Player Matchup

Skadi
Skadi
CartmanRM972
Skadi
Level 88
God Stats
76W - 72L
1,545 SR
Queue Stats
454W - 452L
1,434 Elo+
Solo
Geb
Geb
KindredSlayerAli
Geb
Level 177
God Stats
2W - 1L
1,627 SR
Queue Stats
90W - 84L
1,559 Elo+
Party 1
Chaac
Chaac
PlsDoNotGankMe
Chaac
Level 123
God Stats
1W - 3L
1,571 SR
Queue Stats
68W - 61L
1,545 Elo+
Party 1
Nemesis
Nemesis
Yaz_i_am_ttv
Nemesis
Level 104
God Stats
6W - 4L
1,610 SR
Queue Stats
33W - 29L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
ibullykidsinapex
Kukulkan
Level 85
God Stats
0W - 1L
1,716 SR
Queue Stats
65W - 59L
1,518 Elo+
Party 1
Team Averages
Level 115
1,614 SR
1,518 Elo+

VS

Team Averages
Level 110
1,470 SR
1,590 Elo+
Janus
Janus
GoldTerlets
Janus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,594 Elo+
Solo
Chaac
Chaac
alexmngo
Chaac
Level 126
God Stats
11W - 6L
1,439 SR
Queue Stats
247W - 228L
1,462 Elo+
Solo
Anhur
Anhur
jerry697
Anhur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 23L
1,710 Elo+
Party 2
Ao Kuang
Ao Kuang
namechanged1234
Ao Kuang
Level 84
God Stats
12W - 13L
1,411 SR
Queue Stats
378W - 364L
1,479 Elo+
Solo
Charon
Charon
zip1998
Charon
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 8L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,212
357
0
0
0
8
0 / 0 / 1
4,793
533
1,744
6,904
3,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,453
606
5,442
9,345
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Yaz_i_am_ttv
Nemesis
10
2 / 2 / 0
5,166
574
2,393
6,823
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
3,214
357
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,683
631
2,109
3,725
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
alexmngo
Chaac
10
0 / 1 / 0
5,466
607
4,558
7,015
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Anhur
jerry697
Anhur
9
0 / 1 / 0
5,532
615
2,785
4,650
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
10
3 / 0 / 0
5,950
661
3,115
7,601
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
zip1998
Charon
6
0 / 0 / 1
4,385
487
610
2,516
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
1
2
1
L
0
0
1
0.5
L
1
1
0
1
L
Nemesis
Yaz_i_am_ttv
Nemesis
2
2
0
1
W
Chaac
alexmngo
Chaac
0
1
0
0
L
0
0
0
0
W
Anhur
jerry697
Anhur
0
1
0
0
W
Ao Kuang
3
0
0
3
W
Charon
zip1998
Charon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,579
Damage
13,177
23,072
Taken
25,507
12,854
Mitigated
11,408
8,012
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
2,109
94
0
672
3,725
1,093
287
123
3,558
42,167
0
L
1,744
186
92
2,644
6,904
3,055
0
815
6,089
18,464
0
L
5,442
1,370
0
4,352
9,345
7,380
0
2,543
6,357
0
32,517
L
Nemesis
Yaz_i_am_ttv
Nemesis
2,393
524
0
924
6,823
2,419
0
2,311
4,473
0
34,254
W
Chaac
alexmngo
Chaac
4,558
1,502
0
3,474
7,015
5,114
0
0
6,673
0
36,322
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
jerry697
Anhur
2,785
2,054
0
1,944
4,650
1,387
645
1,161
3,489
0
37,244
W
Ao Kuang
3,115
825
0
2,109
7,601
2,511
75
354
7,247
39,206
965
W
Charon
zip1998
Charon
610
83
0
882
2,516
1,303
11
106
2,287
6,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,838
Gold Earned
27,016
132
Minions Killed
261
0
Camps Cleared
0
538,309
Distance Traveled
877,035
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,212
357
0
0
0
0
0
W
Janus
5,683
631
80
9
0
200,456
3
L
Geb
4,793
533
24
3
0
181,181
1
L
Chaac
5,453
606
49
5
0
162,000
0
L
Nemesis
5,166
574
59
7
0
195,128
0
W
Chaac
5,466
607
56
6
0
189,485
0
L
Kukulkan
3,214
357
0
0
0
0
0
W
Anhur
5,532
615
57
6
0
150,066
0
W
Ao Kuang
5,950
661
63
7
0
200,370
0
W
Charon
4,385
487
5
1
0
136,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role