Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Egoy_Raul
Charybdis
Level 158
God Stats
11W - 12L
1,573 SR
Queue Stats
568W - 588L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
skywaka
Zhong Kui
Level 144
God Stats
3W - 2L
1,210 SR
Queue Stats
55W - 44L
1,494 Elo+
Solo
Team Averages
Level 150
1,457 SR
1,485 Elo+

VS

Team Averages
Level 102
1,464 SR
1,466 Elo+
Freya
Freya
 
Freya
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Banditorinho98
Atlas
Level 114
God Stats
1W - 2L
1,313 SR
Queue Stats
21W - 28L
1,377 Elo+
Party 3
Bellona
Bellona
Ro_Bain
Bellona
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,552 Elo+
Party 3
Hun Batz
Hun Batz
chtop08
Hun Batz
Level 57
God Stats
3W - 3L
1,508 SR
Queue Stats
74W - 80L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 0 / 0
3,684
614
1,405
4,803
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
6
0 / 2 / 0
3,636
606
1,772
3,910
1,429
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
 
Atlas
6
0 / 2 / 0
3,270
545
1,360
6,600
2,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Egoy_Raul
Charybdis
1
0 / 0 / 0
2,758
460
0
379
67
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
skywaka
Zhong Kui
4
0 / 1 / 0
3,171
529
745
2,810
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
2 / 0 / 0
4,440
740
3,963
3,807
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
 
Neith
7
0 / 0 / 1
4,100
683
1,268
1,833
673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
3,831
639
709
2,147
878
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Ro_Bain
Bellona
8
2 / 0 / 0
4,698
783
2,798
3,756
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
chtop08
Hun Batz
7
1 / 0 / 1
3,830
638
1,155
3,881
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Anubis
 
Anubis
0
2
0
0
L
Atlas
 
Atlas
0
2
0
0
W
Freya
 
Freya
2
0
0
2
W
Neith
 
Neith
0
0
1
0.5
W
0
0
1
0.5
L
Charybdis
Egoy_Raul
Charybdis
0
0
0
0
W
Bellona
Ro_Bain
Bellona
2
0
0
2
W
Hun Batz
chtop08
Hun Batz
1
0
1
1.5
L
Zhong Kui
skywaka
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,282
Damage
9,893
18,502
Taken
15,424
7,097
Mitigated
6,234
5,005
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,405
566
0
1,196
4,803
1,530
0
784
3,991
0
21,567
L
Anubis
 
Anubis
1,772
309
0
1,553
3,910
1,429
0
0
3,473
20,737
0
L
Atlas
 
Atlas
1,360
596
0
1,347
6,600
2,593
0
3,652
2,740
12,100
0
W
Freya
 
Freya
3,963
1,416
0
2,038
3,807
1,113
0
1,093
2,714
24,208
343
W
Neith
 
Neith
1,268
476
0
1,290
1,833
673
0
143
1,690
0
26,014
W
709
408
0
267
2,147
878
0
267
1,880
11,765
0
L
Charybdis
Egoy_Raul
Charybdis
0
0
0
67
379
67
0
0
379
0
2,360
W
Bellona
Ro_Bain
Bellona
2,798
396
0
2,378
3,756
2,441
0
1,475
2,281
0
26,437
W
Hun Batz
chtop08
Hun Batz
1,155
707
0
1,758
3,881
1,129
0
899
2,982
0
19,407
L
Zhong Kui
skywaka
Zhong Kui
745
265
0
842
2,810
1,478
0
0
2,810
7,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,519
Gold Earned
20,899
106
Minions Killed
206
0
Camps Cleared
0
434,190
Distance Traveled
614,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,684
614
47
8
0
136,218
0
L
Anubis
3,636
606
26
4
0
102,634
0
L
Atlas
3,270
545
8
1
0
97,946
0
W
Freya
4,440
740
47
8
0
123,167
0
W
Neith
4,100
683
49
8
0
108,062
0
W
Atlas
3,831
639
17
3
0
125,527
0
L
Charybdis
2,758
460
8
1
0
18,299
0
W
Bellona
4,698
783
58
10
0
131,780
0
W
Hun Batz
3,830
638
35
6
0
125,641
0
L
Zhong Kui
3,171
529
17
3
0
79,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role