Player Matchup

Xbalanque
Xbalanque
DREVOdineye
Xbalanque
Level 67
God Stats
1W - 1L
1,254 SR
Queue Stats
26W - 36L
1,347 Elo+
Solo
Scylla
Scylla
Lovekilling4913
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 123L
1,382 Elo+
Solo
Izanami
Izanami
OG Magneto
Izanami
Level 157
God Stats
3W - 3L
1,431 SR
Queue Stats
246W - 250L
1,525 Elo+
Solo
Bacchus
Bacchus
Sylocate
Bacchus
Level 129
God Stats
4W - 0L
1,487 SR
Queue Stats
81W - 68L
1,459 Elo+
Solo
Nike
Nike
surehotnative
Nike
Level 188
God Stats
9W - 4L
1,588 SR
Queue Stats
1,472W - 1,483L
1,457 Elo+
Solo
Team Averages
Level 114
1,452 SR
1,434 Elo+

VS

Team Averages
Level 89
1,545 SR
1,434 Elo+
Gilgamesh
Gilgamesh
Alexandrthe_grea
Gilgamesh
Level 82
God Stats
14W - 9L
1,588 SR
Queue Stats
574W - 619L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Bacon JF
Xing Tian
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 141L
1,466 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PhD in 3s
Cu Chulainn
Level 83
God Stats
3W - 1L
1,829 SR
Queue Stats
175W - 170L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
Senz Lopz
Ratatoskr
Level 68
God Stats
2W - 4L
1,512 SR
Queue Stats
296W - 305L
1,395 Elo+
Party 1
Fenrir
Fenrir
Senz Marii
Fenrir
Level 76
God Stats
0W - 2L
1,294 SR
Queue Stats
190W - 210L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DREVOdineye
Xbalanque
18
17 / 4 / 13
11,493
1,045
19,127
10,065
5,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 9
8,978
816
6,409
8,718
2,222
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
OG Magneto
Izanami
17
4 / 3 / 19
10,475
952
18,940
9,809
4,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Sylocate
Bacchus
17
7 / 2 / 17
10,892
990
9,435
10,882
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

17
3 / 3 / 21
10,595
963
8,107
9,600
12,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
2 / 7 / 10
9,565
870
7,767
21,273
24,404
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
Bacon JF
Xing Tian
13
1 / 7 / 2
7,562
687
2,671
13,082
15,370
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cu Chulainn
PhD in 3s
Cu Chulainn
14
1 / 5 / 8
8,118
738
3,424
11,493
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
Senz Lopz
Ratatoskr
15
5 / 7 / 6
9,599
873
5,922
12,666
12,661
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Senz Marii
Fenrir
17
7 / 8 / 2
9,860
896
11,417
16,402
9,550
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
44
34
Kills
16
18
Deaths
34
79
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2
7
10
1
L
Xing Tian
Bacon JF
Xing Tian
1
7
2
0.29
W
Xbalanque
DREVOdineye
Xbalanque
17
4
13
5.88
W
3
6
9
1.25
W
Izanami
OG Magneto
Izanami
4
3
19
4.5
L
Cu Chulainn
PhD in 3s
Cu Chulainn
1
5
8
1
L
Ratatoskr
Senz Lopz
Ratatoskr
5
7
6
1.14
L
Fenrir
Senz Marii
Fenrir
7
8
2
1
W
Bacchus
Sylocate
Bacchus
7
2
17
7.75
W
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,018
Damage
31,201
49,074
Taken
74,916
36,126
Mitigated
72,124
12,777
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
7,767
1,226
1,501
2,332
21,273
24,404
120
3,661
17,612
0
23,699
L
Xing Tian
Bacon JF
Xing Tian
2,671
359
118
486
13,082
15,370
157
3,263
9,819
7,026
0
W
Xbalanque
DREVOdineye
Xbalanque
19,127
12,556
244
740
10,065
5,196
2,893
402
9,621
0
30,514
W
6,409
1,420
117
469
8,718
2,222
90
270
8,404
9,640
0
W
Izanami
OG Magneto
Izanami
18,940
11,126
966
3,028
9,809
4,606
3,793
659
9,106
0
38,327
L
Cu Chulainn
PhD in 3s
Cu Chulainn
3,424
244
231
1,593
11,493
10,139
20
3,376
8,117
0
7,413
L
Ratatoskr
Senz Lopz
Ratatoskr
5,922
1,729
310
1,010
12,666
12,661
0
2,932
9,734
0
11,792
L
Fenrir
Senz Marii
Fenrir
11,417
4,431
364
2,193
16,402
9,550
730
3,647
12,755
0
21,375
W
Bacchus
Sylocate
Bacchus
9,435
873
817
3,038
10,882
11,218
54
947
9,164
16,647
0
W
8,107
938
647
2,711
9,600
12,884
569
393
9,077
1,586
17,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,433
Gold Earned
44,704
104
Minions Killed
79
0
Camps Cleared
0
981,323
Distance Traveled
803,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,565
870
28
3
0
159,034
0
L
Xing Tian
7,562
687
8
1
0
136,949
0
W
Xbalanque
11,493
1,045
22
2
0
190,671
0
W
Scylla
8,978
816
5
0
0
177,648
0
W
Izanami
10,475
952
42
4
0
172,077
0
L
Cu Chulainn
8,118
738
7
1
0
152,530
0
L
Ratatoskr
9,599
873
11
1
0
181,891
0
L
Fenrir
9,860
896
25
2
0
173,364
0
W
Bacchus
10,892
990
10
1
0
246,860
0
W
Nike
10,595
963
25
2
0
194,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role