Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Godgens
Terra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,813 Elo+
Party 3
Ganesha
Ganesha
Xeramis
Ganesha
Level 109
God Stats
1W - 0L
1,499 SR
Queue Stats
4W - 0L
1,813 Elo+
Party 3
Ao Kuang
Ao Kuang
blondux
Ao Kuang
Level 145
God Stats
1W - 0L
1,487 SR
Queue Stats
4W - 0L
1,813 Elo+
Party 3
Team Averages
Level 112
1,497 SR
1,688 Elo+

VS

Team Averages
Level 82
1,541 SR
1,537 Elo+
Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Okanili
Merlin
Level 120
God Stats
3W - 2L
1,856 SR
Queue Stats
416W - 186L
1,624 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Trolicpawa
Maman Brigitte
Level 146
God Stats
0W - 6L
1,349 SR
Queue Stats
429W - 193L
1,624 Elo+
Party 1
Guan Yu
Guan Yu
foxso
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,410 Elo+
Party 2
Freya
Freya
hulk567894
Freya
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 58L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 2 / 13
8,541
854
4,281
12,257
10,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
 
Hercules
14
5 / 2 / 9
8,185
819
8,022
10,792
9,597
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Terra
Godgens
Terra
15
6 / 1 / 9
9,468
947
6,865
9,265
7,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Xeramis
Ganesha
15
0 / 1 / 16
9,025
903
5,917
9,296
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
blondux
Ao Kuang
15
7 / 3 / 8
9,189
919
11,563
13,495
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
2 / 4 / 5
7,643
764
7,891
8,058
3,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Okanili
Merlin
14
1 / 4 / 7
8,035
804
19,162
7,519
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maman Brigitte
Trolicpawa
Maman Brigitte
12
1 / 5 / 6
7,157
716
6,115
8,768
5,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
foxso
Guan Yu
15
2 / 3 / 6
7,964
796
5,465
11,226
9,817
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
15
2 / 3 / 5
8,114
811
5,434
7,648
3,409
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
19
Kills
8
9
Deaths
19
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
2
13
3.75
W
Hercules
 
Hercules
5
2
9
4.75
L
Awilix
 
Awilix
2
4
5
1.13
W
Terra
Godgens
Terra
6
1
9
10.5
L
Merlin
Okanili
Merlin
1
4
7
1.13
L
Maman Brigitte
Trolicpawa
Maman Brigitte
1
5
6
0.8
W
Ganesha
Xeramis
Ganesha
0
1
16
8
W
Ao Kuang
blondux
Ao Kuang
7
3
8
3.67
L
Guan Yu
foxso
Guan Yu
2
3
6
1.67
L
Freya
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
44,067
55,105
Taken
43,219
53,485
Mitigated
25,023
27,013
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,281
375
1,779
2,142
12,257
10,907
416
4,863
7,394
16,619
0
W
Hercules
 
Hercules
8,022
896
0
3,500
10,792
9,597
0
6,192
4,600
0
12,862
L
Awilix
 
Awilix
7,891
3,486
0
303
8,058
3,656
0
4,247
3,719
0
9,962
W
Terra
Godgens
Terra
6,865
712
5,374
3,260
9,265
7,647
388
6,660
2,605
13,397
0
L
Merlin
Okanili
Merlin
19,162
1,514
916
724
7,519
2,832
589
4,897
2,495
39,257
0
L
Maman Brigitte
Trolicpawa
Maman Brigitte
6,115
344
522
745
8,768
5,309
0
5,894
2,648
11,249
0
W
Ganesha
Xeramis
Ganesha
5,917
592
2,687
2,388
9,296
10,702
74
6,189
3,107
14,006
0
W
Ao Kuang
blondux
Ao Kuang
11,563
3,331
1,690
4,193
13,495
14,632
629
6,807
6,688
26,302
0
L
Guan Yu
foxso
Guan Yu
5,465
700
3,751
4,064
11,226
9,817
229
6,330
4,542
0
12,047
L
Freya
5,434
1,501
321
939
7,648
3,409
572
6,322
1,189
10,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,408
Gold Earned
38,913
109
Minions Killed
92
0
Camps Cleared
0
976,502
Distance Traveled
873,459
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,541
854
27
3
0
179,302
0
W
Hercules
8,185
819
12
1
0
208,963
0
L
Awilix
7,643
764
4
0
0
156,010
0
W
Terra
9,468
947
22
2
0
196,594
0
L
Merlin
8,035
804
53
5
0
161,800
0
L
Maman Brigitte
7,157
716
9
1
0
189,591
0
W
Ganesha
9,025
903
0
0
0
184,208
0
W
Ao Kuang
9,189
919
48
5
0
207,435
0
L
Guan Yu
7,964
796
11
1
0
197,545
2
L
Freya
8,114
811
15
2
0
168,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role