Player Matchup

Janus
Janus
MUTUMBU69
Janus
Level 29
God Stats
3W - 1L
1,924 SR
Queue Stats
137W - 139L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
MasterCarl93
Baron Samedi
Level 146
God Stats
8W - 12L
1,415 SR
Queue Stats
270W - 236L
1,557 Elo+
Party 3
Pele
Pele
RtheDaddy
Pele
Level 129
God Stats
4W - 4L
1,589 SR
Queue Stats
308W - 304L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
Syren73
Sun Wukong
Level 125
God Stats
108W - 71L
1,597 SR
Queue Stats
620W - 610L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
Vectaa
Jing Wei
Level 129
God Stats
5W - 5L
1,515 SR
Queue Stats
129W - 102L
1,558 Elo+
Party 3
Team Averages
Level 112
1,608 SR
1,534 Elo+

VS

Team Averages
Level 151
1,609 SR
1,482 Elo+
Susano
Susano
Chris das Schaf
Susano
Level 204
God Stats
15W - 13L
1,534 SR
Queue Stats
491W - 567L
1,429 Elo+
Party 4
Ra
Ra
S1NNL05
Ra
Level 159
God Stats
6W - 2L
1,643 SR
Queue Stats
328W - 309L
1,477 Elo+
Party 4
Surtr
Surtr
Sasha-DTC
Surtr
Level 147
God Stats
150W - 114L
1,581 SR
Queue Stats
299W - 313L
1,475 Elo+
Party 2
Rama
Rama
hommefort
Rama
Level 89
God Stats
3W - 1L
1,736 SR
Queue Stats
99W - 84L
1,548 Elo+
Party 2
Bake Kujira
Bake Kujira
yoyosama89
Bake Kujira
Level 157
God Stats
12W - 9L
1,549 SR
Queue Stats
249W - 238L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MUTUMBU69
Janus
16
2 / 6 / 2
9,758
574
7,495
10,076
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
MasterCarl93
Baron Samedi
13
1 / 4 / 3
8,269
486
4,131
10,072
7,699
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
15
3 / 4 / 3
8,927
525
8,616
16,467
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Syren73
Sun Wukong
14
2 / 8 / 1
8,952
527
13,094
21,955
17,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Vectaa
Jing Wei
16
4 / 5 / 3
9,540
561
9,481
15,544
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
10,196
600
17,502
18,884
8,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 2 / 5
10,393
611
6,075
10,150
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Sasha-DTC
Surtr
16
9 / 3 / 6
10,177
599
11,453
16,523
8,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
16
3 / 3 / 3
10,540
620
9,930
11,017
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
yoyosama89
Bake Kujira
16
9 / 2 / 11
10,685
629
9,888
15,127
17,740
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
12
Kills
27
27
Deaths
13
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Janus
MUTUMBU69
Janus
2
6
2
0.5
L
Baron Samedi
MasterCarl93
Baron Samedi
1
4
3
0.63
L
Pele
3
4
3
1.13
W
3
2
5
2.75
W
Surtr
Sasha-DTC
Surtr
9
3
6
4
L
Sun Wukong
Syren73
Sun Wukong
2
8
1
0.31
L
Jing Wei
Vectaa
Jing Wei
4
5
3
1.1
W
Rama
3
3
3
1.5
W
Bake Kujira
yoyosama89
Bake Kujira
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,817
Damage
54,848
74,114
Taken
71,701
40,229
Mitigated
43,652
16,159
Healing
20,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,502
4,433
0
5,916
18,884
8,572
695
226
18,658
0
80,026
L
Janus
MUTUMBU69
Janus
7,495
455
0
650
10,076
3,495
0
4,277
5,683
77,096
0
L
Baron Samedi
MasterCarl93
Baron Samedi
4,131
157
327
2,417
10,072
7,699
0
3,395
6,637
28,920
0
L
Pele
8,616
1,209
0
6,535
16,467
6,222
0
2,642
13,745
0
82,565
W
6,075
181
971
3,023
10,150
4,402
244
4,072
5,910
92,890
0
W
Surtr
Sasha-DTC
Surtr
11,453
4,784
0
5,572
16,523
8,971
1,281
1,579
14,892
478
79,715
L
Sun Wukong
Syren73
Sun Wukong
13,094
3,030
0
2,163
21,955
17,702
0
4,168
17,496
0
65,461
L
Jing Wei
Vectaa
Jing Wei
9,481
7,715
0
4,067
15,544
5,111
0
1,432
14,112
0
78,460
W
Rama
9,930
8,539
0
2,987
11,017
3,967
11
395
10,622
0
92,577
W
Bake Kujira
yoyosama89
Bake Kujira
9,888
5,643
40
1,834
15,127
17,740
407
5,009
9,993
38,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
51,991
542
Minions Killed
612
0
Camps Cleared
0
1,715,878
Distance Traveled
1,770,457
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,196
600
124
7
0
339,789
2
L
Janus
9,758
574
141
8
0
331,752
0
L
Baron Samedi
8,269
486
34
2
0
331,021
4
L
Pele
8,927
525
123
7
0
352,730
0
W
Ra
10,393
611
183
11
0
355,808
0
W
Surtr
10,177
599
101
6
0
379,546
0
L
Sun Wukong
8,952
527
103
6
0
348,647
0
L
Jing Wei
9,540
561
141
8
0
351,728
2
W
Rama
10,540
620
160
9
0
323,586
6
W
Bake Kujira
10,685
629
44
3
0
371,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role