Player Matchup

Bakasura
Bakasura
DaRkAnGeL_109
Bakasura
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
631W - 637L
1,472 Elo+
Party 2
Agni
Agni
Tintsuss
Agni
Level 62
God Stats
3W - 0L
1,736 SR
Queue Stats
98W - 80L
1,485 Elo+
Solo
Nu Wa
Nu Wa
UjstLovMe4MyBdy
Nu Wa
Level 122
God Stats
4W - 0L
1,777 SR
Queue Stats
150W - 159L
1,485 Elo+
Party 2
Nox
Nox
ZkKwento
Nox
Level 128
God Stats
4W - 2L
1,544 SR
Queue Stats
86W - 81L
1,443 Elo+
Solo
Bacchus
Bacchus
croffbowboy1
Bacchus
Level 120
God Stats
7W - 2L
1,703 SR
Queue Stats
336W - 345L
1,441 Elo+
Party 2
Team Averages
Level 113
1,652 SR
1,465 Elo+

VS

Team Averages
Level 72
1,525 SR
1,429 Elo+
Zeus
Zeus
Clincker
Zeus
Level 64
God Stats
1W - 1L
1,760 SR
Queue Stats
54W - 55L
1,479 Elo+
Solo
Pele
Pele
DeepSmell
Pele
Level 109
God Stats
1W - 3L
1,383 SR
Queue Stats
164W - 163L
1,502 Elo+
Solo
Chernobog
Chernobog
MastaAce786
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,426 Elo+
Solo
Neith
Neith
NoLifeGhost
Neith
Level 109
God Stats
0W - 2L
1,276 SR
Queue Stats
8W - 13L
1,371 Elo+
Party 1
Merlin
Merlin
NolifeSmut
Merlin
Level 49
God Stats
0W - 1L
1,706 SR
Queue Stats
9W - 19L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaRkAnGeL_109
Bakasura
13
3 / 2 / 5
7,910
879
3,533
9,080
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
13
2 / 1 / 4
7,846
872
6,218
5,259
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 9
7,983
887
7,883
2,224
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
4 / 1 / 4
8,786
976
7,241
3,863
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
croffbowboy1
Bacchus
14
4 / 1 / 6
8,825
981
4,479
10,950
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 3 / 1
6,668
741
5,021
4,711
1,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
0 / 3 / 3
7,020
780
1,407
8,820
9,481
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
MastaAce786
Chernobog
7
0 / 3 / 1
5,537
615
788
4,628
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 2
6,716
746
4,992
6,013
2,235
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
NolifeSmut
Merlin
14
2 / 3 / 1
7,343
816
6,555
7,450
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
14
Kills
3
5
Deaths
14
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
3
1
0.5
W
Bakasura
DaRkAnGeL_109
Bakasura
3
2
5
2.75
L
Pele
0
3
3
0.5
L
Chernobog
MastaAce786
Chernobog
0
3
1
0.17
L
0
2
2
0.5
L
Merlin
NolifeSmut
Merlin
2
3
1
0.83
W
Agni
2
1
4
4
W
1
0
9
5.5
W
4
1
4
6
W
Bacchus
croffbowboy1
Bacchus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
18,763
31,376
Taken
31,622
24,658
Mitigated
18,390
14,492
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,021
936
114
241
4,711
1,530
0
3,510
1,201
15,884
0
W
Bakasura
DaRkAnGeL_109
Bakasura
3,533
2,260
1,040
2,267
9,080
8,408
836
4,761
4,319
0
4,147
L
Pele
1,407
180
0
1,982
8,820
9,481
0
7,038
1,742
0
8,830
L
Chernobog
MastaAce786
Chernobog
788
364
0
82
4,628
1,811
0
3,719
882
0
2,391
L
4,992
1,779
413
1,494
6,013
2,235
0
5,440
548
0
14,331
L
Merlin
NolifeSmut
Merlin
6,555
415
1,581
2,311
7,450
3,333
0
6,114
1,336
34,380
0
W
Agni
6,218
161
630
637
5,259
2,190
1,361
2,914
2,345
20,666
0
W
7,883
2,502
1,493
377
2,224
823
2,119
457
1,767
14,642
0
W
7,241
489
594
406
3,863
1,952
1,327
566
3,297
19,445
0
W
Bacchus
croffbowboy1
Bacchus
4,479
236
1,442
5,606
10,950
11,285
0
2,878
8,072
9,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,350
Gold Earned
33,284
99
Minions Killed
122
0
Camps Cleared
0
895,369
Distance Traveled
749,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,668
741
28
3
0
162,125
0
W
Bakasura
7,910
879
12
1
0
182,194
0
L
Pele
7,020
780
17
2
0
167,722
0
L
Chernobog
5,537
615
1
0
0
102,982
0
L
Neith
6,716
746
27
3
0
151,778
0
L
Merlin
7,343
816
49
5
0
164,518
0
W
Agni
7,846
872
31
3
0
185,043
0
W
Nu Wa
7,983
887
21
2
0
170,567
0
W
Nox
8,786
976
22
2
0
166,195
0
W
Bacchus
8,825
981
13
1
0
191,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role