Player Matchup

Cupid
Cupid
Kuzenblow77
Cupid
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 80L
1,419 Elo+
Solo
Chaac
Chaac
Odiand
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
grim_grime2002
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,525 Elo+
Solo
Charybdis
Charybdis
rainman3000
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,392 Elo+
Party 1
Hachiman
Hachiman
ryderdirty
Hachiman
Level 47
God Stats
2W - 1L
1,722 SR
Queue Stats
16W - 23L
1,388 Elo+
Party 1
Team Averages
Level 49
1,544 SR
1,424 Elo+

VS

Team Averages
Level 46
1,472 SR
1,488 Elo+
Eset
Eset
Jslime8306
Eset
Level 66
God Stats
3W - 2L
1,522 SR
Queue Stats
356W - 341L
1,454 Elo+
Party 2
Agni
Agni
elhijodeWarchi92
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,459 Elo+
Solo
Shiva
Shiva
ikldnapchldren
Shiva
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 56L
1,432 Elo+
Party 2
Hachiman
Hachiman
kingleo30
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,603 Elo+
Solo
Kumbhakarna
Kumbhakarna
vIRL Assasin
Kumbhakarna
Level 42
God Stats
2W - 0L
1,338 SR
Queue Stats
17W - 26L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,136
653
9,350
16,694
7,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

Chaac
Odiand
Chaac
17
1 / 5 / 8
9,705
693
15,004
19,210
29,451
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
grim_grime2002
Gilgamesh
15
1 / 5 / 7
8,814
630
13,451
24,399
22,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
rainman3000
Charybdis
15
1 / 7 / 3
8,674
620
11,692
13,931
6,231
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
ryderdirty
Hachiman
17
4 / 5 / 4
9,849
704
22,828
13,218
6,615
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 10
12,134
867
19,891
15,176
8,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 14
10,228
731
19,807
14,307
14,984
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 1 / 18
11,152
797
17,663
16,320
21,859
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hachiman
kingleo30
Hachiman
19
5 / 1 / 16
11,426
816
17,925
14,517
8,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
vIRL Assasin
Kumbhakarna
18
1 / 2 / 22
11,499
821
7,668
33,311
24,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
10
Kills
27
27
Deaths
10
26
Assists
80
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
L
3
5
4
1
L
Chaac
Odiand
Chaac
1
5
8
1
W
3
5
14
2
L
Gilgamesh
grim_grime2002
Gilgamesh
1
5
7
0.9
W
6
1
18
15
W
Hachiman
kingleo30
Hachiman
5
1
16
13
L
Charybdis
rainman3000
Charybdis
1
7
3
0.36
L
Hachiman
ryderdirty
Hachiman
4
5
4
1.2
W
Kumbhakarna
vIRL Assasin
Kumbhakarna
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,325
Damage
82,954
87,452
Taken
93,631
72,347
Mitigated
77,704
27,170
Healing
46,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,891
709
4,035
3,901
15,176
8,477
1,551
0
15,089
36,196
0
L
9,350
2,870
5,920
6,899
16,694
7,717
0
10,116
6,333
0
22,066
L
Chaac
Odiand
Chaac
15,004
1,640
1,663
3,833
19,210
29,451
0
9,058
9,632
0
28,441
W
19,807
327
4,238
2,761
14,307
14,984
204
0
14,114
34,246
0
L
Gilgamesh
grim_grime2002
Gilgamesh
13,451
961
1,092
5,190
24,399
22,333
0
13,024
10,773
0
20,005
W
17,663
2,038
3,917
4,920
16,320
21,859
20
0
16,082
2,520
24,381
W
Hachiman
kingleo30
Hachiman
17,925
9,860
1,303
3,483
14,517
8,152
2,697
0
14,421
0
40,621
L
Charybdis
rainman3000
Charybdis
11,692
5,080
145
653
13,931
6,231
0
8,906
4,833
0
23,025
L
Hachiman
ryderdirty
Hachiman
22,828
12,648
1,061
714
13,218
6,615
0
8,007
5,211
0
38,318
W
Kumbhakarna
vIRL Assasin
Kumbhakarna
7,668
169
3,305
14,497
33,311
24,232
701
0
32,555
16,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
56,439
141
Minions Killed
179
0
Camps Cleared
0
1,235,343
Distance Traveled
1,393,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,134
867
47
3
0
293,264
0
L
Cupid
9,136
653
34
2
0
236,201
0
L
Chaac
9,705
693
23
2
0
282,881
0
W
Agni
10,228
731
31
2
0
260,322
0
L
Gilgamesh
8,814
630
19
1
0
270,191
0
W
Shiva
11,152
797
30
2
0
289,095
0
W
Hachiman
11,426
816
52
4
0
236,510
0
L
Charybdis
8,674
620
25
2
0
224,963
0
L
Hachiman
9,849
704
40
3
0
221,107
0
W
Kumbhakarna
11,499
821
19
1
0
314,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role