
L
3,014
1,092
323
2,402
10,526
10,398
0
4,054
6,472
0
14,179
L
Tsukuyomi
Flawl355Nij
Tsukuyomi
5,909
1,242
0
4,672
11,335
4,487
0
1,137
10,198
0
71,445
L
Ah Muzen Cab
Geyo
Ah Muzen Cab
4,867
2,050
0
468
9,675
3,036
0
3,150
6,525
0
61,496
L
Chronos
Hunτer
Chronos
6,651
2,714
0
2,498
6,570
2,418
1,198
349
6,221
65,147
0
L
Atlas
3,333
1,136
0
500
11,402
5,678
0
0
11,402
25,034
0
W
3,846
3,298
0
3,767
9,602
3,863
0
5,143
4,459
0
56,621
W
Ratatoskr
gennickel2e
Ratatoskr
11,128
3,722
0
3,390
10,673
6,082
31
3,435
6,866
0
78,353
W
Merlin
jaylacy14
Merlin
5,103
660
0
594
6,552
2,759
97
0
6,552
64,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
36,989
507
Minions Killed
454
0
Camps Cleared
0
1,471,244
Distance Traveled
1,404,347
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,440
603
105
8
0
360,966
0
W
Ares
7,072
505
17
1
0
298,764
3
L
Horus
7,211
515
26
2
0
304,375
2
L
Tsukuyomi
7,770
555
116
8
0
324,023
0
L
Ah Muzen Cab
7,516
537
121
9
0
293,523
2
L
Chronos
8,176
584
128
9
0
290,532
6
L
Atlas
6,316
451
63
5
0
191,894
0
W
Rama
7,434
531
116
8
0
242,850
4
W
Ratatoskr
9,970
712
135
10
0
293,933
4
W
Merlin
8,111
579
134
10
0
274,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role