Player Matchup

Kukulkan
Kukulkan
Musāshi
Kukulkan
Level 35
God Stats
2W - 1L
1,764 SR
Queue Stats
27W - 19L
1,660 Elo+
Solo
Anhur
Anhur
TeamBob208
Anhur
Level 124
God Stats
5W - 6L
1,672 SR
Queue Stats
45W - 43L
1,565 Elo+
Party 2
Athena
Athena
azsbak
Athena
Level 122
God Stats
1W - 4L
1,396 SR
Queue Stats
83W - 76L
1,585 Elo+
Party 2
Scylla
Scylla
fmaenvy94
Scylla
Level 7
God Stats
0W - 4L
1,271 SR
Queue Stats
4W - 12L
1,592 Elo+
Party 2
Vamana
Vamana
武林风起自当气吞山河
Vamana
Level 88
God Stats
1W - 2L
1,527 SR
Queue Stats
165W - 126L
1,581 Elo+
Solo
Team Averages
Level 75
1,526 SR
1,597 Elo+

VS

Team Averages
Level 127
1,651 SR
1,605 Elo+
Chiron
Chiron
 
Chiron
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
JellyBean02
Merlin
Level 118
God Stats
4W - 3L
1,546 SR
Queue Stats
250W - 193L
1,586 Elo+
Solo
Hachiman
Hachiman
JungleTax
Hachiman
Level 129
God Stats
1W - 0L
1,836 SR
Queue Stats
5W - 1L
1,639 Elo+
Party 1
Thor
Thor
buffpatroll
Thor
Level 105
God Stats
4W - 0L
1,874 SR
Queue Stats
140W - 69L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Musāshi
Kukulkan
11
0 / 3 / 0
6,703
479
4,418
8,702
3,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
11
1 / 6 / 1
6,502
464
5,282
11,708
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
azsbak
Athena
9
0 / 5 / 0
6,023
430
3,479
14,248
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
fmaenvy94
Scylla
7
0 / 4 / 0
5,083
363
1,116
6,256
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 2
8,261
590
5,221
9,766
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 2 / 1
8,508
608
10,514
12,824
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
 
Sobek
12
1 / 1 / 9
8,216
587
6,225
11,025
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
15
5 / 2 / 0
9,142
653
6,549
5,018
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
JungleTax
Hachiman
16
5 / 0 / 1
9,042
646
6,701
7,551
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 0 / 2
9,087
649
5,904
8,694
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
17
18
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
1
2.75
W
Sobek
 
Sobek
1
1
9
5.5
W
Merlin
5
2
0
2.5
W
Hachiman
JungleTax
Hachiman
5
0
1
5.5
L
Kukulkan
Musāshi
Kukulkan
0
3
0
0
L
Anhur
1
6
1
0.25
L
Athena
azsbak
Athena
0
5
0
0
W
1
0
2
2
L
Scylla
fmaenvy94
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
35,893
50,680
Taken
45,112
25,911
Mitigated
24,220
5,305
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,514
4,168
144
3,928
12,824
4,171
0
2,226
10,598
0
59,349
W
Sobek
 
Sobek
6,225
593
401
4,689
11,025
8,752
32
1,365
9,660
20,219
0
W
Merlin
6,549
241
0
825
5,018
1,778
321
1,597
3,421
85,965
0
W
Hachiman
JungleTax
Hachiman
6,701
4,806
0
3,015
7,551
2,985
0
1,027
6,524
0
96,497
L
Kukulkan
Musāshi
Kukulkan
4,418
268
0
1,325
8,702
3,731
0
432
7,733
52,060
0
L
Anhur
5,282
2,942
0
2,146
11,708
4,277
0
1,903
9,805
0
33,288
L
Athena
azsbak
Athena
3,479
1,041
0
1,063
14,248
11,275
0
4,973
9,275
29,254
0
W
5,904
717
0
3,692
8,694
6,534
103
3,556
5,138
0
72,274
L
Scylla
fmaenvy94
Scylla
1,116
117
0
250
6,256
2,124
0
3,855
2,401
22,204
0
L
5,221
2,452
0
521
9,766
4,504
0
1,611
8,056
0
78,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
43,995
339
Minions Killed
518
0
Camps Cleared
0
1,399,673
Distance Traveled
1,610,707
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,508
608
90
6
0
333,492
0
W
Sobek
8,216
587
20
1
0
372,844
1
W
Merlin
9,142
653
152
11
0
283,699
3
W
Hachiman
9,042
646
137
10
0
326,446
1
L
Kukulkan
6,703
479
92
7
0
254,167
0
L
Anhur
6,502
464
56
4
0
268,634
1
L
Athena
6,023
430
43
3
0
303,901
1
W
Thor
9,087
649
119
9
0
294,226
0
L
Scylla
5,083
363
34
2
0
176,988
0
L
Vamana
8,261
590
114
8
0
395,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role