Player Matchup

Danzaburou
Danzaburou
Cryptomachus
Danzaburou
Level 182
God Stats
5W - 5L
1,475 SR
Queue Stats
578W - 572L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
GodStopMePlz
Ao Kuang
Level 199
God Stats
19W - 30L
1,337 SR
Queue Stats
746W - 762L
1,563 Elo+
Party 2
Zhong Kui
Zhong Kui
Okanili
Zhong Kui
Level 120
God Stats
4W - 1L
1,252 SR
Queue Stats
416W - 186L
1,615 Elo+
Party 1
Zeus
Zeus
Shеridan
Zeus
Level 209
God Stats
4W - 3L
1,482 SR
Queue Stats
1,845W - 1,862L
1,586 Elo+
Party 2
Hera
Hera
Trolicpawa
Hera
Level 146
God Stats
5W - 4L
1,703 SR
Queue Stats
429W - 193L
1,616 Elo+
Party 1
Team Averages
Level 171
1,450 SR
1,579 Elo+

VS

Team Averages
Level 121
1,582 SR
1,547 Elo+
Zeus
Zeus
 
Zeus
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Poseidon
Poseidon
AluschI
Poseidon
Level 121
God Stats
1W - 3L
1,334 SR
Queue Stats
123W - 126L
1,532 Elo+
Party 3
Thor
Thor
Chest0r
Thor
Level 142
God Stats
5W - 6L
1,523 SR
Queue Stats
167W - 166L
1,560 Elo+
Party 3
Cabrakan
Cabrakan
Grashuepferhh
Cabrakan
Level 124
God Stats
6W - 3L
1,836 SR
Queue Stats
98W - 82L
1,558 Elo+
Party 3
Shiva
Shiva
PraticePT
Shiva
Level 22
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 7L
1,588 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cryptomachus
Danzaburou
18
3 / 2 / 5
11,065
790
9,408
8,065
4,547
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
GodStopMePlz
Ao Kuang
19
7 / 4 / 7
11,537
824
7,420
11,612
9,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Okanili
Zhong Kui
16
0 / 5 / 11
9,586
685
9,897
13,237
16,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
18
3 / 2 / 10
10,972
784
20,826
7,509
3,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 5 / 6
10,561
754
16,414
7,971
3,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 1 / 7
9,254
661
6,294
5,442
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
AluschI
Poseidon
16
1 / 4 / 9
9,346
668
8,173
10,764
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Chest0r
Thor
16
5 / 6 / 5
9,548
682
9,051
16,760
7,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Grashuepferhh
Cabrakan
17
5 / 4 / 7
10,837
774
5,752
24,969
26,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
PraticePT
Shiva
18
5 / 3 / 9
10,738
767
7,386
18,970
18,876
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
54
17
Kills
17
18
Deaths
18
39
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
1
7
4.5
L
Poseidon
AluschI
Poseidon
1
4
9
1.38
L
Thor
Chest0r
Thor
5
6
5
1.25
W
Danzaburou
Cryptomachus
Danzaburou
3
2
5
2.75
W
Ao Kuang
GodStopMePlz
Ao Kuang
7
4
7
2.63
L
Cabrakan
Grashuepferhh
Cabrakan
5
4
7
2.13
W
Zhong Kui
Okanili
Zhong Kui
0
5
11
1.1
L
Shiva
PraticePT
Shiva
5
3
9
3.17
W
Zeus
3
2
10
4
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,965
Damage
36,656
48,394
Taken
76,905
37,110
Mitigated
61,280
13,684
Healing
26,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,294
474
428
442
5,442
3,170
20
3,534
1,908
29,413
0
L
Poseidon
AluschI
Poseidon
8,173
620
1,150
727
10,764
5,498
618
10,241
523
25,321
0
L
Thor
Chest0r
Thor
9,051
640
2,120
2,784
16,760
7,599
0
13,421
3,339
0
14,615
W
Danzaburou
Cryptomachus
Danzaburou
9,408
3,637
223
1,940
8,065
4,547
1,018
2,545
5,520
0
28,079
W
Ao Kuang
GodStopMePlz
Ao Kuang
7,420
805
1,669
4,184
11,612
9,470
1,615
4,299
6,689
14,552
0
L
Cabrakan
Grashuepferhh
Cabrakan
5,752
760
2,113
7,264
24,969
26,137
90
15,788
9,181
9,929
0
W
Zhong Kui
Okanili
Zhong Kui
9,897
1,031
195
2,329
13,237
16,424
1,001
6,199
7,038
17,148
0
L
Shiva
PraticePT
Shiva
7,386
672
4,120
5,065
18,970
18,876
0
11,573
7,397
0
21,507
W
Zeus
20,826
1,366
0
434
7,509
3,310
1,806
3,437
4,072
43,401
0
W
16,414
4,316
1,951
759
7,971
3,359
1,997
3,739
4,232
40,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,721
Gold Earned
49,723
162
Minions Killed
130
0
Camps Cleared
0
1,268,247
Distance Traveled
1,194,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,254
661
54
4
0
170,900
0
L
Poseidon
9,346
668
32
2
0
257,984
0
L
Thor
9,548
682
14
1
0
241,138
0
W
Danzaburou
11,065
790
44
3
0
263,910
0
W
Ao Kuang
11,537
824
13
1
0
260,184
0
L
Cabrakan
10,837
774
5
0
0
252,134
0
W
Zhong Kui
9,586
685
17
1
0
230,977
0
L
Shiva
10,738
767
25
2
0
272,726
0
W
Zeus
10,972
784
41
3
0
247,109
0
W
Hera
10,561
754
47
3
0
266,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role