Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Aquiles95
Atlas
Level 149
God Stats
1W - 3L
1,331 SR
Queue Stats
160W - 156L
1,448 Elo+
Solo
Osiris
Osiris
Monkey_D_Rafa14
Osiris
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 126L
1,457 Elo+
Solo
Nox
Nox
andriobach
Nox
Level 72
God Stats
2W - 3L
1,332 SR
Queue Stats
208W - 197L
1,543 Elo+
Solo
Thanatos
Thanatos
zebazlf
Thanatos
Level 123
God Stats
4W - 2L
1,526 SR
Queue Stats
246W - 271L
1,463 Elo+
Solo
Team Averages
Level 117
1,438 SR
1,482 Elo+

VS

Team Averages
Level 101
1,442 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DamnDarkness
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Party 1
Serqet
Serqet
Fuiti
Serqet
Level 156
God Stats
0W - 4L
1,212 SR
Queue Stats
44W - 80L
1,438 Elo+
Solo
Vamana
Vamana
Insanity7
Vamana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 72L
1,446 Elo+
Solo
Hel
Hel
WOzt_60hz
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 0 / 0
4,696
939
0
0
0
Atlas
Aquiles95
Atlas
11
2 / 1 / 7
6,742
1,348
2,967
5,177
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 5
6,364
1,273
5,403
6,506
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 7
6,339
1,268
5,454
4,349
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
zebazlf
Thanatos
11
3 / 1 / 6
6,336
1,267
6,883
4,763
2,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 1 / 0
4,870
974
4,666
3,107
937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
DamnDarkness
Sun Wukong
9
0 / 3 / 0
4,983
997
2,033
6,549
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Fuiti
Serqet
1
0 / 0 / 0
1,396
279
0
0
0
Vamana
Insanity7
Vamana
11
3 / 1 / 0
6,047
1,209
5,404
7,500
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 2
5,132
1,026
2,581
5,821
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
9
Kills
3
3
Deaths
9
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Atlas
Aquiles95
Atlas
2
1
7
5.5
L
Sun Wukong
DamnDarkness
Sun Wukong
0
3
0
0
L
Serqet
Fuiti
Serqet
0
0
0
0
L
Vamana
Insanity7
Vamana
3
1
0
3
W
2
0
5
4.5
L
0
4
2
0.25
W
2
1
7
5.5
W
Thanatos
zebazlf
Thanatos
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
14,684
20,795
Taken
22,977
14,258
Mitigated
10,957
12,843
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,666
1,046
0
698
3,107
937
0
1,029
1,960
0
8,797
W
Atlas
Aquiles95
Atlas
2,967
779
693
1,832
5,177
5,403
426
673
4,504
8,926
0
L
Sun Wukong
DamnDarkness
Sun Wukong
2,033
191
188
523
6,549
3,868
0
2,806
3,620
0
4,833
L
Serqet
Fuiti
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Insanity7
Vamana
5,404
1,953
202
1,335
7,500
3,773
0
1,404
5,741
0
11,039
W
5,403
997
743
3,790
6,506
4,872
350
1,131
5,375
0
11,656
L
2,581
376
1,122
1,174
5,821
2,379
0
3,182
2,560
5,141
0
W
5,454
224
686
1,534
4,349
1,969
269
143
4,206
12,808
0
W
Thanatos
zebazlf
Thanatos
6,883
483
0
3,565
4,763
2,014
573
634
4,129
0
9,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
22,428
59
Minions Killed
28
0
Camps Cleared
0
492,553
Distance Traveled
394,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,696
939
0
0
0
0
0
L
Ah Muzen Cab
4,870
974
8
2
0
68,657
0
W
Atlas
6,742
1,348
21
4
0
123,972
0
L
Sun Wukong
4,983
997
6
1
0
109,948
0
L
Serqet
1,396
279
0
0
0
0
0
L
Vamana
6,047
1,209
13
3
0
120,432
0
W
Osiris
6,364
1,273
8
2
0
130,691
0
L
Hel
5,132
1,026
1
0
0
95,490
0
W
Nox
6,339
1,268
21
4
0
109,779
0
W
Thanatos
6,336
1,267
9
2
0
128,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role