Player Matchup

Izanami
Izanami
Saiyan660-
Izanami
Level 95
God Stats
13W - 9L
1,609 SR
Queue Stats
90W - 89L
1,427 Elo+
Party 1
Ymir
Ymir
cjtony24
Ymir
Level 121
God Stats
1W - 2L
1,359 SR
Queue Stats
126W - 127L
1,474 Elo+
Party 1
Merlin
Merlin
nundai2005
Merlin
Level 67
God Stats
8W - 13L
1,553 SR
Queue Stats
205W - 192L
1,437 Elo+
Party 1
Team Averages
Level 94
1,507 SR
1,446 Elo+

VS

Team Averages
Level 103
1,522 SR
1,453 Elo+
Neith
Neith
Chdoesntcare
Neith
Level 71
God Stats
11W - 5L
1,612 SR
Queue Stats
80W - 81L
1,464 Elo+
Party 2
Janus
Janus
Stevie Is Bored
Janus
Level 129
God Stats
4W - 2L
1,590 SR
Queue Stats
92W - 87L
1,506 Elo+
Party 2
Artio
Artio
Tlacuache6317
Artio
Level 109
God Stats
3W - 4L
1,363 SR
Queue Stats
142W - 140L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Saiyan660-
Izanami
8
0 / 8 / 2
6,621
662
6,527
10,281
3,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 2 / 1
6,727
673
3,645
10,133
8,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
nundai2005
Merlin
9
1 / 4 / 1
7,098
710
6,203
9,115
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
8,154
815
10,580
6,909
2,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
9 / 0 / 5
9,155
916
11,949
6,467
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 11
7,852
785
3,265
9,412
7,772
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
14
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Izanami
Saiyan660-
Izanami
0
8
2
0.13
W
9
0
5
11.5
W
2
1
11
7.5
L
Ymir
1
2
1
0.75
L
Merlin
nundai2005
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,375
Damage
25,794
29,529
Taken
22,788
15,518
Mitigated
12,996
1,445
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,580
4,600
0
3,544
6,909
2,988
919
3,520
3,084
0
21,051
L
Izanami
Saiyan660-
Izanami
6,527
3,821
0
120
10,281
3,502
0
6,186
3,830
0
25,617
W
11,949
976
270
2,541
6,467
2,236
474
2,161
4,112
53,762
0
W
3,265
422
521
2,251
9,412
7,772
241
3,706
5,440
9,084
0
L
Ymir
3,645
808
304
234
10,133
8,178
0
4,640
5,010
9,281
0
L
Merlin
nundai2005
Merlin
6,203
765
0
787
9,115
3,838
0
4,552
4,290
23,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,446
Gold Earned
25,161
68
Minions Killed
105
0
Camps Cleared
0
466,733
Distance Traveled
536,224
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,154
815
23
2
0
166,091
0
L
Izanami
6,621
662
24
2
0
144,132
1
W
Janus
9,155
916
69
7
0
188,673
0
W
Artio
7,852
785
13
1
0
181,460
0
L
Ymir
6,727
673
9
1
0
184,291
0
L
Merlin
7,098
710
35
4
0
138,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role