Player Matchup

Medusa
Medusa
BigCaseDawg
Medusa
Level 144
God Stats
243W - 202L
1,658 SR
Queue Stats
596W - 620L
1,479 Elo+
Solo
Chaac
Chaac
Ivan Lovecraft
Chaac
Level 159
God Stats
13W - 14L
1,534 SR
Queue Stats
418W - 437L
1,407 Elo+
Solo
Nu Wa
Nu Wa
noX1096
Nu Wa
Level 103
God Stats
746W - 753L
1,480 SR
Queue Stats
749W - 761L
1,435 Elo+
Solo
Team Averages
Level 135
1,557 SR
1,440 Elo+

VS

Team Averages
Level 115
1,553 SR
1,535 Elo+
Neith
Neith
Batmanro006
Neith
Level 63
God Stats
16W - 19L
1,657 SR
Queue Stats
16W - 19L
1,725 Elo+
Solo
Pele
Pele
THUGgerNauT84
Pele
Level 157
God Stats
10W - 10L
1,500 SR
Queue Stats
444W - 441L
1,448 Elo+
Solo
Nu Wa
Nu Wa
cavamp
Nu Wa
Level 125
God Stats
19W - 17L
1,503 SR
Queue Stats
31W - 28L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
5 / 1 / 2
8,103
810
7,526
7,237
2,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 5
7,699
770
3,723
5,127
4,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
noX1096
Nu Wa
12
1 / 0 / 6
8,152
815
4,605
4,089
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,612
661
3,948
9,036
3,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 0
7,195
720
2,546
5,499
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
cavamp
Nu Wa
10
0 / 3 / 1
7,073
707
4,571
4,642
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Medusa
5
1
2
6
W
2
0
5
4.5
L
1
2
0
0.5
L
Nu Wa
cavamp
Nu Wa
0
3
1
0.17
W
Nu Wa
noX1096
Nu Wa
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,854
Damage
11,065
16,453
Taken
19,177
7,943
Mitigated
6,234
5,787
Healing
758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,948
885
0
205
9,036
3,174
0
2,137
6,899
0
27,129
W
Medusa
7,526
3,121
0
951
7,237
2,388
991
1,552
5,685
0
35,861
W
3,723
360
0
3,156
5,127
4,239
249
2,009
3,118
0
18,807
L
2,546
711
0
283
5,499
1,770
0
1,608
3,891
0
16,466
L
Nu Wa
cavamp
Nu Wa
4,571
1,285
0
270
4,642
1,290
0
1,429
3,213
33,000
0
W
Nu Wa
noX1096
Nu Wa
4,605
952
0
1,680
4,089
1,316
718
1,373
2,716
41,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,954
Gold Earned
20,880
148
Minions Killed
118
0
Camps Cleared
0
582,802
Distance Traveled
452,862
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,612
661
44
4
0
131,536
0
W
Medusa
8,103
810
39
4
0
198,256
4
W
Chaac
7,699
770
26
3
0
200,227
8
L
Pele
7,195
720
20
2
0
163,189
1
L
Nu Wa
7,073
707
54
5
0
158,137
0
W
Nu Wa
8,152
815
83
8
0
184,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role