Player Matchup

Fafnir
Fafnir
Brolylssj54
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,466 Elo+
Party 1
Freya
Freya
Kooki3d00ks
Freya
Level 17
God Stats
0W - 3L
1,327 SR
Queue Stats
13W - 11L
1,411 Elo+
Party 1
Odin
Odin
NekuSakuraba
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,441 Elo+
Party 1
Team Averages
Level 27
1,442 SR
1,439 Elo+

VS

Team Averages
Level 66
1,399 SR
1,440 Elo+
Cthulhu
Cthulhu
Neo Agony
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 26L
1,480 Elo+
Party 2
Thanatos
Thanatos
Neo Tactical
Thanatos
Level 117
God Stats
1W - 4L
1,168 SR
Queue Stats
65W - 50L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
xNotBigRed
Kukulkan
Level 14
God Stats
3W - 3L
1,530 SR
Queue Stats
24W - 18L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 5 / 2
7,574
631
2,846
16,588
17,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 6 / 1
8,167
681
3,495
9,379
3,223
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 1
7,920
660
4,085
13,065
11,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Neo Agony
Cthulhu
13
5 / 1 / 7
10,277
856
9,152
11,098
9,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Neo Tactical
Thanatos
12
5 / 0 / 8
9,603
800
15,266
6,084
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
xNotBigRed
Kukulkan
12
4 / 2 / 8
9,411
784
6,826
3,589
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
5
2
0.2
L
1
6
1
0.25
L
1
3
1
0.5
W
Cthulhu
Neo Agony
Cthulhu
5
1
7
8.5
W
Thanatos
Neo Tactical
Thanatos
5
0
8
9
W
Kukulkan
xNotBigRed
Kukulkan
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,426
Damage
31,244
39,032
Taken
20,771
32,494
Mitigated
14,263
2,034
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,846
1,049
0
511
16,588
17,858
0
7,547
8,270
11,248
414
L
3,495
1,336
0
1,293
9,379
3,223
0
3,421
5,552
29,771
0
L
4,085
1,403
0
230
13,065
11,413
0
4,535
7,842
0
16,041
W
Cthulhu
Neo Agony
Cthulhu
9,152
954
187
520
11,098
9,451
230
3,239
7,859
40,856
0
W
Thanatos
Neo Tactical
Thanatos
15,266
5,788
0
6,544
6,084
3,206
1,123
2,127
3,957
0
28,415
W
Kukulkan
xNotBigRed
Kukulkan
6,826
1,013
0
0
3,589
1,606
778
1,245
2,344
23,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,661
Gold Earned
29,291
81
Minions Killed
125
0
Camps Cleared
0
592,060
Distance Traveled
673,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,574
631
13
1
0
176,122
0
L
Freya
8,167
681
49
4
0
191,343
0
L
Odin
7,920
660
19
2
0
224,595
0
W
Cthulhu
10,277
856
63
5
0
228,010
0
W
Thanatos
9,603
800
23
2
0
237,922
0
W
Kukulkan
9,411
784
39
3
0
207,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role