Player Matchup

Tyr
Tyr
Aboutseao3
Tyr
Level 96
God Stats
14W - 6L
1,708 SR
Queue Stats
67W - 70L
1,357 Elo+
Party 1
Vulcan
Vulcan
Fangedbinkie907
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,226 Elo+
Party 1
Thanatos
Thanatos
IzYaXd
Thanatos
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 39L
1,315 Elo+
Party 1
Team Averages
Level 38
1,569 SR
1,299 Elo+

VS

Team Averages
Level 70
1,339 SR
1,382 Elo+
Ares
Ares
AustralianGenie
Ares
Level 123
God Stats
6W - 8L
1,518 SR
Queue Stats
323W - 296L
1,474 Elo+
Solo
Chang'e
Chang'e
SLiPpyDoO
Chang'e
Level 56
God Stats
1W - 0L
1,461 SR
Queue Stats
6W - 6L
1,358 Elo+
Solo
Izanami
Izanami
c_minney
Izanami
Level 30
God Stats
3W - 8L
1,037 SR
Queue Stats
50W - 66L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
8,830
631
7,360
15,577
9,569
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 5
9,747
696
9,776
11,489
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
IzYaXd
Thanatos
13
5 / 7 / 1
10,435
745
8,866
15,777
7,056
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 10
11,806
843
12,229
13,002
14,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
SLiPpyDoO
Chang'e
14
3 / 2 / 11
11,276
805
11,904
7,963
3,033
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
c_minney
Izanami
14
8 / 3 / 6
11,809
844
11,108
13,258
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
18
18
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
7
1
10
12
L
1
6
5
0.58
L
Thanatos
IzYaXd
Thanatos
5
7
1
0.79
W
Chang'e
SLiPpyDoO
Chang'e
3
2
11
4.25
W
Izanami
c_minney
Izanami
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
35,241
42,843
Taken
34,223
21,071
Mitigated
23,342
4,737
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,360
298
0
479
15,577
9,569
0
8,796
6,153
0
19,357
W
12,229
462
0
1,255
13,002
14,996
0
5,703
7,299
30,682
0
L
9,776
2,548
0
240
11,489
4,446
0
7,629
3,392
36,709
0
L
Thanatos
IzYaXd
Thanatos
8,866
2,054
0
4,018
15,777
7,056
0
6,692
8,879
0
24,073
W
Chang'e
SLiPpyDoO
Chang'e
11,904
1,741
3,011
2,479
7,963
3,033
1,218
2,456
5,507
42,215
0
W
Izanami
c_minney
Izanami
11,108
7,445
0
755
13,258
5,313
1,170
2,067
11,191
0
52,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
34,891
84
Minions Killed
166
0
Camps Cleared
0
693,299
Distance Traveled
722,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,830
631
16
1
0
264,153
0
W
Ares
11,806
843
19
1
0
278,450
0
L
Vulcan
9,747
696
42
3
0
211,833
0
L
Thanatos
10,435
745
26
2
0
217,313
0
W
Chang'e
11,276
805
60
4
0
240,863
0
W
Izanami
11,809
844
87
6
0
203,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role