Player Matchup

Loki
Loki
BOBBY0911
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,661 Elo+
Party 2
Janus
Janus
Munyanyo911
Janus
Level 9
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 21L
1,689 Elo+
Party 2
Hercules
Hercules
YourAPineconeKYS
Hercules
Level 65
God Stats
4W - 7L
1,289 SR
Queue Stats
148W - 119L
1,550 Elo+
Party 2
Team Averages
Level 27
1,430 SR
1,633 Elo+

VS

Team Averages
Level 64
1,348 SR
1,111 Elo+
Sobek
Sobek
AshMo96777
Sobek
Level 69
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 11L
977 Elo+
Party 1
Medusa
Medusa
flippsy1
Medusa
Level 14
God Stats
0W - 2L
1,332 SR
Queue Stats
4W - 15L
1,172 Elo+
Party 1
Discordia
Discordia
russey1
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
5 / 2 / 12
9,268
843
6,254
7,154
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 0 / 10
10,688
972
18,348
5,794
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 9
9,282
844
7,909
12,937
12,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 3 / 2
6,899
627
2,529
14,231
11,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
flippsy1
Medusa
9
0 / 8 / 2
6,900
627
2,969
12,344
3,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
russey1
Discordia
10
1 / 8 / 0
7,208
655
4,139
9,838
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
19
Kills
1
2
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
3
2
0.33
W
Loki
5
2
12
5.5
W
9
0
10
14
W
5
0
9
9.5
L
Medusa
flippsy1
Medusa
0
8
2
0.13
L
Discordia
russey1
Discordia
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,511
Damage
9,637
25,885
Taken
36,413
18,450
Mitigated
18,257
5,143
Healing
2,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,529
237
0
1,969
14,231
11,166
0
5,736
7,811
10,883
0
W
Loki
6,254
1,432
0
863
7,154
3,184
260
1,796
5,358
0
18,303
W
18,348
1,695
0
625
5,794
2,334
1,056
1,521
4,273
67,010
0
W
7,909
2,491
0
3,655
12,937
12,932
69
3,528
9,409
0
11,834
L
Medusa
flippsy1
Medusa
2,969
1,482
0
161
12,344
3,934
0
6,555
5,668
0
13,459
L
Discordia
russey1
Discordia
4,139
118
173
258
9,838
3,157
0
6,522
3,201
25,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
21,007
114
Minions Killed
68
0
Camps Cleared
0
625,043
Distance Traveled
545,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,899
627
12
1
0
220,842
0
W
Loki
9,268
843
23
2
0
208,241
0
W
Janus
10,688
972
85
8
0
204,583
0
W
Hercules
9,282
844
6
1
0
212,219
0
L
Medusa
6,900
627
20
2
0
161,096
0
L
Discordia
7,208
655
36
3
0
163,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role