Player Matchup

Sol
Sol
CaptnBlack
Sol
Level 149
God Stats
7W - 7L
1,595 SR
Queue Stats
168W - 154L
1,479 Elo+
Party 2
Hel
Hel
GawenGriffin
Hel
Level 160
God Stats
10W - 5L
1,691 SR
Queue Stats
255W - 230L
1,466 Elo+
Party 2
Cernunnos
Cernunnos
Skazones
Cernunnos
Level 148
God Stats
2W - 4L
1,311 SR
Queue Stats
155W - 147L
1,481 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gutofrc
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,351 Elo+
Solo
Persephone
Persephone
Ðenji
Persephone
Level 149
God Stats
0W - 1L
1,522 SR
Queue Stats
67W - 37L
1,651 Elo+
Solo
Team Averages
Level 124
1,524 SR
1,486 Elo+

VS

Team Averages
Level 76
1,289 SR
1,591 Elo+
Sun Wukong
Sun Wukong
CallMeJ0rge
Sun Wukong
Level 147
God Stats
1W - 1L
1,272 SR
Queue Stats
269W - 276L
1,472 Elo+
Solo
Hel
Hel
FumacinhaMotoboy
Hel
Level 18
God Stats
1W - 1L
1,261 SR
Queue Stats
12W - 7L
1,635 Elo+
Party 1
Sol
Sol
LupusWilld
Sol
Level 166
God Stats
1W - 1L
1,151 SR
Queue Stats
61W - 62L
1,518 Elo+
Solo
Neith
Neith
MarleneLanches
Neith
Level 19
God Stats
1W - 1L
1,261 SR
Queue Stats
16W - 12L
1,623 Elo+
Party 1
Bastet
Bastet
Saeor
Bastet
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
10,129
779
13,602
14,388
6,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 8
8,924
686
5,601
19,386
9,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Skazones
Cernunnos
16
2 / 7 / 9
9,635
741
17,059
17,284
7,689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
gutofrc
Cu Chulainn
14
1 / 6 / 9
8,559
658
9,525
21,771
26,522
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Ðenji
Persephone
18
8 / 3 / 3
11,546
888
25,461
15,409
8,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CallMeJ0rge
Sun Wukong
17
5 / 5 / 17
11,010
847
17,662
22,123
21,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 2 / 19
11,601
892
19,097
20,501
17,848
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
9 / 2 / 14
11,876
914
28,568
15,432
8,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
3 / 2 / 15
10,470
805
14,588
15,120
7,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Saeor
Bastet
15
2 / 3 / 10
9,968
767
3,377
9,368
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
101
14
Kills
26
26
Deaths
14
38
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CallMeJ0rge
Sun Wukong
5
5
17
2.7
L
2
3
9
2.17
W
7
2
19
8.25
L
1
7
8
0.71
W
9
2
14
8
W
3
2
15
5.25
W
Bastet
Saeor
Bastet
2
3
10
2.33
L
Cernunnos
Skazones
Cernunnos
2
7
9
0.93
L
Cu Chulainn
gutofrc
Cu Chulainn
1
6
9
0.92
L
Persephone
Ðenji
Persephone
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,248
Damage
83,292
88,238
Taken
82,544
58,723
Mitigated
60,479
36,393
Healing
48,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CallMeJ0rge
Sun Wukong
17,662
2,479
1,128
5,547
22,123
21,884
688
11,524
10,599
0
35,706
L
13,602
2,925
1,792
3,401
14,388
6,195
944
6,820
7,568
32,308
0
W
19,097
680
17,370
13,842
20,501
17,848
582
11,079
9,422
29,876
0
L
5,601
204
14,516
7,837
19,386
9,648
54
13,733
5,531
8,758
0
W
28,568
8,688
2,134
4,982
15,432
8,261
5,676
8,437
6,995
53,354
1,293
W
14,588
6,510
0
2,965
15,120
7,912
2,755
9,788
5,332
0
35,338
W
Bastet
Saeor
Bastet
3,377
859
298
300
9,368
4,574
588
3,971
5,397
0
6,096
L
Cernunnos
Skazones
Cernunnos
17,059
6,031
1,252
1,086
17,284
7,689
0
9,189
8,095
0
33,836
L
Cu Chulainn
gutofrc
Cu Chulainn
9,525
1,290
468
536
21,771
26,522
216
9,681
11,900
135
15,855
L
Persephone
Ðenji
Persephone
25,461
848
1,525
3,980
15,409
8,669
86
8,046
7,276
48,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,793
Gold Earned
54,925
149
Minions Killed
161
0
Camps Cleared
0
1,213,958
Distance Traveled
1,253,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,010
847
41
3
0
270,854
0
L
Sol
10,129
779
55
4
0
249,397
0
W
Hel
11,601
892
23
2
0
285,520
0
L
Hel
8,924
686
8
1
0
245,641
0
W
Sol
11,876
914
49
4
0
268,157
0
W
Neith
10,470
805
47
4
0
246,382
0
W
Bastet
9,968
767
1
0
0
182,519
0
L
Cernunnos
9,635
741
32
2
0
222,721
0
L
Cu Chulainn
8,559
658
6
0
0
229,584
0
L
Persephone
11,546
888
48
4
0
266,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role