Player Matchup

Ah Puch
Ah Puch
Bronze I
FlexGodSippy
Ah Puch
Bronze I
Level 103
God Stats
132W - 110L
1,550 SR
Queue Stats
222W - 254L
447 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
GarbageMan5347
Cu Chulainn
Bronze I
Level 104
God Stats
12W - 11L
1,519 SR
Queue Stats
274W - 311L
505 MMR
Solo
Ganesha
Ganesha
Bronze II
PAXD93
Ganesha
Bronze II
Level 77
God Stats
11W - 7L
1,526 SR
Queue Stats
195W - 230L
473 MMR
Solo
Danzaburou
Danzaburou
Silver V
WEATHERMAN_GANN
Danzaburou
Silver V
Level 132
God Stats
14W - 11L
1,616 SR
Queue Stats
224W - 236L
624 MMR
Party 1
Thor
Thor
Silver I
godofnothing1
Thor
Silver I
Level 142
God Stats
33W - 36L
1,547 SR
Queue Stats
256W - 256L
931 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,552 SR
596 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,370 SR
594 MMR
King Arthur
King Arthur
Bronze IV
Chaosking3281
King Arthur
Bronze IV
Level 63
God Stats
15W - 13L
1,389 SR
Queue Stats
46W - 72L
346 MMR
Solo
Kukulkan
Kukulkan
Silver IV
FrogSplash-_-
Kukulkan
Silver IV
Level 194
God Stats
11W - 8L
1,532 SR
Queue Stats
475W - 505L
761 MMR
Solo
Sol
Sol
Silver V
Jakeram71
Sol
Silver V
Level 84
God Stats
2W - 1L
1,416 SR
Queue Stats
283W - 325L
456 MMR
Solo
Pele
Pele
Silver III
TravyWap
Pele
Silver III
Level 103
God Stats
1W - 2L
1,223 SR
Queue Stats
88W - 99L
729 MMR
Solo
Nike
Nike
Silver V
temp-464020
Nike
Silver V
Level 112
God Stats
2W - 1L
1,291 SR
Queue Stats
98W - 139L
676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FlexGodSippy
Ah Puch
2
0 / 0 / 0
6,396
291
0
448
92
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
GarbageMan5347
Cu Chulainn
17
7 / 7 / 5
11,199
509
19,908
34,481
37,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
PAXD93
Ganesha
15
0 / 7 / 3
9,199
418
6,638
24,018
22,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
WEATHERMAN_GANN
Danzaburou
18
7 / 6 / 0
12,691
577
20,286
24,147
10,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 7 / 6
10,885
495
16,652
26,089
10,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosSusanoAthena

VS

Bans
Maman BrigitteAnubisSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaosking3281
King Arthur
19
5 / 4 / 5
12,977
590
16,294
25,457
28,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
FrogSplash-_-
Kukulkan
20
6 / 7 / 10
13,223
601
22,641
16,619
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 11
14,617
664
18,490
16,346
6,981
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
19
7 / 6 / 6
12,667
576
16,251
25,258
11,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
3 / 4 / 9
12,480
567
9,833
23,831
19,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
21
Kills
27
27
Deaths
23
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chaosking3281
King Arthur
5
4
5
1.88
L
Ah Puch
FlexGodSippy
Ah Puch
0
0
0
0
W
Kukulkan
FrogSplash-_-
Kukulkan
6
7
10
1.57
L
Cu Chulainn
GarbageMan5347
Cu Chulainn
7
7
5
1.36
W
6
2
11
5.75
L
Ganesha
PAXD93
Ganesha
0
7
3
0.21
W
Pele
7
6
6
1.67
L
Danzaburou
WEATHERMAN_GANN
Danzaburou
7
6
0
1.17
L
7
7
6
1.43
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,484
Damage
83,509
109,183
Taken
107,511
81,529
Mitigated
74,538
23,617
Healing
25,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chaosking3281
King Arthur
16,294
1,169
0
608
25,457
28,557
295
2,327
23,130
431
78,271
L
Ah Puch
FlexGodSippy
Ah Puch
0
0
0
76
448
92
0
0
448
1,350
0
W
Kukulkan
FrogSplash-_-
Kukulkan
22,641
1,810
0
2,512
16,619
8,122
1,117
1,885
14,734
94,744
0
L
Cu Chulainn
GarbageMan5347
Cu Chulainn
19,908
3,650
0
5,964
34,481
37,306
199
11,369
23,112
0
80,410
W
18,490
8,719
0
8,354
16,346
6,981
4,386
930
15,416
139,681
12,697
L
Ganesha
PAXD93
Ganesha
6,638
671
0
4,165
24,018
22,574
0
7,054
16,964
48,065
0
W
Pele
16,251
4,884
0
8,155
25,258
11,462
1,178
2,041
23,217
0
106,479
L
Danzaburou
WEATHERMAN_GANN
Danzaburou
20,286
12,278
0
7,590
24,147
10,677
0
12,280
11,867
0
117,440
L
16,652
5,682
0
5,822
26,089
10,880
0
10,543
15,546
0
74,728
W
9,833
1,737
39
6,228
23,831
19,416
89
2,743
21,088
0
81,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,370
Gold Earned
65,964
446
Minions Killed
644
0
Camps Cleared
0
1,490,495
Distance Traveled
2,077,808
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,977
590
112
5
0
413,615
0
L
Ah Puch
6,396
291
5
0
0
14,677
0
W
Kukulkan
13,223
601
143
7
0
382,384
0
L
Cu Chulainn
11,199
509
94
4
0
385,266
0
W
Sol
14,617
664
175
8
0
426,888
0
L
Ganesha
9,199
418
53
2
0
341,553
2
W
Pele
12,667
576
108
5
0
438,364
8
L
Danzaburou
12,691
577
191
9
0
340,700
0
L
Thor
10,885
495
103
5
0
408,299
5
W
Nike
12,480
567
106
5
0
416,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role