Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CLEM_DAD420
Nu Wa
Level 74
God Stats
21W - 26L
1,499 SR
Queue Stats
281W - 277L
1,491 Elo+
Solo
The Morrigan
The Morrigan
CR34MQU33NNUWA
The Morrigan
Level 101
God Stats
6W - 12L
1,465 SR
Queue Stats
448W - 404L
1,602 Elo+
Solo
Tsukuyomi
Tsukuyomi
NineteenWhales
Tsukuyomi
Level 105
God Stats
2W - 3L
1,799 SR
Queue Stats
123W - 108L
1,506 Elo+
Solo
Neith
Neith
dyl_dageneral
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,437 Elo+
Party 1
Team Averages
Level 98
1,553 SR
1,507 Elo+

VS

Team Averages
Level 131
1,359 SR
1,505 Elo+
Kali
Kali
Elmourice25
Kali
Level 126
God Stats
2W - 16L
1,096 SR
Queue Stats
425W - 422L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
IuqirGoku
Sun Wukong
Level 142
God Stats
8W - 5L
1,665 SR
Queue Stats
470W - 400L
1,487 Elo+
Solo
Bake Kujira
Bake Kujira
UL Husky
Bake Kujira
Level 144
God Stats
1W - 3L
1,257 SR
Queue Stats
35W - 53L
1,408 Elo+
Solo
Medusa
Medusa
jossly
Medusa
Level 89
God Stats
6W - 5L
1,400 SR
Queue Stats
24W - 14L
1,616 Elo+
Solo
Anubis
Anubis
lCourierSevenl
Anubis
Level 156
God Stats
4W - 7L
1,378 SR
Queue Stats
254W - 227L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 5 / 1
7,536
419
4,713
9,879
9,191
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 0
8,179
454
12,226
9,232
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
CR34MQU33NNUWA
The Morrigan
14
2 / 3 / 3
8,594
477
11,693
12,210
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
NineteenWhales
Tsukuyomi
15
4 / 3 / 1
9,671
537
12,221
18,346
12,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 2 / 5
8,289
461
7,949
11,182
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,246
514
1,413
21,725
8,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
IuqirGoku
Sun Wukong
15
5 / 0 / 9
9,080
504
12,828
14,028
12,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bake Kujira
UL Husky
Bake Kujira
16
3 / 4 / 2
10,572
587
9,038
18,432
19,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
jossly
Medusa
16
7 / 2 / 3
10,269
571
12,079
12,630
4,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 4
10,122
562
5,643
12,814
5,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
17
17
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
1
0.5
L
2
4
0
0.5
L
The Morrigan
CR34MQU33NNUWA
The Morrigan
2
3
3
1.17
W
1
3
3
0.83
W
Sun Wukong
IuqirGoku
Sun Wukong
5
0
9
9.5
L
Tsukuyomi
NineteenWhales
Tsukuyomi
4
3
1
1.5
W
Bake Kujira
UL Husky
Bake Kujira
3
4
2
1
L
1
2
5
1.75
W
Medusa
jossly
Medusa
7
2
3
4.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,802
Damage
41,001
60,849
Taken
79,629
33,322
Mitigated
52,199
17,656
Healing
23,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,713
786
228
2,053
9,879
9,191
168
2,459
7,420
25,543
0
L
12,226
5,222
0
1,637
9,232
2,615
0
2,810
6,422
66,764
0
L
The Morrigan
CR34MQU33NNUWA
The Morrigan
11,693
2,151
0
4,860
12,210
4,796
139
1,251
10,959
68,861
3,302
W
1,413
719
0
6,963
21,725
8,846
2,817
6,755
14,970
0
69,884
W
Sun Wukong
IuqirGoku
Sun Wukong
12,828
2,655
0
2,553
14,028
12,938
0
5,319
8,709
0
41,903
L
Tsukuyomi
NineteenWhales
Tsukuyomi
12,221
2,887
0
5,822
18,346
12,680
72
6,967
11,379
0
77,307
W
Bake Kujira
UL Husky
Bake Kujira
9,038
3,875
0
943
18,432
19,882
544
2,941
15,491
82,645
859
L
7,949
1,991
0
3,056
11,182
4,040
0
378
10,804
0
47,216
W
Medusa
jossly
Medusa
12,079
6,098
0
5,034
12,630
4,612
98
4,969
7,661
0
69,521
W
5,643
173
0
8,238
12,814
5,921
308
7,237
5,577
108,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
49,289
403
Minions Killed
571
0
Camps Cleared
0
1,479,187
Distance Traveled
1,802,615
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,536
419
33
2
0
228,493
2
L
Nu Wa
8,179
454
77
4
0
309,469
5
L
The Morrigan
8,594
477
105
6
0
325,824
3
W
Kali
9,246
514
95
5
0
404,687
0
W
Sun Wukong
9,080
504
37
2
0
397,800
2
L
Tsukuyomi
9,671
537
118
7
0
315,065
0
W
Bake Kujira
10,572
587
131
7
0
314,867
2
L
Neith
8,289
461
70
4
0
300,336
1
W
Medusa
10,269
571
127
7
0
375,978
6
W
Anubis
10,122
562
181
10
0
309,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role