Player Matchup

Thanatos
Thanatos
IAmHADES666
Thanatos
Level 128
God Stats
1W - 0L
1,629 SR
Queue Stats
10W - 10L
1,269 Elo+
Solo
Anubis
Anubis
NotBrutalBandit
Anubis
Level 87
God Stats
5W - 3L
1,485 SR
Queue Stats
232W - 248L
1,580 Elo+
Solo
Horus
Horus
Tigrex3f
Horus
Level 43
God Stats
3W - 3L
1,592 SR
Queue Stats
8W - 7L
1,622 Elo+
Solo
Team Averages
Level 86
1,569 SR
1,490 Elo+

VS

Team Averages
Level 118
1,524 SR
1,601 Elo+
Sylvanus
Sylvanus
Criztof
Sylvanus
Level 158
God Stats
2W - 2L
1,536 SR
Queue Stats
16W - 10L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
Crxssa
Baron Samedi
Level 68
God Stats
1W - 1L
1,772 SR
Queue Stats
22W - 12L
1,611 Elo+
Party 1
Anhur
Anhur
pripri1
Anhur
Level 129
God Stats
0W - 1L
1,266 SR
Queue Stats
25W - 16L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IAmHADES666
Thanatos
16
10 / 3 / 6
13,561
848
13,120
14,402
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 3 / 10
13,612
851
16,240
12,481
7,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Tigrex3f
Horus
15
1 / 2 / 16
11,885
743
9,730
19,753
20,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Criztof
Sylvanus
15
1 / 7 / 7
11,982
749
9,963
20,021
19,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Crxssa
Baron Samedi
14
5 / 4 / 2
12,409
776
17,225
9,770
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
pripri1
Anhur
13
2 / 6 / 5
11,772
736
9,874
14,293
3,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
17
Kills
8
8
Deaths
17
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Criztof
Sylvanus
1
7
7
0.64
L
Baron Samedi
Crxssa
Baron Samedi
5
4
2
1.5
W
Thanatos
IAmHADES666
Thanatos
10
3
6
4.33
W
6
3
10
3.67
W
Horus
Tigrex3f
Horus
1
2
16
4.5
L
Anhur
pripri1
Anhur
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,090
Damage
37,062
46,636
Taken
44,084
38,276
Mitigated
26,840
20,692
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Criztof
Sylvanus
9,963
1,354
1,335
3,608
20,021
19,449
58
7,491
11,839
23,527
0
L
Baron Samedi
Crxssa
Baron Samedi
17,225
917
1,835
2,196
9,770
3,915
0
4,647
4,994
53,217
0
W
Thanatos
IAmHADES666
Thanatos
13,120
1,872
0
8,875
14,402
10,921
1,657
8,734
5,668
0
45,569
W
16,240
684
0
4,651
12,481
7,307
1,206
6,689
5,792
79,151
0
W
Horus
Tigrex3f
Horus
9,730
3,113
1,690
5,476
19,753
20,048
0
12,572
7,181
3,147
24,145
L
Anhur
pripri1
Anhur
9,874
7,171
0
1,645
14,293
3,476
0
6,033
8,078
0
49,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
36,163
190
Minions Killed
161
0
Camps Cleared
0
829,516
Distance Traveled
729,553
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,982
749
28
2
0
253,205
6
L
Baron Samedi
12,409
776
58
4
0
249,291
5
W
Thanatos
13,561
848
53
3
0
281,522
0
W
Anubis
13,612
851
114
7
0
258,467
0
W
Horus
11,885
743
23
1
0
289,527
7
L
Anhur
11,772
736
75
5
0
227,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role