Player Matchup

Zhong Kui
Zhong Kui
AzErTy_CoRe
Zhong Kui
Level 49
God Stats
7W - 2L
1,672 SR
Queue Stats
110W - 113L
1,280 Elo+
Party 1
Heimdallr
Heimdallr
LORDLOL873
Heimdallr
Level 57
God Stats
9W - 3L
1,672 SR
Queue Stats
104W - 103L
1,290 Elo+
Party 1
Sobek
Sobek
venos_2005
Sobek
Level 47
God Stats
2W - 1L
1,520 SR
Queue Stats
35W - 36L
1,236 Elo+
Party 1
Team Averages
Level 51
1,621 SR
1,269 Elo+

VS

Team Averages
Level 44
1,295 SR
1,219 Elo+
Neith
Neith
BritishNecro
Neith
Level 26
God Stats
3W - 4L
1,235 SR
Queue Stats
27W - 52L
1,174 Elo+
Party 2
Scylla
Scylla
N-LIGHTNING9
Scylla
Level 40
God Stats
2W - 5L
1,292 SR
Queue Stats
101W - 161L
1,209 Elo+
Party 2
Zeus
Zeus
ssiikario187
Zeus
Level 67
God Stats
44W - 65L
1,357 SR
Queue Stats
137W - 176L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AzErTy_CoRe
Zhong Kui
12
6 / 2 / 1
9,085
909
9,433
8,848
6,182
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Heimdallr
LORDLOL873
Heimdallr
12
2 / 2 / 6
8,635
864
6,517
6,701
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
10
0 / 1 / 7
7,799
780
2,654
8,703
7,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
7,383
738
4,561
7,620
2,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
10
1 / 2 / 3
7,541
754
6,066
7,093
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 4 / 1
8,016
802
7,869
7,183
2,245
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
5
5
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AzErTy_CoRe
Zhong Kui
6
2
1
3.25
L
1
2
4
1.5
W
Heimdallr
LORDLOL873
Heimdallr
2
2
6
2.5
L
Scylla
1
2
3
1.25
L
3
4
1
0.88
W
Sobek
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,604
Damage
18,496
24,252
Taken
21,896
15,972
Mitigated
6,977
7,466
Healing
2,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AzErTy_CoRe
Zhong Kui
9,433
627
0
3,374
8,848
6,182
1,424
5,827
2,871
30,835
0
L
4,561
1,467
0
431
7,620
2,447
0
4,593
3,027
0
21,821
W
Heimdallr
LORDLOL873
Heimdallr
6,517
2,516
0
2,381
6,701
2,759
633
2,705
3,922
0
36,734
L
Scylla
6,066
1,068
0
1,811
7,093
2,285
0
4,224
2,869
24,803
0
L
7,869
1,082
0
200
7,183
2,245
0
3,374
3,809
27,898
0
W
Sobek
2,654
366
0
1,711
8,703
7,031
434
5,131
3,276
7,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
22,940
102
Minions Killed
101
0
Camps Cleared
0
556,703
Distance Traveled
556,471
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,085
909
39
4
0
172,412
1
L
Neith
7,383
738
42
4
0
156,930
0
W
Heimdallr
8,635
864
52
5
0
180,644
0
L
Scylla
7,541
754
26
3
0
172,372
0
L
Zeus
8,016
802
33
3
0
227,169
0
W
Sobek
7,799
780
11
1
0
203,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role