Player Matchup

Medusa
Medusa
BrNt41
Medusa
Level 95
God Stats
4W - 2L
1,577 SR
Queue Stats
47W - 27L
1,594 Elo+
Solo
Aphrodite
Aphrodite
CaveJons0n
Aphrodite
Level 124
God Stats
6W - 1L
1,814 SR
Queue Stats
140W - 173L
1,410 Elo+
Party 1
Bastet
Bastet
Hukin Painter
Bastet
Level 98
God Stats
58W - 52L
1,457 SR
Queue Stats
289W - 294L
1,413 Elo+
Solo
Anubis
Anubis
Manimal239
Anubis
Level 147
God Stats
4W - 2L
1,628 SR
Queue Stats
176W - 198L
1,405 Elo+
Party 1
Mulan
Mulan
ValRunecaller
Mulan
Level 128
God Stats
13W - 12L
1,524 SR
Queue Stats
125W - 98L
1,499 Elo+
Solo
Team Averages
Level 118
1,600 SR
1,464 Elo+

VS

Team Averages
Level 91
1,496 SR
1,479 Elo+
Bacchus
Bacchus
ConradIlI
Bacchus
Level 82
God Stats
0W - 2L
1,173 SR
Queue Stats
178W - 187L
1,458 Elo+
Solo
Ishtar
Ishtar
Doubl3r
Ishtar
Level 66
God Stats
99W - 86L
1,559 SR
Queue Stats
141W - 124L
1,529 Elo+
Solo
Kukulkan
Kukulkan
ElCompaChino95
Kukulkan
Level 82
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
LunarBx
Arachne
Level 68
God Stats
15W - 17L
1,467 SR
Queue Stats
261W - 279L
1,430 Elo+
Solo
Ullr
Ullr
a1Daddy1Son
Ullr
Level 155
God Stats
23W - 24L
1,573 SR
Queue Stats
469W - 474L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrNt41
Medusa
14
1 / 0 / 5
7,756
1,108
3,440
5,484
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
CaveJons0n
Aphrodite
14
2 / 0 / 11
8,546
1,221
6,148
6,044
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 0 / 7
8,128
1,161
7,331
3,523
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Manimal239
Anubis
14
9 / 1 / 3
9,459
1,351
11,864
7,445
5,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 10
8,354
1,193
8,625
6,843
5,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

353

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ConradIlI
Bacchus
12
0 / 3 / 1
7,672
1,096
5,120
11,043
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Doubl3r
Ishtar
13
1 / 4 / 0
7,898
1,128
6,816
10,716
3,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
13
0 / 2 / 1
7,593
1,085
11,081
7,285
2,052
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LunarBx
Arachne
11
0 / 0 / 0
5,161
737
0
0
0
12
0 / 5 / 0
7,308
1,044
2,601
11,493
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
14
Kills
1
1
Deaths
14
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
BrNt41
Medusa
1
0
5
3.5
W
Aphrodite
CaveJons0n
Aphrodite
2
0
11
7.5
L
Bacchus
ConradIlI
Bacchus
0
3
1
0.17
L
Ishtar
Doubl3r
Ishtar
1
4
0
0.25
L
Kukulkan
0
2
1
0.25
W
1
0
7
4.5
L
Arachne
LunarBx
Arachne
0
0
0
0
W
Anubis
Manimal239
Anubis
9
1
3
10.5
W
1
0
10
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,408
Damage
25,618
29,339
Taken
40,537
19,856
Mitigated
22,863
13,802
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BrNt41
Medusa
3,440
1,416
0
345
5,484
2,701
0
3,525
1,959
0
17,068
W
Aphrodite
CaveJons0n
Aphrodite
6,148
1,033
3,310
3,853
6,044
4,489
0
4,085
1,959
12,346
0
L
Bacchus
ConradIlI
Bacchus
5,120
531
223
961
11,043
12,099
0
6,590
4,453
12,879
0
L
Ishtar
Doubl3r
Ishtar
6,816
2,734
0
25
10,716
3,640
0
5,125
5,591
0
19,255
L
Kukulkan
11,081
814
0
0
7,285
2,052
0
3,106
4,179
34,124
0
W
7,331
1,226
0
1,122
3,523
1,492
0
1,326
2,197
0
20,062
L
Arachne
LunarBx
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Manimal239
Anubis
11,864
0
308
1,481
7,445
5,422
0
4,918
2,527
28,311
0
W
8,625
1,274
0
3,383
6,843
5,752
0
2,347
4,496
2,177
24,452
L
2,601
1,858
202
419
11,493
5,072
0
3,712
7,781
0
16,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,243
Gold Earned
35,632
162
Minions Killed
146
8
Camps Cleared
4
736,220
Distance Traveled
463,815
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,756
1,108
29
4
4
130,248
0
W
Aphrodite
8,546
1,221
28
4
0
153,442
0
L
Bacchus
7,672
1,096
10
1
0
114,675
0
L
Ishtar
7,898
1,128
34
5
0
125,355
0
L
Kukulkan
7,593
1,085
66
9
2
133,030
0
W
Bastet
8,128
1,161
37
5
2
164,163
0
L
Arachne
5,161
737
0
0
0
0
0
W
Anubis
9,459
1,351
32
5
1
136,139
0
W
Mulan
8,354
1,193
36
5
1
152,228
0
L
Ullr
7,308
1,044
36
5
2
90,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role