Player Matchup

Athena
Athena
DatDude2507
Athena
Level 99
God Stats
2W - 4L
1,272 SR
Queue Stats
39W - 40L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
Kwaters1607
Hou Yi
Level 86
God Stats
14W - 9L
1,529 SR
Queue Stats
27W - 28L
1,413 Elo+
Party 2
Thanatos
Thanatos
ScaredStrength
Thanatos
Level 124
God Stats
27W - 30L
1,604 SR
Queue Stats
117W - 118L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
Tobi2131
Gilgamesh
Level 159
God Stats
14W - 9L
1,633 SR
Queue Stats
345W - 315L
1,576 Elo+
Solo
Chang'e
Chang'e
alexander_power2
Chang'e
Level 83
God Stats
29W - 8L
1,886 SR
Queue Stats
424W - 415L
1,472 Elo+
Solo
Team Averages
Level 110
1,585 SR
1,476 Elo+

VS

Team Averages
Level 159
1,498 SR
1,482 Elo+
Apollo
Apollo
 
Apollo
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ArtX3
Ymir
Level 166
God Stats
2W - 5L
1,643 SR
Queue Stats
49W - 66L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
Hipstaachris
Jormungandr
Level 159
God Stats
1W - 2L
1,356 SR
Queue Stats
21W - 25L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
NicolasAragon
Ratatoskr
Level 149
God Stats
0W - 1L
1,284 SR
Queue Stats
27W - 35L
1,472 Elo+
Party 1
Artemis
Artemis
xwaterdragonx11
Artemis
Level 136
God Stats
14W - 8L
1,708 SR
Queue Stats
585W - 561L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 1 / 9
7,049
504
3,798
11,103
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
13
2 / 1 / 4
7,456
533
5,173
7,128
2,580
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
15
11 / 2 / 3
9,427
673
9,917
12,878
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tobi2131
Gilgamesh
14
2 / 1 / 1
8,426
602
11,783
17,276
15,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 4
8,473
605
12,098
7,291
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 5 / 1
6,559
469
4,154
9,559
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
ArtX3
Ymir
9
0 / 4 / 1
6,207
443
4,437
14,267
10,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Hipstaachris
Jormungandr
13
1 / 4 / 0
7,492
535
10,358
15,806
12,952
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
NicolasAragon
Ratatoskr
12
1 / 4 / 1
7,086
506
4,277
12,369
4,039
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
1 / 3 / 0
7,084
506
8,827
9,092
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
6
6
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
1
0.7
L
Ymir
ArtX3
Ymir
0
4
1
0.13
W
Athena
0
1
9
4.5
L
Jormungandr
Hipstaachris
Jormungandr
1
4
0
0.25
W
Hou Yi
2
1
4
4
L
Ratatoskr
NicolasAragon
Ratatoskr
1
4
1
0.38
W
Thanatos
11
2
3
6.25
W
Gilgamesh
Tobi2131
Gilgamesh
2
1
1
2.5
W
4
1
4
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,769
Damage
32,053
55,676
Taken
61,093
34,012
Mitigated
33,880
24,624
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,154
2,658
0
2,045
9,559
2,970
0
3,476
6,036
0
32,201
L
Ymir
ArtX3
Ymir
4,437
957
1,212
3,162
14,267
10,757
0
6,799
7,468
17,637
0
W
Athena
3,798
1,034
0
2,564
11,103
7,705
70
1,381
9,722
14,234
0
L
Jormungandr
Hipstaachris
Jormungandr
10,358
4,067
0
2,376
15,806
12,952
0
0
14,589
61,334
303
W
Hou Yi
5,173
2,198
0
1,398
7,128
2,580
492
555
6,573
0
52,039
L
Ratatoskr
NicolasAragon
Ratatoskr
4,277
1,506
0
750
12,369
4,039
0
2,733
9,548
0
56,129
W
Thanatos
9,917
3,034
0
9,664
12,878
5,446
83
601
12,277
0
69,930
W
Gilgamesh
Tobi2131
Gilgamesh
11,783
3,775
0
4,726
17,276
15,373
0
10,055
7,221
0
69,308
W
12,098
1,528
1,423
4,849
7,291
2,908
320
1,900
5,391
66,420
0
L
8,827
4,047
0
1,428
9,092
3,162
0
2,888
6,204
0
61,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
34,428
407
Minions Killed
347
0
Camps Cleared
0
1,410,423
Distance Traveled
1,229,934
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,559
469
51
4
0
183,197
0
L
Ymir
6,207
443
15
1
0
251,986
2
W
Athena
7,049
504
23
2
0
301,195
1
L
Jormungandr
7,492
535
92
7
0
236,317
2
W
Hou Yi
7,456
533
87
6
0
262,261
0
L
Ratatoskr
7,086
506
82
6
0
309,206
2
W
Thanatos
9,427
673
85
6
0
305,460
0
W
Gilgamesh
8,426
602
104
7
0
253,568
4
W
Chang'e
8,473
605
108
8
0
287,939
0
L
Artemis
7,084
506
107
8
0
249,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role