Player Matchup

Bellona
Bellona
HushCam
Bellona
Level 63
God Stats
1W - 6L
1,472 SR
Queue Stats
68W - 96L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
OmegaManX3
Nu Wa
Level 41
God Stats
27W - 22L
1,501 SR
Queue Stats
100W - 113L
1,415 Elo+
Solo
Danzaburou
Danzaburou
PgS_Kyojuro
Danzaburou
Level 28
God Stats
18W - 24L
1,408 SR
Queue Stats
95W - 164L
1,352 Elo+
Party 1
Hades
Hades
SmileyLit
Hades
Level 39
God Stats
14W - 18L
1,408 SR
Queue Stats
66W - 116L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
YUsmelLikeCHEESE
Cthulhu
Level 73
God Stats
2W - 6L
1,320 SR
Queue Stats
107W - 155L
1,400 Elo+
Party 1
Team Averages
Level 49
1,422 SR
1,380 Elo+

VS

Team Averages
Level 40
1,535 SR
1,424 Elo+
Cupid
Cupid
AlfredoLC
Cupid
Level 44
God Stats
4W - 3L
1,661 SR
Queue Stats
86W - 80L
1,503 Elo+
Solo
Bellona
Bellona
SaxyAPP
Bellona
Level 26
God Stats
31W - 31L
1,481 SR
Queue Stats
42W - 57L
1,332 Elo+
Party 2
Artio
Artio
Watchmanhien
Artio
Level 39
God Stats
69W - 60L
1,513 SR
Queue Stats
84W - 89L
1,430 Elo+
Solo
Merlin
Merlin
hippodaddi
Merlin
Level 45
God Stats
150W - 140L
1,485 SR
Queue Stats
156W - 159L
1,408 Elo+
Party 2
Chang'e
Chang'e
i3oricua
Chang'e
Level 46
God Stats
32W - 24L
1,534 SR
Queue Stats
83W - 71L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HushCam
Bellona
16
1 / 6 / 5
9,876
988
12,503
25,168
17,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
16
3 / 1 / 5
10,798
1,080
12,277
5,355
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
PgS_Kyojuro
Danzaburou
16
3 / 4 / 5
10,917
1,092
14,553
13,571
5,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
SmileyLit
Hades
16
2 / 6 / 6
10,284
1,028
17,131
18,145
10,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 4 / 7
10,882
1,088
17,479
26,148
30,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

158

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlfredoLC
Cupid
17
9 / 0 / 9
12,458
1,246
21,283
10,522
5,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
SaxyAPP
Bellona
16
1 / 5 / 12
10,584
1,058
6,044
17,049
17,649
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 19
11,928
1,193
9,636
20,987
30,148
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
hippodaddi
Merlin
17
4 / 0 / 11
11,192
1,119
18,706
14,273
7,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
i3oricua
Chang'e
18
6 / 2 / 14
12,338
1,234
29,857
15,868
8,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
9
Kills
21
21
Deaths
9
28
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cupid
AlfredoLC
Cupid
9
0
9
13.5
L
Bellona
HushCam
Bellona
1
6
5
0.58
L
Nu Wa
3
1
5
5.5
L
Danzaburou
PgS_Kyojuro
Danzaburou
3
4
5
1.38
W
Bellona
SaxyAPP
Bellona
1
5
12
1.4
L
Hades
SmileyLit
Hades
2
6
6
0.83
W
1
2
19
5.25
L
0
4
7
0.88
W
Merlin
hippodaddi
Merlin
4
0
11
9.5
W
Chang'e
i3oricua
Chang'e
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,943
Damage
85,526
88,387
Taken
78,699
67,553
Mitigated
69,543
8,800
Healing
26,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AlfredoLC
Cupid
21,283
12,207
1,262
2,518
10,522
5,938
0
6,205
4,317
0
40,740
L
Bellona
HushCam
Bellona
12,503
3,625
0
725
25,168
17,990
0
16,681
7,899
27
18,687
L
Nu Wa
12,277
2,929
0
0
5,355
2,278
0
3,788
1,517
40,296
0
L
Danzaburou
PgS_Kyojuro
Danzaburou
14,553
6,758
0
2,083
13,571
5,878
0
9,828
3,639
0
33,927
W
Bellona
SaxyAPP
Bellona
6,044
1,171
0
1,128
17,049
17,649
0
9,189
7,860
0
13,030
L
Hades
SmileyLit
Hades
17,131
1,405
512
3,655
18,145
10,534
0
12,191
5,644
28,736
0
W
9,636
219
2,067
5,238
20,987
30,148
0
11,276
9,711
29,490
0
L
17,479
911
865
960
26,148
30,873
0
14,344
11,489
34,468
2,551
W
Merlin
hippodaddi
Merlin
18,706
266
0
3,509
14,273
7,060
0
7,867
6,406
41,219
0
W
Chang'e
i3oricua
Chang'e
29,857
1,476
4,480
6,395
15,868
8,748
0
9,826
6,042
60,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,757
Gold Earned
58,500
214
Minions Killed
234
3
Camps Cleared
9
961,171
Distance Traveled
1,088,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,458
1,246
45
5
3
221,000
0
L
Bellona
9,876
988
14
1
0
216,881
0
L
Nu Wa
10,798
1,080
52
5
1
185,368
0
L
Danzaburou
10,917
1,092
49
5
2
180,982
0
W
Bellona
10,584
1,058
13
1
0
194,029
0
L
Hades
10,284
1,028
45
5
0
186,744
0
W
Artio
11,928
1,193
26
3
1
237,655
0
L
Cthulhu
10,882
1,088
54
5
0
191,196
0
W
Merlin
11,192
1,119
70
7
1
221,831
0
W
Chang'e
12,338
1,234
80
8
4
214,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role